public void fillProperties(RenderingRuleSearchRequest render, float centerX, float centerY) { this.centerX = centerX; this.centerY = centerY + render.getIntPropertyValue(render.ALL.R_TEXT_DY, 0); // used only for draw on path where centerY doesn't play role this.vOffset = render.getIntPropertyValue(render.ALL.R_TEXT_DY, 0); textColor = render.getIntPropertyValue(render.ALL.R_TEXT_COLOR); if (textColor == 0) { textColor = Color.BLACK; } textSize = render.getIntPropertyValue(render.ALL.R_TEXT_SIZE); textShadow = render.getIntPropertyValue(render.ALL.R_TEXT_HALO_RADIUS, 0); textWrap = render.getIntPropertyValue(render.ALL.R_TEXT_WRAP_WIDTH, 0); bold = render.getIntPropertyValue(render.ALL.R_TEXT_BOLD, 0) > 0; minDistance = render.getIntPropertyValue(render.ALL.R_TEXT_MIN_DISTANCE, 0); if (render.isSpecified(render.ALL.R_TEXT_SHIELD)) { shieldRes = render.getStringPropertyValue(render.ALL.R_TEXT_SHIELD); } textOrder = render.getIntPropertyValue(render.ALL.R_TEXT_ORDER, 100); }
private void drawPoint( BinaryMapDataObject obj, RenderingRuleSearchRequest render, Canvas canvas, RenderingContext rc, TagValuePair pair, boolean renderText) { if (render == null || pair == null) { return; } render.setInitialTagValueZoom(pair.tag, pair.value, rc.zoom, obj); render.search(RenderingRulesStorage.POINT_RULES); String resId = render.getStringPropertyValue(render.ALL.R_ICON); if (resId == null && !renderText) { return; } int len = obj.getPointsLength(); rc.visible++; PointF ps = new PointF(0, 0); for (int i = 0; i < len; i++) { PointF p = calcPoint(obj, i, rc); ps.x += p.x; ps.y += p.y; } if (len > 1) { ps.x /= len; ps.y /= len; } if (resId != null) { IconDrawInfo ico = new IconDrawInfo(); ico.x = ps.x; ico.y = ps.y; ico.resId = resId; rc.iconsToDraw.add(ico); } if (renderText) { textRenderer.renderText(obj, render, rc, pair, ps.x, ps.y, null, null); } }
private boolean updatePaint( RenderingRuleSearchRequest req, Paint p, int ind, boolean area, RenderingContext rc) { RenderingRuleProperty rColor; RenderingRuleProperty rStrokeW; RenderingRuleProperty rCap; RenderingRuleProperty rPathEff; if (ind == 0) { rColor = req.ALL.R_COLOR; rStrokeW = req.ALL.R_STROKE_WIDTH; rCap = req.ALL.R_CAP; rPathEff = req.ALL.R_PATH_EFFECT; } else if (ind == 1) { rColor = req.ALL.R_COLOR_2; rStrokeW = req.ALL.R_STROKE_WIDTH_2; rCap = req.ALL.R_CAP_2; rPathEff = req.ALL.R_PATH_EFFECT_2; } else if (ind == -1) { rColor = req.ALL.R_COLOR_0; rStrokeW = req.ALL.R_STROKE_WIDTH_0; rCap = req.ALL.R_CAP_0; rPathEff = req.ALL.R_PATH_EFFECT_0; } else if (ind == -2) { rColor = req.ALL.R_COLOR__1; rStrokeW = req.ALL.R_STROKE_WIDTH__1; rCap = req.ALL.R_CAP__1; rPathEff = req.ALL.R_PATH_EFFECT__1; } else { rColor = req.ALL.R_COLOR_3; rStrokeW = req.ALL.R_STROKE_WIDTH_3; rCap = req.ALL.R_CAP_3; rPathEff = req.ALL.R_PATH_EFFECT_3; } if (area) { if (!req.isSpecified(rColor) && !req.isSpecified(req.ALL.R_SHADER)) { return false; } p.setShader(null); p.setColorFilter(null); p.clearShadowLayer(); p.setStyle(Style.FILL_AND_STROKE); p.setStrokeWidth(0); } else { if (!req.isSpecified(rStrokeW)) { return false; } p.setShader(null); p.setColorFilter(null); p.clearShadowLayer(); p.setStyle(Style.STROKE); p.setStrokeWidth(req.getFloatPropertyValue(rStrokeW)); String cap = req.getStringPropertyValue(rCap); if (!Algoritms.isEmpty(cap)) { p.setStrokeCap(Cap.valueOf(cap.toUpperCase())); } else { p.setStrokeCap(Cap.BUTT); } String pathEffect = req.getStringPropertyValue(rPathEff); if (!Algoritms.isEmpty(pathEffect)) { p.setPathEffect(getDashEffect(pathEffect)); } else { p.setPathEffect(null); } } p.setColor(req.getIntPropertyValue(rColor)); if (ind == 0) { String resId = req.getStringPropertyValue(req.ALL.R_SHADER); if (resId != null) { p.setShader(getShader(resId)); } // do not check shadow color here if (rc.shadowRenderingMode == 1) { int shadowColor = req.getIntPropertyValue(req.ALL.R_SHADOW_COLOR); if (shadowColor == 0) { shadowColor = rc.shadowRenderingColor; } int shadowLayer = req.getIntPropertyValue(req.ALL.R_SHADOW_RADIUS); if (shadowColor == 0) { shadowLayer = 0; } p.setShadowLayer(shadowLayer, 0, 0, shadowColor); } } return true; }