Esempio n. 1
0
 @Override
 public ItemStack getItem(int slot) {
   if (slot == -999) {
     return null;
   }
   return CraftItemStack.asCraftMirror(container.getSlot(slot).getStack());
 }
 /**
  * Sends the contents of an inventory slot to the client-side Container. This doesn't have to
  * match the actual contents of that slot. Args: Container, slot number, slot contents
  */
 public void sendSlotContents(Container p_71111_1_, int p_71111_2_, ItemStack p_71111_3_) {
   if (!(p_71111_1_.getSlot(p_71111_2_) instanceof SlotCrafting)) {
     if (!this.isChangingQuantityOnly) {
       this.playerNetServerHandler.sendPacket(
           new S2FPacketSetSlot(p_71111_1_.windowId, p_71111_2_, p_71111_3_));
     }
   }
 }
Esempio n. 3
0
 @Override
 public void setItem(int slot, ItemStack item) {
   net.minecraft.item.ItemStack stack = CraftItemStack.asNMSCopy(item);
   if (slot != -999) {
     container.getSlot(slot).putStack(stack);
   } else {
     player.getHandle().dropPlayerItemWithRandomChoice(stack, false);
   }
 }
Esempio n. 4
0
 /** update the crafting window inventory with the items in the list */
 public void updateCraftingInventory(Container container, List<ItemStack> items) {
   this.sendSlotContents(container, 0, container.getSlot(0).getStack());
 }