public static void eventThor(EntityPlayer player) {
    if (player != null && player.getLookVec() != null) {
      Vec3 look = player.getLookVec();

      EntityLightningBolt thor =
          new EntityLightningBolt(player.worldObj, look.xCoord, look.yCoord, look.zCoord);
      player.worldObj.spawnEntityInWorld(thor);
    }
  }
Esempio n. 2
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 private void fire(ItemStack is, World world, EntityPlayer ep, Entity ent) {
   Vec3 look = ep.getLookVec();
   double[] looks = ReikaVectorHelper.getPlayerLookCoords(ep, 2);
   if (!(ent instanceof EntityPlayer) && ReikaWorldHelper.lineOfSight(world, ep, ent)) {
     ItemStack fl = new ItemStack(Item.flint.itemID, 0, 0);
     EntityItem ei =
         new EntityItem(
             world,
             looks[0] / look.lengthVector(),
             looks[1] / look.lengthVector(),
             looks[2] / look.lengthVector(),
             fl);
     ei.delayBeforeCanPickup = 100;
     ei.motionX = look.xCoord / look.lengthVector();
     ei.motionY = look.yCoord / look.lengthVector();
     ei.motionZ = look.zCoord / look.lengthVector();
     if (!world.isRemote) ei.velocityChanged = true;
     if (!world.isRemote) world.playSoundAtEntity(ep, "dig.gravel", 1.5F, 2F);
     world.spawnEntityInWorld(ei);
     if (is.getItemDamage() > 4096) { // approx the 1-hit kill of a 10-heart mob
       ReikaParticleHelper.EXPLODE.spawnAt(world, ent.posX, ent.posY, ent.posZ);
       world.playSoundAtEntity(ent, "random.explode", 1, 1);
     }
     ent.attackEntityFrom(DamageSource.causePlayerDamage(ep), this.getAttackDamage(is));
     ReikaEntityHelper.knockbackEntity(ep, ent, 0.4);
     // ent.setRevengeTarget(ep);
   }
 }
Esempio n. 3
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  @SubscribeEvent
  public void entityHurtEvent(LivingHurtEvent event) {
    if (!EtFuturum.enableDmgIndicator) return;
    int amount =
        MathHelper.floor_float(Math.min(event.entityLiving.getHealth(), event.ammount) / 2F);
    if (amount <= 0) return;

    // If the attacker is a player spawn the hearts aligned and facing it
    if (event.source instanceof EntityDamageSource) {
      EntityDamageSource src = (EntityDamageSource) event.source;
      Entity attacker = src.getSourceOfDamage();
      if (attacker instanceof EntityPlayer && !(attacker instanceof FakePlayer)) {
        EntityPlayer player = (EntityPlayer) attacker;
        Vec3 look = player.getLookVec();
        look.rotateAroundY((float) Math.PI / 2);
        for (int i = 0; i < amount; i++) {
          double x =
              event.entityLiving.posX - amount * 0.35 * look.xCoord / 2 + i * 0.35 * look.xCoord;
          double y =
              event.entityLiving.posY
                  + 1.5
                  + event.entityLiving.worldObj.rand.nextGaussian() * 0.05;
          double z =
              event.entityLiving.posZ - amount * 0.35 * look.zCoord / 2 + i * 0.35 * look.zCoord;
          EtFuturum.networkWrapper.sendToAllAround(
              new BlackHeartParticlesMessage(x, y, z),
              new TargetPoint(player.worldObj.provider.dimensionId, x, y, z, 64));
        }
      }
    }
  }
  @Override
  public void onUsingTick(ItemStack is, EntityPlayer ep, int count) {
    if (is.getItemDamage() > 0 && this.getWater(is) > 0) {
      double r = 1;
      double d = ReikaRandomHelper.getRandomPlusMinus(2.5, 2);
      Vec3 vec = ep.getLookVec();
      double dx = ep.posX + vec.xCoord * d;
      double dy = ep.posY + ep.getEyeHeight() + vec.yCoord * d;
      double dz = ep.posZ + vec.zCoord * d;
      if (count % TICK_PER_KJ == 0) {
        AxisAlignedBB box = AxisAlignedBB.getBoundingBox(dx, dy, dz, dx, dy, dz).expand(r, r, r);
        List<EntityRadiation> li = ep.worldObj.getEntitiesWithinAABB(EntityRadiation.class, box);
        for (EntityRadiation e : li) {
          e.clean();
        }
      }
      int n = ReikaRandomHelper.getRandomPlusMinus(8, 4);
      for (int i = 0; i < n; i++) {
        double v = ReikaRandomHelper.getRandomPlusMinus(0.1875, 0.0625);
        double vx = vec.xCoord * v;
        double vy = vec.yCoord * v;
        double vz = vec.zCoord * v;

        vx = ReikaRandomHelper.getRandomPlusMinus(vx, 0.001);
        vz = ReikaRandomHelper.getRandomPlusMinus(vz, 0.001);

