/** Find recipes excluding one or more recipe types */
  public static ItemStack findMatchingRecipeExcluding(
      InventoryCrafting inv, World world, Class... excluding) {
    int i = 0;
    ItemStack itemstack = null;
    ItemStack itemstack1 = null;
    int j;
    List recipes = CraftingManager.getInstance().getRecipeList();

    for (j = 0; j < inv.getSizeInventory(); ++j) {
      ItemStack itemstack2 = inv.getStackInSlot(j);

      if (itemstack2 != null) {
        if (i == 0) {
          itemstack = itemstack2;
        }

        if (i == 1) {
          itemstack1 = itemstack2;
        }

        ++i;
      }
    }

    if (i == 2
        && itemstack.getItem() == itemstack1.getItem()
        && itemstack.stackSize == 1
        && itemstack1.stackSize == 1
        && itemstack.getItem().isRepairable()) {
      Item item = itemstack.getItem();
      int j1 = item.getMaxDamage() - itemstack.getItemDamage(); // getItemDamageForDisplay
      int k = item.getMaxDamage() - itemstack1.getItemDamage();
      int l = j1 + k + item.getMaxDamage() * 5 / 100;
      int i1 = item.getMaxDamage() - l;

      if (i1 < 0) {
        i1 = 0;
      }

      return new ItemStack(itemstack.getItem(), 1, i1);
    } else {
      for (j = 0; j < recipes.size(); ++j) {
        IRecipe irecipe = (IRecipe) recipes.get(j);

        // 1.1.1 Botania fix (try catch)
        try {
          if ((!Arrays.asList(excluding).contains(irecipe.getClass()))
              && irecipe.matches(inv, world)) {
            return irecipe.getCraftingResult(inv);
          }
        } catch (Exception e) {
        }
      }

      return null;
    }
  }
Esempio n. 2
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  public ItemStack findMatchingRecipe(InventoryCrafting par1InventoryCrafting, World par2World) {
    int var3 = 0;
    ItemStack var4 = null;
    ItemStack var5 = null;

    for (int var6 = 0; var6 < par1InventoryCrafting.getSizeInventory(); ++var6) {
      ItemStack var7 = par1InventoryCrafting.getStackInSlot(var6);

      if (var7 != null) {
        if (var3 == 0) {
          var4 = var7;
        }

        if (var3 == 1) {
          var5 = var7;
        }

        ++var3;
      }
    }

    if (var3 == 2
        && var4.itemID == var5.itemID
        && var4.stackSize == 1
        && var5.stackSize == 1
        && Item.itemsList[var4.itemID].isRepairable()) {
      Item var13 = Item.itemsList[var4.itemID];
      int var14 = var13.getMaxDamage() - var4.getItemDamageForDisplay();
      int var8 = var13.getMaxDamage() - var5.getItemDamageForDisplay();
      int var9 = var14 + var8 + var13.getMaxDamage() * 5 / 100;
      int var10 = var13.getMaxDamage() - var9;

      if (var10 < 0) {
        var10 = 0;
      }

      return new ItemStack(var4.itemID, 1, var10);
    } else {
      Iterator var11 = this.recipes.iterator();
      IRecipe var12;

      do {
        if (!var11.hasNext()) {
          return null;
        }

        var12 = (IRecipe) var11.next();
      } while (!var12.matches(par1InventoryCrafting, par2World));

      return var12.getCraftingResult(par1InventoryCrafting);
    }
  }
  public ItemStack getCraftingResult(TileSoulWorkBench soulworkbench) {
    InventoryCrafting InventoryCraftingSoulWorkBench = soulworkbench.getCraftingInventory();

