Esempio n. 1
0
 private void func_74137_c(int p_74137_1_, int p_74137_2_, int p_74137_3_) {
   this.func_74142_b(p_74137_1_ + 1, p_74137_2_ + 1);
   GL11.glEnable('\u803a');
   RenderHelper.func_74520_c();
   field_74152_c.func_77015_a(
       this.field_73886_k,
       this.field_73882_e.field_71446_o,
       new ItemStack(p_74137_3_, 1, 0),
       p_74137_1_ + 2,
       p_74137_2_ + 2);
   RenderHelper.func_74518_a();
   GL11.glDisable('\u803a');
 }
  public void func_73863_a(int p_73863_1_, int p_73863_2_, float p_73863_3_) {
    this.func_73873_v_();
    int var4 = this.field_74198_m;
    int var5 = this.field_74197_n;
    this.func_74185_a(p_73863_3_, p_73863_1_, p_73863_2_);
    GL11.glDisable('\u803a');
    RenderHelper.func_74518_a();
    GL11.glDisable(2896);
    GL11.glDisable(2929);
    super.func_73863_a(p_73863_1_, p_73863_2_, p_73863_3_);
    RenderHelper.func_74520_c();
    GL11.glPushMatrix();
    GL11.glTranslatef((float) var4, (float) var5, 0.0F);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    GL11.glEnable('\u803a');
    this.field_82320_o = null;
    short var6 = 240;
    short var7 = 240;
    OpenGlHelper.func_77475_a(OpenGlHelper.field_77476_b, (float) var6 / 1.0F, (float) var7 / 1.0F);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

    int var9;
    for (int var13 = 0; var13 < this.field_74193_d.field_75151_b.size(); ++var13) {
      Slot var14 = (Slot) this.field_74193_d.field_75151_b.get(var13);
      this.func_74192_a(var14);
      if (this.func_74186_a(var14, p_73863_1_, p_73863_2_)) {
        this.field_82320_o = var14;
        GL11.glDisable(2896);
        GL11.glDisable(2929);
        int var8 = var14.field_75223_e;
        var9 = var14.field_75221_f;
        this.func_73733_a(var8, var9, var8 + 16, var9 + 16, -2130706433, -2130706433);
        GL11.glEnable(2896);
        GL11.glEnable(2929);
      }
    }

    this.func_74189_g(p_73863_1_, p_73863_2_);
    InventoryPlayer var15 = this.field_73882_e.field_71439_g.field_71071_by;
    ItemStack var16 = this.field_85050_q == null ? var15.func_70445_o() : this.field_85050_q;
    if (var16 != null) {
      byte var18 = 8;
      var9 = this.field_85050_q == null ? 8 : 16;
      if (this.field_85050_q != null && this.field_90018_r) {
        var16 = var16.func_77946_l();
        var16.field_77994_a = MathHelper.func_76123_f((float) var16.field_77994_a / 2.0F);
      }

      this.func_85044_b(var16, p_73863_1_ - var4 - var18, p_73863_2_ - var5 - var9);
    }

    if (this.field_85045_v != null) {
      float var17 = (float) (Minecraft.func_71386_F() - this.field_85046_u) / 100.0F;
      if (var17 >= 1.0F) {
        var17 = 1.0F;
        this.field_85045_v = null;
      }

      var9 = this.field_85047_t.field_75223_e - this.field_85049_r;
      int var10 = this.field_85047_t.field_75221_f - this.field_85048_s;
      int var11 = this.field_85049_r + (int) ((float) var9 * var17);
      int var12 = this.field_85048_s + (int) ((float) var10 * var17);
      this.func_85044_b(this.field_85045_v, var11, var12);
    }

    if (var15.func_70445_o() == null
        && this.field_82320_o != null
        && this.field_82320_o.func_75216_d()) {
      ItemStack var19 = this.field_82320_o.func_75211_c();
      this.func_74184_a(var19, p_73863_1_ - var4 + 8, p_73863_2_ - var5 + 8);
    }

    GL11.glPopMatrix();
    GL11.glEnable(2896);
    GL11.glEnable(2929);
    RenderHelper.func_74519_b();
  }