        ReikaParticleHelper.RAIN.spawnAt(ep.worldObj, dx, dy, dz, vx, vy, vz);
      }
    }
  }
 @Override
 public void onUsingTick(ItemStack stack, EntityPlayer player, int count) {
   if (toolMaterial == ToolMaterial.EMERALD) {
     if (player.getHeldItem() != null && ZSSPlayerInfo.get(player).canBlock()) {
       Vec3 vec3 = player.getLookVec();
       double dx = player.posX + vec3.xCoord * 2.0D;
       double dy = player.posY + player.getEyeHeight() + vec3.yCoord * 2.0D;
       double dz = player.posZ + vec3.zCoord * 2.0D;
       List<EntityFireball> list =
           player.worldObj.getEntitiesWithinAABB(
               EntityFireball.class,
               AxisAlignedBB.getBoundingBox(dx - 1, dy - 1, dz - 1, dx + 1, dy + 1, dz + 1));
       for (EntityFireball fireball : list) {
         DamageSource source = DamageSource.causeFireballDamage(fireball, fireball.shootingEntity);
         if (canBlockDamage(stack, source)
             && fireball.attackEntityFrom(DamageSource.causePlayerDamage(player), 1.0F)) {
           fireball.getEntityData().setBoolean("isReflected", true);
           ZSSPlayerInfo.get(player).onAttackBlocked(stack, 1.0F);
           WorldUtils.playSoundAtEntity(player, Sounds.HAMMER, 0.4F, 0.5F);
           break;
         }
       }
     }
   }
 }
  /**
   * Creates a MovingObjectPosition based on where a player is looking.
   *
   * @param player: The player to get the looking position of.
   * @param length: The distance to go outwards from the player, the maximum "reach". Default reach
   *     is 4.5D.
   * @return MovingObjectPosition: A MovingObjectPosition containing the exact location where the
   *     player is looking.
   */
  public static RayTraceResult rayTrace(EntityPlayer player, double length) {

    final Vec3d vec1 = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
    final Vec3d vec2 = player.getLookVec();
    final Vec3d vec3 =
        vec1.addVector(vec2.xCoord * length, vec2.yCoord * length, vec2.zCoord * length);
    return player.worldObj.rayTraceBlocks(vec1, vec3);
  }
Esempio n. 7
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 public static Tuple<Tuple<Vec3, Vec3i>, Block> searchTargetBlock(EntityPlayer player) {
   Vec3 lookAt = player.getLookVec();
   lookAt =
       Vec3.createVectorHelper(
           lookAt.xCoord * TARGET_SEARCH_RANGE,
           lookAt.yCoord * TARGET_SEARCH_RANGE,
           lookAt.zCoord * TARGET_SEARCH_RANGE);
   Vec3 eye = getPlayerPosition(player);
   return searchTargetBlock(player, eye, lookAt);
 }
Esempio n. 8
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 // tergetの検索
 // see: https://github.com/bbc-mc/LockOnMod/blob/master/bbc_mc/LockOn/LockOn.java
 public static EntityLiving searchTarget(EntityPlayer player) {
   Vec3 lookAt = player.getLookVec();
   lookAt =
       Vec3.createVectorHelper(
           lookAt.xCoord * TARGET_SEARCH_RANGE,
           lookAt.yCoord * TARGET_SEARCH_RANGE,
           lookAt.zCoord * TARGET_SEARCH_RANGE);
   Vec3 eye = getPlayerPosition(player);
   return searchTarget(player, eye, lookAt);
 }
 @Override
 public void castSpell(EntityPlayer player) {
   World world = player.worldObj;
   Vec3 look = player.getLookVec();
   if (!world.isRemote) {
     WaterOrb orb = new WaterOrb(world, player);
     if (!world.isRemote && player.dimension == 0) {
       world.spawnEntityInWorld(orb);
     }
   }
 }
Esempio n. 10
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  @Override
  public ItemStack onItemRightClick(ItemStack item, World world, EntityPlayer player) {
    if (canAttack(item)) {
      setCanAttack(item, false);