    Iterator var11 = this.recipes.iterator();
    IRecipe var12;

    do {
      if (!var11.hasNext()) {
        // this.nSoulEnergyRequired = 0;
        return null;
      }

      var12 = (IRecipe) var11.next();
    } while (!var12.matches(InventoryCraftingSoulWorkBench, null));

    this.nSoulEnergyRequired = ((SoulWorkBenchShapedRecipes) var12).getCraftingResultSoulEnergy();

    return var12.getCraftingResult(InventoryCraftingSoulWorkBench);
  }
  @Override
  public void onCrafting(EntityPlayer player, ItemStack item, IInventory craftMatrix) {

    if (craftMatrix instanceof InventoryCrafting) {

      EntityPlayerMP fp;
      if (player instanceof EntityPlayerMP) fp = (EntityPlayerMP) player;
      else fp = BukkitContainer.MOD_PLAYER;

      InventoryCrafting inv = (InventoryCrafting) craftMatrix;
      Iterator<IRecipe> irec = (Iterator<IRecipe>) CraftingManager.getInstance().recipes.iterator();
      IRecipe targ = null;
      while (irec.hasNext()) {
        IRecipe r = irec.next();
        if (r.matches(inv, player.worldObj)) {
          targ = r;
          break;
        }
      }

      if (targ == null) return;

      Recipe recipe = new BukkitRecipe(targ);

      InventoryView what =
          new CraftInventoryView(
              CraftPlayerCache.getCraftPlayer(fp),
              new CraftInventoryCrafting(inv, player.inventory),
              inv.eventHandler);

      // Should be slot of crafting container, will only be trouble if ever have crafting table with
      // more than one slot
      CraftItemEvent ev = new CraftItemEvent(recipe, what, SlotType.CRAFTING, 0, false, false);

      Bukkit.getPluginManager().callEvent(ev);
      if (ev.isCancelled()) {
        // Believe it is too late to do this, this just clears the workbench which has already
        // happened
        // if (!(inv.eventHandler instanceof ContainerWorkbench)) return;
        // ContainerWorkbench cc = (ContainerWorkbench) inv.eventHandler;
        // InventoryCraftResult iv = (InventoryCraftResult) cc.craftResult;
        // iv.setInventorySlotContents(0, null);

        int itemsToRemove = item.stackSize > 0 ? item.stackSize : 1;

        // Is item in hand (single craft)
        if ((player.inventory.getItemStack() != null)
            && (player.inventory.getItemStack().getItem().itemID == item.getItem().itemID)) {
          itemsToRemove = itemsToRemove - player.inventory.getItemStack().stackSize;
          player.inventory.setItemStack(null); // Remove it
          ((EntityPlayerMP) player).updateHeldItem();
        }

        // If item not removed from hand, or not all crafted were removed from hand
        if (itemsToRemove > 0) {
          for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
            if (player.inventory.getStackInSlot(i) != null
                && player.inventory.getStackInSlot(i).getItem().itemID == item.getItem().itemID) {
              int stackSize = ((InventoryPlayer) player.inventory).getStackInSlot(i).stackSize;
              if (stackSize < itemsToRemove) {
                ((InventoryPlayer) player.inventory).decrStackSize(i, stackSize);
                itemsToRemove = itemsToRemove - stackSize;
              } else {
                ((InventoryPlayer) player.inventory).decrStackSize(i, itemsToRemove);
                itemsToRemove = 0;
              }

              if (itemsToRemove == 0) break;
            }
          }
        }

        if (itemsToRemove == 0) // Assume we couldn't remove item, so dont give back ingredients
        {
          // Add ingredients back
          for (int i = 0; i < inv.getSizeInventory(); i++) {
            if (inv.getStackInSlot(i) != null && inv.getStackInSlot(i).stackSize != 0) {
              ItemStack putBack = inv.getStackInSlot(i).copy();
              putBack.stackSize = 1;
              player.inventory.addItemStackToInventory(putBack);
            }
          }
        }
      }
    }
  }
 private boolean hasIngredients() {
   return currentRecipe != null && currentRecipe.matches(internalInventoryCrafting, worldObj);
 }
  @Override
  public void serverPacketData(INetworkInfo manager, AppEngPacket packet, EntityPlayer player) {
    EntityPlayerMP pmp = (EntityPlayerMP) player;
    Container con = pmp.openContainer;

    if (con instanceof IContainerCraftingPacket) {
      IContainerCraftingPacket cct = (IContainerCraftingPacket) con;
      IGridNode node = cct.getNetworkNode();
      if (node != null) {
        IGrid grid = node.getGrid();
        if (grid == null) {
          return;
        }

