void clearBattleInfo() {
    clearBattleTally();

    for (CreatureServerSide critter : getCreatures()) {
      critter.heal();
      critter.setBattleInfo(null, null, null);
    }
  }
 void addBattleTallyToPoints() {
   PlayerServerSide player = getPlayer();
   player.awardPoints(battleTally, this, false);
   clearBattleTally();
 }