      extractMagic(item, 10);

      if (getMagic(item) <= 0) {
        int sort = itemRand.nextInt(10) + 1;
        if (sort >= 1 && sort <= 3) {
          item.damageItem(101, player);
        }
      }

      if (ItemHelper.getString(item, "mode", "PROJECTILE").equals("PROJECTILE")) {
        if (!world.isRemote) {
          world.spawnEntityInWorld(new EntityFireBall(player.worldObj, player));
        }
      } else if (ItemHelper.getString(item, "mode", "PROJECTILE").equals("FIRE")) {
        if (world.isRemote) {
          Vec3 look = player.getLookVec();

          double vx = look.xCoord;
          double vy = look.yCoord;
          double vz = look.zCoord;

          player.worldObj.playAuxSFXAtEntity(
              player, 1009, (int) player.posX, (int) player.posY, (int) player.posZ, 0);

          EntityFireMode ent = new EntityFireMode(player.worldObj, player, vx, vy, vz);
          ent.setPosition(player.posX + vx, player.posY + vy, player.posZ + vz);
          ent.accelerationX = look.xCoord * 0.1;
          ent.accelerationY = look.yCoord * 0.1;
          ent.accelerationZ = look.zCoord * 0.1;

          player.worldObj.spawnEntityInWorld(ent);

          player.worldObj.playSoundAtEntity(ent, "random.bow", 1, 1);
        }
      }

      resetTimer(item);
    }
    return item;
  }
Esempio n. 11
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    public void enterState() {
      SwingSilencer silencer = getItem().getAction("SwingSilencer");
      if (silencer != null) {
        silencer.active = false;
      }
      EntityPlayer player = getPlayer();
      player.swingItem();

      if (!isRemote()) {
        Vec3 vec1 =
            Vec3.createVectorHelper(player.posX, player.posY + player.eyeHeight, player.posZ);
        Vec3 vec2 = VecUtils.add(vec1, VecUtils.multiply(player.getLookVec(), 1.5));
        MovingObjectPosition ret =
            Raytrace.perform(player.worldObj, vec1, vec2, EntitySelectors.excludeOf(player));
        if (ret != null && ret.typeOfHit == MovingObjectType.ENTITY) {
          ret.entityHit.attackEntityFrom(DamageSource.causePlayerDamage(player), stockDamage);
          player.worldObj.playSoundAtEntity(player, "dawn47:weapons.stock_attack", 0.5f, 1.0f);
        } else player.worldObj.playSoundAtEntity(player, "dawn47:weapons.stock_swing", 0.5f, 1.0f);
      }
    }
Esempio n. 12
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 @Override
 public ItemStack onItemRightClick(
     ItemStack par1ItemStack, World par2World, EntityPlayer par3Entity) {
   super.onItemRightClick(par1ItemStack, par2World, par3Entity);
   if (!par2World.isRemote) {
     Vec3 look = par3Entity.getLookVec();
     EntityLargeFireball fireball = new EntityLargeFireball(par2World);
     fireball.setPosition(
         par3Entity.posX + look.xCoord * 5,
         par3Entity.posY + 1 + look.yCoord * 5,
         par3Entity.posZ + look.zCoord * 5);
     fireball.accelerationX = look.xCoord * 0.1;
     fireball.accelerationY = look.yCoord * 0.1;
     fireball.accelerationZ = look.zCoord * 0.1;
     par2World.spawnEntityInWorld(fireball);
     if (!par3Entity.capabilities.isCreativeMode) {
       par1ItemStack.damageItem(5, par3Entity);
     }
   }
   return par1ItemStack;
 }
  @Override
  public ItemStack onFocusRightClick(
      ItemStack itemstack, World world, EntityPlayer p, MovingObjectPosition movingobjectposition) {
    ItemWandCasting wand = (ItemWandCasting) itemstack.getItem();
    if (!ConfigHandler.enableFlight) {
      return itemstack;
    }
    if (wand.consumeAllVis(itemstack, p, getVisCost(), true, false)) {
      Vec3 vec = p.getLookVec();
      double force =
          1
              / 1.5
              * (1
                  + EnchantmentHelper.getEnchantmentLevel(
                          Config.enchPotency.effectId, wand.getFocusItem(itemstack))
                      * 0.2);
      p.motionX = vec.xCoord * force;
      p.motionY = vec.yCoord * force;
      p.motionZ = vec.zCoord * force;
      p.fallDistance = 0F;
      if (p instanceof EntityPlayerMP) {
        ((EntityPlayerMP) p).playerNetServerHandler.floatingTickCount = 0;
      }
      for (int i = 0; i < 5; i++)
        ThaumicTinkerer.tcProxy.smokeSpiral(
            world,
            p.posX,
            p.posY - p.motionY,
            p.posZ,
            2F,
            (int) (Math.random() * 360),
            (int) p.posY);
      world.playSoundAtEntity(p, "thaumcraft:wind", 0.4F, 1F);
    }

