@Override public boolean apply(Game game, Ability source) { boolean result = false; Player graveyardPlayer = null; for (UUID cardInGraveyard : targetPointer.getTargets(game, source)) { Card card = game.getCard(cardInGraveyard); if (card != null) { for (Player player : game.getPlayers().values()) { if (player.getGraveyard().contains(card.getId())) { graveyardPlayer = player; player.getGraveyard().remove(card); result |= card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } } } } Card card = game.getCard(source.getSourceId()); result |= card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); Player player = game.getPlayer(card.getOwnerId()); if (player != null) { player.shuffleLibrary(game); } if (graveyardPlayer != null && !graveyardPlayer.equals(player)) { graveyardPlayer.shuffleLibrary(game); } return result; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject mageObject = game.getObject(source.getSourceId()); if (controller != null && mageObject != null) { Choice typeChoice = new ChoiceImpl(true); typeChoice.setMessage("Choose creature type"); typeChoice.setChoices(CardRepository.instance.getCreatureTypes()); while (!controller.choose(outcome, typeChoice, game)) { if (!controller.canRespond()) { return false; } } if (!game.isSimulation()) { game.informPlayers( mageObject.getName() + ": " + controller.getLogName() + " has chosen " + typeChoice.getChoice()); } Cards cardsToLibrary = new CardsImpl(); FilterCreatureCard filter = new FilterCreatureCard(); filter.add(new SubtypePredicate(typeChoice.getChoice())); cardsToLibrary.addAll( controller .getGraveyard() .getCards(filter, source.getSourceId(), source.getControllerId(), game)); controller.putCardsOnTopOfLibrary(cardsToLibrary, game, source, false); controller.shuffleLibrary(game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Permanent sourcePermanent = (Permanent) game.getLastKnownInformation( targetPointer.getFirst(game, source), Constants.Zone.BATTLEFIELD); if (sourcePermanent == null) { return false; } Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } Cards revealed = new CardsImpl(); Card artifactCard = null; Cards nonArtifactCards = new CardsImpl(); Player player = game.getPlayer(sourcePermanent.getControllerId()); while (artifactCard == null && player.getLibrary().size() > 0) { Card card = player.getLibrary().removeFromTop(game); revealed.add(card); if (card.getCardType().contains(CardType.ARTIFACT)) artifactCard = card; else nonArtifactCards.add(card); } player.revealCards("Shape Anew", revealed, game); if (artifactCard != null) { artifactCard.putOntoBattlefield( game, Constants.Zone.LIBRARY, source.getId(), player.getId()); } player.getLibrary().addAll(nonArtifactCards.getCards(game), game); player.shuffleLibrary(game); return true; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { controller.shuffleLibrary(source, game); if (controller.getLibrary().size() > 0) { Card card = controller.getLibrary().removeFromTop(game); if (card != null) { controller.moveCardToExileWithInfo( card, source.getSourceId(), sourceObject.getIdName(), source.getSourceId(), game, Zone.LIBRARY, true); ContinuousEffect effect = new MindsDesireCastFromExileEffect(); effect.setTargetPointer(new FixedTarget(card.getId())); game.addEffect(effect, source); } } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { Choice choice = new ChoiceImpl(true); choice.setMessage("Choose a creature type:"); choice.setChoices(CardRepository.instance.getCreatureTypes()); while (!controller.choose(Outcome.BoostCreature, choice, game)) { if (!controller.canRespond()) { return false; } } Cards revealedCards = new CardsImpl(); while (controller.getLibrary().size() > 0) { Card card = controller.getLibrary().removeFromTop(game); if (card.getCardType().contains(CardType.CREATURE) && card.getSubtype().contains(choice.getChoice())) { controller.moveCards(card, Zone.BATTLEFIELD, source, game); break; } revealedCards.add(card); } controller.revealCards(sourceObject.getIdName(), revealedCards, game); controller.moveCards(revealedCards, Zone.LIBRARY, source, game); controller.shuffleLibrary(source, game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (controller == null || sourcePermanent == null) { return false; } for (UUID playerId : controller.getInRange()) { Player player = game.getPlayer(playerId); String playerName = new StringBuilder(player.getLogName()).append("'s").toString(); if (source.getControllerId().equals(player.getId())) { playerName = "your"; } TargetCardInLibrary target = new TargetCardInLibrary( new FilterNonlandCard( new StringBuilder("nonland card from ") .append(playerName) .append(" library") .toString())); if (controller.searchLibrary(target, game, playerId)) { UUID targetId = target.getFirstTarget(); Card card = player.getLibrary().remove(targetId, game); if (card != null) { controller.moveCardToExileWithInfo( card, CardUtil.getCardExileZoneId(game, source), sourcePermanent.getIdName(), source.getSourceId(), game, Zone.LIBRARY, true); } } player.shuffleLibrary(game); } ExileZone jaceExileZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source)); if (jaceExileZone == null) { return true; } FilterCard filter = new FilterCard("card to cast without mana costs"); TargetCardInExile target = new TargetCardInExile(filter, source.getSourceId()); while (jaceExileZone.count(filter, game) > 0 && controller.choose(Outcome.PlayForFree, jaceExileZone, target, game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { if (controller.cast(card.getSpellAbility(), game, true)) { game.getExile().removeCard(card, game); } } target.clearChosen(); } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } TargetCardInLibrary target = new TargetCardInLibrary(); if (player.searchLibrary(target, game)) { Card card = player.getLibrary().remove(target.getFirstTarget(), game); if (card != null) { card.moveToZone(Zone.EXILED, source.getSourceId(), game, false); player.shuffleLibrary(game); StringBuilder sb = new StringBuilder(); sb.append("Have ").append(player.getLogName()).append(" put ").append(card.getName()); sb.append(" in his hand? If none of his opponents says yes, he'll draw three cards."); boolean putInHand = false; Set<UUID> opponents = game.getOpponents(source.getControllerId()); for (UUID opponentUuid : opponents) { Player opponent = game.getPlayer(opponentUuid); if (opponent != null && !putInHand && opponent.chooseUse(Outcome.Neutral, sb.toString(), source, game)) { putInHand = true; } } if (putInHand) { game.getExile().getPermanentExile().remove(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); } else { player.drawCards(3, game); } return true; } } player.shuffleLibrary(game); return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Cards cards = new CardsImpl(); cards.addAll(controller.getGraveyard().getCards(new FilterCreatureCard(), game)); controller.putCardsOnTopOfLibrary(cards, game, source, false); controller.shuffleLibrary(source, game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { if (controller.searchLibrary(target, game)) { controller.moveCards(new CardsImpl(target.getTargets()), Zone.GRAVEYARD, source, game); } controller.shuffleLibrary(source, game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getFirstTarget()); if (player != null) { for (Card card : player.getGraveyard().getCards(game)) { player.moveCardToLibraryWithInfo( card, source.getSourceId(), game, Zone.GRAVEYARD, true, true); } player.shuffleLibrary(source, game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { TargetCardInLibrary target = new TargetCardInLibrary(0, 2, new FilterBasicLandCard()); Player player = game.getPlayer(source.getControllerId()); if (player.searchLibrary(target, game)) { if (target.getTargets().size() > 0) { Cards revealed = new CardsImpl(); for (UUID cardId : target.getTargets()) { Card card = player.getLibrary().getCard(cardId, game); revealed.add(card); } player.revealCards("Kodama's Reach", revealed, game); if (target.getTargets().size() == 2) { TargetCard target2 = new TargetCard(Zone.PICK, filter); player.choose(Outcome.Benefit, revealed, target2, game); Card card = revealed.get(target2.getFirstTarget(), game); if (card != null) { player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true); revealed.remove(card); } card = revealed.getCards(game).iterator().next(); if (card != null) { player.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY); } } else if (target.getTargets().size() == 1) { Card card = revealed.getCards(game).iterator().next(); if (card != null) { player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true); } } } player.shuffleLibrary(game); return true; } player.shuffleLibrary(game); return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } if (player.searchLibrary(target, game)) { if (target.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) target.getTargets()) { Card card = player.getLibrary().getCard(cardId, game); if (card != null) { card.putOntoBattlefield( game, Zone.LIBRARY, source.getSourceId(), source.getControllerId(), tapped); } } } player.shuffleLibrary(game); return true; } if (forceShuffle) { player.shuffleLibrary(game); } return false; }
@Override public boolean apply(Game game, Ability source) { Player sourcePlayer = game.getPlayer(source.getControllerId()); for (UUID playerId : sourcePlayer.getInRange()) { Player player = game.getPlayer(playerId); if (player != null) { player.getLibrary().addAll(player.getHand().getCards(game), game); player.getLibrary().addAll(player.getGraveyard().getCards(game), game); player.shuffleLibrary(game); player.getHand().clear(); player.getGraveyard().clear(); player.drawCards(7, game); } } return true; }
