public void start() { if (paused) return; started = true; finishedFalling = false; turnAmount = 0; score = 0; clearBoard(); makeNewPiece(); timer.start(); timer1.start(); }
private void makeNewPiece() { if (!paused) { randNum = (int) (Math.random() * 7); currentX = findXCoords(randNum); currentY = findYCoords(randNum); turnAmount = 0; findShadow(); boolean possibility = true; for (int i = 0; i < 4; i++) { if (!attemptMove(currentX[i], currentY[i])) { possibility = false; } } if (state != null && !possibility) { timer.stop(); connection.send("KO"); start(); } } }
public Board() { setFocusable(true); randNum = (int) (Math.random() * 7); currentX = new int[4]; currentY = new int[4]; shadowX = new int[4]; shadowY = new int[4]; tempY = new int[] {0, 0, 0, 0}; staticX = new ArrayList<Integer>(); staticY = new ArrayList<Integer>(); rushX = new ArrayList<Integer>(); rushY = new ArrayList<Integer>(); timer = new Timer(1000, this); timer1 = new Timer(1000, this); timer2 = new Timer(1000, this); timer2.start(); clearBoard(); addKeyListener(this); addFocusListener(this); addMouseListener(this); }