    if (world.isRemote) p.swingItem();

    return itemstack;
  }
 public void onPlayerStoppedUsing(
     ItemStack par1ItemStack, World world, EntityPlayer entityplayer, int par4) {
   par1ItemStack.damageItem(27, entityplayer);
   entityplayer.addExhaustion(5.0F);
   world.playSoundAtEntity(
       entityplayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
   if (!world.isRemote) {
     Vec3 look = entityplayer.getLookVec();
     EntityWitherSkull fireball2 = new EntityWitherSkull(world, entityplayer, 1.0D, 1.0D, 1.0D);
     fireball2.setPosition(
         entityplayer.posX + look.xCoord * 1.0D,
         entityplayer.posY
             + look.yCoord
             + (double) entityplayer.getEyeHeight()
             - 0.10000000149011612D,
         entityplayer.posZ + look.zCoord * 1.0D);
     fireball2.accelerationX = look.xCoord * 0.1D;
     fireball2.accelerationY = look.yCoord * 0.1D;
     fireball2.accelerationZ = look.zCoord * 0.1D;
     world.spawnEntityInWorld(fireball2);
   }
 }
Esempio n. 15
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 @Override
 public void spawnBullet(EntityPlayer player, ItemStack bulletStack, boolean electro) {
   Vec3 vec = player.getLookVec();
   int type = bulletStack.getItemDamage() - 2;
   switch (type) {
     case 0: // casull
       doSpawnBullet(player, vec, vec, type, bulletStack, electro);
       break;
     case 1: // armorPiercing
       doSpawnBullet(player, vec, vec, type, bulletStack, electro);
       break;
     case 2: // buckshot
       for (int i = 0; i < 10; i++) {
         Vec3 vecDir =
             vec.addVector(
                 player.getRNG().nextGaussian() * .1,
                 player.getRNG().nextGaussian() * .1,
                 player.getRNG().nextGaussian() * .1);
         doSpawnBullet(player, vec, vecDir, type, bulletStack, electro);
       }
       break;
     case 3: // HE
       doSpawnBullet(player, vec, vec, type, bulletStack, electro);
       break;
     case 4: // dragonsbreath
       for (int i = 0; i < 30; i++) {
         Vec3 vecDir =
             vec.addVector(
                 player.getRNG().nextGaussian() * .1,
                 player.getRNG().nextGaussian() * .1,
                 player.getRNG().nextGaussian() * .1);
         EntityRevolvershot shot = doSpawnBullet(player, vec, vecDir, type, bulletStack, electro);
         shot.setTickLimit(10);
         shot.setFire(3);
       }
       break;
   }
 }
Esempio n. 16
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  public EntityFlame(EntityPlayer player) {
    this(player.worldObj);

    Pos3D playerPos = new Pos3D(player).translate(0, 1.6, 0);
    Pos3D flameVec = new Pos3D(1, 1, 1);

    flameVec.multiply(new Pos3D(player.getLook(90)));
    flameVec.rotateYaw(6);

    Pos3D mergedVec = playerPos.clone().translate(flameVec);
    setPosition(mergedVec.xPos, mergedVec.yPos, mergedVec.zPos);

    Pos3D motion = new Pos3D(0.4, 0.4, 0.4);
    motion.multiply(new Pos3D(player.getLookVec()));

    setHeading(motion);

    motionX = motion.xPos;
    motionY = motion.yPos;
    motionZ = motion.zPos;