@Override public boolean apply(Game game, Ability source) { Card card = game.getCard(source.getSourceId()); if (card != null) { Player player = game.getPlayer(card.getOwnerId()); if (player != null) { Cards cards = new CardsImpl(); cards.add(card); player.revealCards("Progenitus", cards, game); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); player.shuffleLibrary(game); return true; } } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { Cards cardsPicked = this.ProteanHulkSearch(game, source); for (UUID cardId : cardsPicked) { Card card = game.getCard(cardId); if (card != null) { player.putOntoBattlefieldWithInfo(card, game, Zone.PICK, source.getSourceId()); } } player.shuffleLibrary(game); return true; } return false; }
@Override public void endMulligan(UUID playerId) { // return cards to Player player = getPlayer(playerId); if (player != null && mulliganedCards.containsKey(playerId)) { for (Card card : mulliganedCards.get(playerId).getCards(this)) { if (card != null) { getExile().removeCard(card, this); player.getLibrary().putOnTop(card, this); getState().setZone(card.getId(), Zone.LIBRARY); card.setFaceDown(false, this); } } if (mulliganedCards.get(playerId).size() > 0) { player.shuffleLibrary(this); } } }
@Override public boolean apply(Game game, Ability source) { Player you = game.getPlayer(source.getControllerId()); if (you != null) { if (you.getLibrary().size() > 0) { TargetCardInLibrary target = new TargetCardInLibrary(filter); if (you.searchLibrary(target, game, you.getId())) { UUID targetId = target.getFirstTarget(); Card card = you.getLibrary().remove(targetId, game); if (card != null) { you.cast(card.getSpellAbility(), game, true); } } } you.shuffleLibrary(game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Card sourceCard = game.getCard(source.getSourceId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (sourceCard != null) { Player player = game.getPlayer(sourceCard.getOwnerId()); if (player != null) { Zone fromZone = game.getState().getZone(sourceCard.getId()); Cards cards = new CardsImpl(); cards.add(sourceCard); player.revealCards(sourceObject.getLogName(), cards, game); player.moveCardToLibraryWithInfo( sourceCard, source.getSourceId(), game, fromZone, true, true); player.shuffleLibrary(game); return true; } } return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { for (Card card : player.getHand().getCards(game)) { card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } for (Card card : player.getGraveyard().getCards(game)) { card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } player.shuffleLibrary(source, game); } } controller.drawCards(7, game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); int amount = new GetXValue().calculate(game, source, this); if (controller != null && sourceObject != null) { TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterCard()); if (controller.searchLibrary(target, game)) { Cards chosen = new CardsImpl(); for (UUID cardId : (List<UUID>) target.getTargets()) { Card card = controller.getLibrary().remove(cardId, game); chosen.add(card); } controller.shuffleLibrary(source, game); TargetCard targetToLib = new TargetCard(Zone.LIBRARY, new FilterCard(textTop)); while (chosen.size() > 1 && controller.canRespond()) { controller.choose(Outcome.Neutral, chosen, targetToLib, game); Card card = chosen.get(targetToLib.getFirstTarget(), game); if (card != null) { chosen.remove(card); controller.moveCardToLibraryWithInfo( card, source.getSourceId(), game, Zone.LIBRARY, true, false); } targetToLib.clearChosen(); } if (chosen.size() == 1) { Card card = chosen.get(chosen.iterator().next(), game); controller.moveCardToLibraryWithInfo( card, source.getSourceId(), game, Zone.LIBRARY, true, false); } } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(targetPointer.getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); if (player != null && controller != null) { Choice cardChoice = new ChoiceImpl(); cardChoice.setChoices(CardRepository.instance.getNonLandNames()); cardChoice.clearChoice(); while (!controller.choose(Outcome.Exile, cardChoice, game)) { game.debugMessage("player canceled choosing name. retrying."); } String cardName = cardChoice.getChoice(); game.informPlayers("CranialExtraction, named card: [" + cardName + "]"); for (Card card : player.getGraveyard().getCards(game)) { if (card.getName().equals(cardName)) { card.moveToExile(null, "", source.getId(), game); } } for (Card card : player.getHand().getCards(game)) { if (card.getName().equals(cardName)) { card.moveToExile(null, "", source.getId(), game); } } for (Card card : player.getLibrary().getCards(game)) { if (card.getName().equals(cardName)) { card.moveToExile(null, "", source.getId(), game); } } controller.lookAtCards("CranialExtraction Hand", player.getHand(), game); controller.lookAtCards( "CranialExtraction Library", new CardsImpl(Zone.PICK, player.getLibrary().getCards(game)), game); player.shuffleLibrary(game); } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getFirstTarget()); if (player != null) { List<UUID> targets = source.getTargets().get(1).getTargets(); boolean shuffle = false; for (UUID targetId : targets) { Card card = game.getCard(targetId); if (card != null) { if (player.getGraveyard().contains(card.getId())) { player.getGraveyard().remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); shuffle = true; } } } if (shuffle) { player.shuffleLibrary(source, game); } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player you = game.getPlayer(source.getControllerId()); Permanent attackingCreature = game.getPermanent(getTargetPointer().getFirst(game, source)); if (you != null && attackingCreature != null) { FilterCard filter = new FilterCard("aura that could enchant the lone attacking creature"); filter.add(new SubtypePredicate("Aura")); filter.add(new AuraCardCanAttachToPermanentId(attackingCreature.getId())); if (you.chooseUse(Outcome.Benefit, "Do you want to search your library?", source, game)) { TargetCardInLibrary target = new TargetCardInLibrary(filter); target.setNotTarget(true); if (you.searchLibrary(target, game)) { if (target.getFirstTarget() != null) { Card aura = game.getCard(target.getFirstTarget()); game.getState().setValue("attachTo:" + aura.getId(), attackingCreature); aura.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), you.getId()); return attackingCreature.addAttachment(aura.getId(), game); } } } you.shuffleLibrary(game); } return false; }
@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Card sourceCard = game.getCard(source.getSourceId()); if (controller == null || sourceCard == null) { return false; } if (controller.getLibrary().size() > 0) { controller.shuffleLibrary(game); Card card = controller.getLibrary().getFromTop(game); if (card == null) { return false; } controller.revealCards(sourceCard.getName(), new CardsImpl(card), game); if (card.getCardType().contains(CardType.LAND)) { String message = "Put " + card.getName() + " onto the battlefield?"; if (controller.chooseUse(Outcome.PutLandInPlay, message, game)) { card.putOntoBattlefield( game, Zone.LIBRARY, source.getSourceId(), source.getControllerId()); return sourceCard.moveToZone(Zone.HAND, source.getSourceId(), game, false); } } else { if (controller.chooseUse( outcome, new StringBuilder("Cast ") .append(card.getName()) .append(" without paying its mana cost?") .toString(), game)) { return controller.cast(card.getSpellAbility(), game, true); } } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { MageObject sourceObject = source.getSourceObject(game); if (sourceObject == null) { return false; } Map<UUID, Set<Card>> permanentsOwned = new HashMap<>(); Collection<Permanent> permanents = game.getBattlefield().getAllActivePermanents(); for (Permanent permanent : permanents) { Set<Card> set = permanentsOwned.get(permanent.getOwnerId()); if (set == null) { set = new LinkedHashSet<>(); } set.add(permanent); permanentsOwned.put(permanent.getOwnerId(), set); } // shuffle permanents into owner's library Map<UUID, Integer> permanentsCount = new HashMap<>(); for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { Set<Card> set = permanentsOwned.remove(playerId); Integer count = 0; if (set != null) { count = set.size(); player.moveCards(set, Zone.BATTLEFIELD, Zone.LIBRARY, source, game); } if (count > 0) { player.shuffleLibrary(game); } permanentsCount.put(playerId, count); } } game.applyEffects(); // so effects from creatures that were on the battlefield won't trigger // from draw or later put into play Map<UUID, CardsImpl> cardsRevealed = new HashMap<>(); // draw cards and reveal them for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { Integer count = Math.min(permanentsCount.get(player.getId()), player.getLibrary().size()); CardsImpl cards = new CardsImpl(); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); } } player.revealCards(sourceObject.getIdName() + " (" + player.getName() + ")", cards, game); cardsRevealed.put(player.getId(), cards); } } // put artifacts, creaturs and lands onto the battlefield for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { CardsImpl cards = cardsRevealed.get(player.getId()); for (Card card : cards.getCards(game)) { if (card != null && (card.getCardType().contains(CardType.ARTIFACT) || card.getCardType().contains(CardType.CREATURE) || card.getCardType().contains(CardType.LAND))) { card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), player.getId()); cards.remove(card); } } } } // put enchantments onto the battlefield for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { CardsImpl cards = cardsRevealed.get(player.getId()); for (Card card : cards.getCards(game)) { if (card != null && card.getCardType().contains(CardType.ENCHANTMENT)) { card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), player.getId()); cards.remove(card); } } } } // put the rest of the cards on buttom of the library for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { CardsImpl cards = cardsRevealed.get(player.getId()); player.putCardsOnBottomOfLibrary(cards, game, source, false); } } return true; }
