public boolean hasRunes(int spellbook, int spell) { PlayerItems playerItems = new PlayerItems(); if (playerItems.hasPlayerItemAmount(p, rune1[0], rune1[1]) && playerItems.hasPlayerItemAmount(p, rune2[0], rune2[1]) && playerItems.hasPlayerItemAmount(p, rune3[0], rune3[1])) { return true; } return false; }
public void removeRunes(int spellbook, int spell) { PlayerItems playerItems = new PlayerItems(); playerItems.deleteItem(p, rune1[0], playerItems.getItemSlot(p, rune1[0]), rune1[1]); playerItems.deleteItem(p, rune2[0], playerItems.getItemSlot(p, rune2[0]), rune2[1]); playerItems.deleteItem(p, rune3[0], playerItems.getItemSlot(p, rune3[0]), rune3[1]); }