    owner = player;
  }
Esempio n. 17
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  @Override
  public boolean onItemUse(
      ItemStack is,
      EntityPlayer ep,
      World world,
      int x,
      int y,
      int z,
      int side,
      float a,
      float b,
      float c) {
    if (is.stackTagCompound == null) {
      is.setTagCompound(new NBTTagCompound());
      is.stackTagCompound.setInteger("sx", Integer.MIN_VALUE);
      is.stackTagCompound.setInteger("sy", Integer.MIN_VALUE);
      is.stackTagCompound.setInteger("sz", Integer.MIN_VALUE);
      is.stackTagCompound.setInteger("ex", Integer.MIN_VALUE);
      is.stackTagCompound.setInteger("ey", Integer.MIN_VALUE);
      is.stackTagCompound.setInteger("ez", Integer.MIN_VALUE);
    }
    MovingObjectPosition mov = new MovingObjectPosition(x, y, z, side, ep.getLookVec());
    if (!WorldEditHelper.hasPlayer(ep)) {
      ReikaChatHelper.write("Player " + ep.getEntityName() + " has no chosen block!");
      return false;
    }
    int id = WorldEditHelper.getCommandedID(ep);
    int meta = WorldEditHelper.getCommandedMetadata(ep);

    if (id != 0) {
      if (id >= Block.blocksList.length
          || Block.blocksList[id] == null
          || Block.blocksList[id].getLocalizedName() == "") {
        ReikaChatHelper.write("Block " + id + " does not exist!");
        return false;
      }
    }

    if (ep.isSneaking()) {
      is.stackTagCompound.setInteger("ex", mov.blockX);
      is.stackTagCompound.setInteger("ey", mov.blockY);
      is.stackTagCompound.setInteger("ez", mov.blockZ);
      ReikaChatHelper.write(
          "Position 2 set to "
              + is.stackTagCompound.getInteger("ex")
              + ", "
              + is.stackTagCompound.getInteger("ey")
              + ", "
              + is.stackTagCompound.getInteger("ez"));
    } else {
      is.stackTagCompound.setInteger("sx", mov.blockX);
      is.stackTagCompound.setInteger("sy", mov.blockY);
      is.stackTagCompound.setInteger("sz", mov.blockZ);
      ReikaChatHelper.write(
          "Position 1 set to "
              + is.stackTagCompound.getInteger("sx")
              + ", "
              + is.stackTagCompound.getInteger("sy")
              + ", "
              + is.stackTagCompound.getInteger("sz"));
    }
    is.setItemDamage(1);
    ep.setCurrentItemOrArmor(0, is);
    int[] s = {
      is.stackTagCompound.getInteger("sx"),
      is.stackTagCompound.getInteger("sy"),
      is.stackTagCompound.getInteger("sz")
    };
    int[] e = {
      is.stackTagCompound.getInteger("ex"),
      is.stackTagCompound.getInteger("ey"),
      is.stackTagCompound.getInteger("ez")
    };
    if (s[0] != Integer.MIN_VALUE && s[1] != Integer.MIN_VALUE && s[2] != Integer.MIN_VALUE) {
      if (e[0] != Integer.MIN_VALUE && e[1] != Integer.MIN_VALUE && e[2] != Integer.MIN_VALUE) {
        if (s[0] != e[0] || s[1] != e[1] || s[2] != e[2]) {
          String name;
          if (id == 0) name = "Air";
          else name = Block.blocksList[id].getLocalizedName();
          ReikaChatHelper.write(
              String.format(
                      "%d", Math.abs((s[0] - e[0] + 1) * (s[1] - e[1] + 1) * (s[2] - e[2] + 1)))
                  + " blocks being changed to Block "
                  + name
                  + " (ID "
                  + id
                  + ") with Metadata "
                  + meta);
          for (int m = 0; m < 3; m++) {
            if (s[m] > e[m]) {
              int sc = s[m];
              s[m] = e[m];
              e[m] = sc;
            }
          }
          if (!world.isRemote)
            for (int i = s[0]; i <= e[0]; i += 1) {
              for (int j = s[1]; j <= e[1]; j += 1) {
                for (int k = s[2]; k <= e[2]; k += 1) {
                  world.setBlock(i, j, k, id, meta, 3);
                  world.markBlockForUpdate(i, j, k);
                }
              }
            }
          this.reset(is, ep);
        }
      }
    }
    return true;
  }
Esempio n. 18
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  @Override
  public ItemStack onItemRightClick(ItemStack is, World world, EntityPlayer ep) {
    if (is.getItemDamage() <= 0) {
      this.noCharge();
      return is;
    }
    this.warnCharge(is);
    if (!ReikaPlayerAPI.playerHasOrIsCreative(ep, Block.gravel.blockID, -1)) {
      if (!world.isRemote) world.playAuxSFX(1001, (int) ep.posX, (int) ep.posY, (int) ep.posZ, 1);
      return is;
    }
    for (float i = 1; i <= 128; i += 0.5) {
      Vec3 look = ep.getLookVec();
      double[] looks = ReikaVectorHelper.getPlayerLookCoords(ep, i);
      AxisAlignedBB fov =
          AxisAlignedBB.getBoundingBox(
              looks[0] - 0.5,
              looks[1] - 0.5,
              looks[2] - 0.5,
              looks[0] + 0.5,
              looks[1] + 0.5,
              looks[2] + 0.5);
      List infov = world.getEntitiesWithinAABB(EntityLivingBase.class, fov);
      for (int k = 0; k < infov.size(); k++) {
        EntityLivingBase ent = (EntityLivingBase) infov.get(k);
        if (!ep.equals(ent)
            && this.isEntityAttackable(ent)
            && ReikaWorldHelper.lineOfSight(world, ep, ent)) {
          double dist =
              ReikaMathLibrary.py3d(ep.posX - ent.posX, ep.posY - ent.posY, ep.posZ - ent.posZ);
          double x = ep.posX + look.xCoord;
          double y = ep.posY + ep.getEyeHeight() + look.yCoord;
          double z = ep.posZ + look.zCoord;
          double dx = ent.posX - ep.posX;
          double dy = ent.posY - ep.posY;
          double dz = ent.posZ - ep.posZ;
          if (!world.isRemote) {
            ItemStack fl = new ItemStack(Item.flint);
            EntityItem ei =
                new EntityItem(
                    world,
                    look.xCoord / look.lengthVector() + ep.posX,
                    look.yCoord / look.lengthVector() + ep.posY,
                    look.zCoord / look.lengthVector() + ep.posZ,
                    fl);
            ei.delayBeforeCanPickup = 100;
            ei.motionX = dx;
            ei.motionY = dy + 1;
            ei.motionZ = dz;
            // ReikaChatHelper.writeCoords(world, ei.posX, ei.posY, ei.posZ);
            ei.velocityChanged = true;
            world.playSoundAtEntity(ep, "dig.gravel", 1.5F, 2F);
            ei.lifespan = 5;
            world.spawnEntityInWorld(ei);