public boolean applySearchAndExile( Game game, Ability source, String cardName, UUID targetPlayerId) { Player player = game.getPlayer(source.getControllerId()); if (cardName != null && player != null) { Player targetPlayer = game.getPlayer(targetPlayerId); if (targetPlayer != null) { FilterCard filter = new FilterCard("card named " + cardName); filter.add(new NamePredicate(cardName)); // cards in Graveyard int cardsCount = (cardName.isEmpty() ? 0 : targetPlayer.getGraveyard().count(filter, game)); if (cardsCount > 0) { filter.setMessage( "card named " + cardName + " in the graveyard of " + targetPlayer.getName()); TargetCardInGraveyard target = new TargetCardInGraveyard( (graveyardExileOptional ? 0 : cardsCount), cardsCount, filter); if (player.choose(Outcome.Exile, targetPlayer.getGraveyard(), target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getGraveyard().get(targetId, game); if (targetCard != null) { targetPlayer.getGraveyard().remove(targetCard); targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } // cards in Hand cardsCount = (cardName.isEmpty() ? 0 : targetPlayer.getHand().count(filter, game)); if (cardsCount > 0) { filter.setMessage("card named " + cardName + " in the hand of " + targetPlayer.getName()); TargetCardInHand target = new TargetCardInHand(0, cardsCount, filter); if (player.choose(Outcome.Exile, targetPlayer.getHand(), target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getHand().get(targetId, game); if (targetCard != null) { targetPlayer.getHand().remove(targetCard); targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } else { if (targetPlayer.getHand().size() > 0) { player.lookAtCards(targetPlayer.getName() + " hand", targetPlayer.getHand(), game); } } // cards in Library Cards cardsInLibrary = new CardsImpl(Zone.LIBRARY); cardsInLibrary.addAll(targetPlayer.getLibrary().getCards(game)); cardsCount = (cardName.isEmpty() ? 0 : cardsInLibrary.count(filter, game)); if (cardsCount > 0) { filter.setMessage( "card named " + cardName + " in the library of " + targetPlayer.getName()); TargetCardInLibrary target = new TargetCardInLibrary(0, cardsCount, filter); if (player.choose(Outcome.Exile, cardsInLibrary, target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getLibrary().remove(targetId, game); if (targetCard != null) { targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } else { player.lookAtCards(targetPlayer.getName() + " library", cardsInLibrary, game); } } targetPlayer.shuffleLibrary(game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player you = game.getPlayer(source.getControllerId()); Cards cards = new CardsImpl(); FilterCard filterWhite = new FilterCard("white card"); filterWhite.add(new ColorPredicate(ObjectColor.WHITE)); FilterCard filterBlue = new FilterCard("blue card"); filterBlue.add(new ColorPredicate(ObjectColor.BLUE)); FilterCard filterBlack = new FilterCard("black card"); filterBlack.add(new ColorPredicate(ObjectColor.BLACK)); FilterCard filterRed = new FilterCard("red card"); filterRed.add(new ColorPredicate(ObjectColor.RED)); FilterCard filterGreen = new FilterCard("green card"); filterGreen.add(new ColorPredicate(ObjectColor.GREEN)); TargetCardInLibrary targetWhite = new TargetCardInLibrary(filterWhite); TargetCardInLibrary targetBlue = new TargetCardInLibrary(filterBlue); TargetCardInLibrary targetBlack = new TargetCardInLibrary(filterBlack); TargetCardInLibrary targetRed = new TargetCardInLibrary(filterRed); TargetCardInLibrary targetGreen = new TargetCardInLibrary(filterGreen); if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetWhite, game)) { if (targetWhite.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetWhite.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetBlue, game)) { if (targetBlue.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetBlue.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetBlack, game)) { if (targetBlack.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetBlack.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetRed, game)) { if (targetRed.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetRed.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null && you.getLibrary().size() > 0) { if (you.searchLibrary(targetGreen, game)) { if (targetGreen.getTargets().size() > 0) { for (UUID cardId : (List<UUID>) targetGreen.getTargets()) { Card card = you.getLibrary().remove(cardId, game); if (card != null) { cards.add(card); } } } } } if (you != null) { you.revealCards("Conflux", cards, game); for (Card card : cards.getCards(game)) { card.moveToZone(Zone.HAND, source.getSourceId(), game, true); } you.shuffleLibrary(source, game); } return true; }