Esempio n. 1
0
 public void encode(
     PlayerUpdateMessage message, GameFrameBuilder builder, GameFrameBuilder blockBuilder) {
   encodeDescriptor(message, builder, blockBuilder);
   if (isBlockUpdatedRequired()) {
     int flags = 0;
     for (PlayerBlock block : blocks.values()) flags |= block.getFlag();
     if (flags > 0xFF) {
       flags |= 0x10;
       blockBuilder.put(DataType.SHORT, DataOrder.LITTLE, flags);
     } else {
       blockBuilder.put(DataType.BYTE, flags);
     }
     encodeBlock(message, blockBuilder, ChatPlayerBlock.class);
     encodeBlock(message, blockBuilder, HitOnePlayerBlock.class);
     encodeBlock(message, blockBuilder, AnimationPlayerBlock.class);
     encodeBlock(message, blockBuilder, AppearancePlayerBlock.class);
     encodeBlock(message, blockBuilder, TurnToMobPlayerBlock.class);
     encodeBlock(message, blockBuilder, ForceMovementPlayerBlock.class);
     encodeBlock(message, blockBuilder, ForceChatPlayerBlock.class);
     encodeBlock(message, blockBuilder, HitTwoPlayerBlock.class);
     // encodeBlock(message, blockBuilder, ???.class); //0x800
     encodeBlock(message, blockBuilder, SpotAnimationPlayerBlock.class);
     encodeBlock(message, blockBuilder, TurnToPositionPlayerBlock.class);
   }
 }
 @Override
 public GameFrame encode(ByteBufAllocator alloc, PrivateChatSentMessage message) {
   GameFrameBuilder builder = new GameFrameBuilder(alloc, 71, Type.VARIABLE_BYTE);
   builder.put(DataType.LONG, message.getName());
   // builder.put(DataType.BYTE, message.getPacked().length);
   builder.putBytes(message.getPacked());
   return builder.toGameFrame();
 }
Esempio n. 3
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 public void putRawBuilder(GameFrameBuilder builder) {
   checkByteAccess();
   if (builder.type != Type.RAW) {
     throw new IllegalArgumentException("Builder must be raw!");
   }
   builder.checkByteAccess();
   putBytes(builder.buffer);
 }
Esempio n. 4
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  public void putRawBuilder(GameFrameBuilder builder, DataTransformation transformation) {
    checkByteAccess();
    if (builder.type != Type.RAW) {
      throw new IllegalArgumentException("Builder must be raw!");
    }
    builder.checkByteAccess();

    byte[] tmp = new byte[builder.buffer.readableBytes()];
    builder.buffer.readBytes(tmp);
    putBytes(transformation, tmp);
  }
Esempio n. 5
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  @Override
  public void encode(PlayerUpdateMessage message, GameFrameBuilder builder) {
    Gender gender = appearance.getGender();

    GameFrameBuilder propertiesBuilder = new GameFrameBuilder(builder.getAllocator());

    /*
     * flags field: bit 0 - gender (0 = male, 1 = female) bit 1 - unused bit 2 - show skill
     * level instead of combat level bit 3-5 - unknown bit 6-7 - unknown
     */
    int flags = gender.ordinal();
    propertiesBuilder.put(DataType.BYTE, flags);
    propertiesBuilder.put(DataType.BYTE, -1); // pk icon
    propertiesBuilder.put(DataType.BYTE, headIcon.getIconId());

    if (hidden) {
      for (int i = 0; i < 12; i++) {
        propertiesBuilder.put(DataType.BYTE, 0);
      }
    } else {
      if (pnpc > -1) {
        propertiesBuilder.put(DataType.SHORT, -1);
        propertiesBuilder.put(DataType.SHORT, pnpc);
        propertiesBuilder.put(DataType.BYTE, 255);
      } else {
        Item item = equipment.get(Equipment.HEAD);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }

        item = equipment.get(Equipment.CAPE);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }

        item = equipment.get(Equipment.NECK);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }

        item = equipment.get(Equipment.WEAPON);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 + EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }

        item = equipment.get(Equipment.BODY);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.SHORT, 0x100 | appearance.getStyle(Feature.TORSO));
        }

        item = equipment.get(Equipment.SHIELD);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }

        boolean fullBody = false;
        item = equipment.get(Equipment.BODY);
        if (item != null) fullBody = EquipmentDefinition.forId(item.getId()).isFullBody();

        if (!fullBody) {
          propertiesBuilder.put(DataType.SHORT, 0x100 | appearance.getStyle(Feature.ARMS));
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }

        item = equipment.get(Equipment.LEGS);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.SHORT, 0x100 | appearance.getStyle(Feature.LEGS));
        }

        boolean fullHelm = false, fullMask = false;
        item = equipment.get(Equipment.HEAD);
        if (item != null) {
          fullHelm = EquipmentDefinition.forId(item.getId()).isFullHelm();
          fullMask = EquipmentDefinition.forId(item.getId()).isFullMask();
        }
        if (!fullHelm) {
          propertiesBuilder.put(DataType.SHORT, 0x100 | appearance.getStyle(Feature.HAIR));
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }

        item = equipment.get(Equipment.HANDS);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.SHORT, 0x100 | appearance.getStyle(Feature.WRISTS));
        }

        item = equipment.get(Equipment.FEET);
        if (item != null) {
          propertiesBuilder.put(
              DataType.SHORT, 0x8000 | EquipmentDefinition.forId(item.getId()).getEquipmentId());
        } else {
          propertiesBuilder.put(DataType.SHORT, 0x100 | appearance.getStyle(Feature.FEET));
        }

        item = equipment.get(Equipment.HEAD); // TODO check
        if (gender == Gender.MALE && !fullMask) {
          propertiesBuilder.put(DataType.SHORT, 0x100 | appearance.getStyle(Feature.FACIAL_HAIR));
        } else {
          propertiesBuilder.put(DataType.BYTE, 0);
        }
      }
    }

    propertiesBuilder.put(DataType.BYTE, appearance.getColor(Feature.HAIR));
    propertiesBuilder.put(DataType.BYTE, appearance.getColor(Feature.TORSO));
    propertiesBuilder.put(DataType.BYTE, appearance.getColor(Feature.LEGS));
    propertiesBuilder.put(DataType.BYTE, appearance.getColor(Feature.FEET));
    propertiesBuilder.put(DataType.BYTE, appearance.getColor(Feature.SKIN));
    propertiesBuilder.put(DataType.SHORT, stance);
    propertiesBuilder.put(DataType.LONG, Base37Utils.encodeBase37(username));
    propertiesBuilder.put(DataType.BYTE, combat);
    if ((flags & 0x4) != 0) {
      propertiesBuilder.put(DataType.SHORT, skill);
    } else {
      propertiesBuilder.put(DataType.BYTE, 0);
      propertiesBuilder.put(DataType.BYTE, 0);
    }
    propertiesBuilder.put(DataType.BYTE, 0);
    /* if the above byte is non-zero, four unknown shorts are written */

    builder.put(DataType.BYTE, DataTransformation.ADD, propertiesBuilder.getLength());
    builder.putRawBuilder(propertiesBuilder);
  }
Esempio n. 6
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 @Override
 public void encode(PlayerUpdateMessage message, GameFrameBuilder builder) {
   builder.put(DataType.SHORT, DataTransformation.ADD, turnToTarget);
 }