        IStorageGrid inv = grid.getCache(IStorageGrid.class);
        IEnergyGrid energy = grid.getCache(IEnergyGrid.class);
        ISecurityGrid security = grid.getCache(ISecurityGrid.class);
        IInventory craftMatrix = cct.getInventoryByName("crafting");
        IInventory playerInventory = cct.getInventoryByName("player");

        Actionable realForFake = cct.useRealItems() ? Actionable.MODULATE : Actionable.SIMULATE;

        if (inv != null && this.recipe != null && security != null) {
          InventoryCrafting testInv = new InventoryCrafting(new ContainerNull(), 3, 3);
          for (int x = 0; x < 9; x++) {
            if (this.recipe[x] != null && this.recipe[x].length > 0) {
              testInv.setInventorySlotContents(x, this.recipe[x][0]);
            }
          }

          IRecipe r = Platform.findMatchingRecipe(testInv, pmp.worldObj);

          if (r != null && security.hasPermission(player, SecurityPermissions.EXTRACT)) {
            ItemStack is = r.getCraftingResult(testInv);

            if (is != null) {
              IMEMonitor<IAEItemStack> storage = inv.getItemInventory();
              IItemList all = storage.getStorageList();
              IPartitionList<IAEItemStack> filter = ItemViewCell.createFilter(cct.getViewCells());

              for (int x = 0; x < craftMatrix.getSizeInventory(); x++) {
                ItemStack patternItem = testInv.getStackInSlot(x);

                ItemStack currentItem = craftMatrix.getStackInSlot(x);
                if (currentItem != null) {
                  testInv.setInventorySlotContents(x, currentItem);
                  ItemStack newItemStack =
                      r.matches(testInv, pmp.worldObj) ? r.getCraftingResult(testInv) : null;
                  testInv.setInventorySlotContents(x, patternItem);

                  if (newItemStack == null || !Platform.isSameItemPrecise(newItemStack, is)) {
                    IAEItemStack in = AEItemStack.create(currentItem);
                    if (in != null) {
                      IAEItemStack out =
                          realForFake == Actionable.SIMULATE
                              ? null
                              : Platform.poweredInsert(energy, storage, in, cct.getSource());
                      if (out != null) {
                        craftMatrix.setInventorySlotContents(x, out.getItemStack());
                      } else {
                        craftMatrix.setInventorySlotContents(x, null);
                      }

                      currentItem = craftMatrix.getStackInSlot(x);
                    }
                  }
                }

                // True if we need to fetch an item for the recipe
                if (patternItem != null && currentItem == null) {
                  // Grab from network by recipe
                  ItemStack whichItem =
                      Platform.extractItemsByRecipe(
                          energy,
                          cct.getSource(),
                          storage,
                          player.worldObj,
                          r,
                          is,
                          testInv,
                          patternItem,
                          x,
                          all,
                          realForFake,
                          filter);

                  // If that doesn't get it, grab exact items from network (?)
                  // TODO see if this code is necessary
                  if (whichItem == null) {
                    for (int y = 0; y < this.recipe[x].length; y++) {
                      IAEItemStack request = AEItemStack.create(this.recipe[x][y]);
                      if (request != null) {
                        if (filter == null || filter.isListed(request)) {
                          request.setStackSize(1);
                          IAEItemStack out =
                              Platform.poweredExtraction(energy, storage, request, cct.getSource());
                          if (out != null) {
                            whichItem = out.getItemStack();
                            break;
                          }
                        }
                      }
                    }
                  }

                  // If that doesn't work, grab from the player's inventory
                  if (whichItem == null && playerInventory != null) {
                    whichItem = extractItemFromPlayerInventory(player, realForFake, patternItem);
                  }

                  craftMatrix.setInventorySlotContents(x, whichItem);
                }
              }
              con.onCraftMatrixChanged(craftMatrix);
            }
          }
        }
      }
    }
  }