public MagicGame getGame() { final MagicDuel duel = createDuel(MagicAIImpl.MMABC, 6); final MagicGame game = duel.nextGame(); game.setPhase(MagicUpkeepPhase.getInstance()); final MagicPlayer player = game.getPlayer(0); final MagicPlayer opponent = game.getPlayer(1); MagicPlayer P = player; P.setLife(20); addToLibrary(P, "Forest", 20); addToHand(P, "Forest", 1); addToHand(P, "Axebane Stag", 1); addToHand(P, "Forest", 1); addToHand(P, "Brushstrider", 1); addToHand(P, "Yavimaya Scion", 1); addToHand(P, "Temple of Plenty", 1); addToHand(P, "Reaping the Rewards", 1); P = opponent; P.setLife(20); addToLibrary(P, "Forest", 20); addToHand(P, "Mountain", 1); addToHand(P, "Active Volcano", 1); addToHand(P, "Elvish Handservant", 1); addToHand(P, "Jayemdae Tome", 1); addToHand(P, "Savage Lands", 1); addToHand(P, "Forest", 1); addToHand(P, "Rupture Spire", 1); return game; }
public MagicGame getGame() { final MagicDuel duel = createDuel(MagicAIImpl.MCTS, 8); final MagicGame game = duel.nextGame(); game.setPhase(MagicUpkeepPhase.getInstance()); game.setTurnPlayer(game.getPlayer(1)); game.setTurn(24); final MagicPlayer player = game.getPlayer(0); final MagicPlayer opponent = game.getPlayer(1); MagicPlayer P = player; P.setLife(20); addToLibrary(P, "Forest", 5); addToLibrary(P, "Kodama of the South Tree", 1); addToLibrary(P, "Forest", 5); addToHand(P, "Lifespinner", 1); addToHand(P, "Forest", 3); createPermanent(P, "Forest", 4); createPermanent(P, "Traproot Kami", 3); P = opponent; P.setLife(20); addToLibrary(P, "Forest", 22); createPermanent(P, "Forest", 4); return game; }