            if (is.getItemDamage() > 4096) { // approx the 1-hit kill of a 10-heart mob
              // ReikaPacketHelper.sendUpdatePacket(RotaryCraft.packetChannel,
              // PacketRegistry.GRAVELGUN.getMinValue(), world, (int)ent.posX, (int)ent.posY,
              // (int)ent.posZ);
              // world.playSoundAtEntity(ep, "random.explode", 0.25F, 1F);
            }
            if (ent instanceof EntityDragon) {
              EntityDragon ed = (EntityDragon) ent;
              ed.attackEntityFromPart(
                  ed.dragonPartBody, DamageSource.causePlayerDamage(ep), this.getAttackDamage(is));
            } else {
              int dmg = this.getAttackDamage(is);
              if (ent instanceof EntityPlayer) {
                for (int n = 1; n < 5; n++) {
                  ItemRegistry ir = ItemRegistry.getEntry(ent.getCurrentItemOrArmor(n));
                  if (ir != null) {
                    if (ir.isBedrockArmor()) dmg *= 0.75;
                  }
                }
              }
              ent.attackEntityFrom(DamageSource.causePlayerDamage(ep), dmg);
              if (dmg >= 500) RotaryAchievements.MASSIVEHIT.triggerAchievement(ep);
            }
            if (ent instanceof EntityMob
                && (ent.isDead || ent.getHealth() <= 0)
                && ReikaMathLibrary.py3d(ep.posX - ent.posX, ep.posY - ent.posY, ep.posZ - ent.posZ)
                    >= 80) RotaryAchievements.GRAVELGUN.triggerAchievement(ep);
          }
          // ReikaWorldHelper.spawnParticleLine(world, x, y, z, ent.posX, ent.posY+ent.height/2,
          // ent.posZ, "crit", 0, 0, 0, 60);
          for (float t = 0; t < 2; t += 0.05F)
            world.spawnParticle("crit", x, y, z, dx / dist * t, dy / dist * t, dz / dist * t);
        }
      }
      if (infov.size() > 0 && !(infov.size() == 1 && infov.get(0) instanceof EntityPlayer)) {
        if (!ep.capabilities.isCreativeMode)
          ReikaInventoryHelper.findAndDecrStack(
              Block.gravel.blockID, -1, ep.inventory.mainInventory);
        return new ItemStack(is.itemID, is.stackSize, is.getItemDamage() - 1);
      }
    }
    return is;
  }