@Override public boolean send(String message) { if (!socket.isConnected()) return false; try { output.writeUTF(message); Logger.i(this, "has send string " + message.length()); } catch (IOException e) { Logger.printException(this, e); return false; } return true; }
@Override public boolean connect(String host, int port) { initSocket(); if (socket.isConnected()) return false; try { socket.connect(new InetSocketAddress(host, port), Config.SOCKET_TIMEOUT); input = new DataInputStream(socket.getInputStream()); output = new DataOutputStream(socket.getOutputStream()); } catch (ConnectException e) { Logger.i(this, "Connection refused..."); } catch (java.net.SocketTimeoutException e) { Logger.e(this, "Socket Timout!"); } catch (IOException e) { Logger.printException(this, e); } return socket.isConnected(); }
@Override public boolean send(byte[] message, int length) throws SocketException { if (!socket.isConnected()) return false; try { BinaryConverter.writeIntToBytes(length, lengthbytes); output.write(lengthbytes); output.write(message, 0, length); // Logger.i(this, "has send bytes " + (temp.length)); } catch (SocketException e) { Logger.toast(this, "Connection lost, returning to Menu."); throw e; } catch (IOException e) { Logger.printException(this, e); return false; } return true; }
public TextureMapper(HashMap<String, float[]> textureCoords, Bitmap tileMap) { Logger.i(this, "Generated Tile Map " + tileMap.getWidth() + "x" + tileMap.getHeight()); /*for(Entry<String, float[]> e : textureCoords.entrySet()){ Logger.i(this, e.getKey()); for(float f : e.getValue()){ Logger.i(this, " "+f); } }*/ this.textureCoordLookup = textureCoords; this.bitmap = tileMap; }
@Override public boolean disconnect() { if (!socket.isConnected()) return false; try { input.close(); output.close(); socket.close(); } catch (IOException e) { Logger.printException(this, e); } return !socket.isConnected(); }
public void initSocket() { socket = new Socket(); try { socket.setSendBufferSize(Config.SOCKET_MAX_SEND_BUFFER_SIZE); socket.setReceiveBufferSize(Config.SOCKET_MAX_RECEIVE_BUFFER_SIZE); socket.setKeepAlive(Config.SOCKET_KEEP_ALIVE_ENABLED); socket.setTcpNoDelay(Config.SOCKET_TCP_NO_DELAY); socket.setReuseAddress(true); } catch (SocketException e) { Logger.printException(this, e); } }
public void setLoaded(boolean loaded) { this.loaded = loaded; Logger.i(this, "TextureMapper has been Loaded to Graphics Memory"); }