@Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject mageObject = game.getObject(source.getSourceId()); if (controller != null && mageObject != null) { Choice typeChoice = new ChoiceImpl(true); typeChoice.setMessage("Choose creature type"); typeChoice.setChoices(CardRepository.instance.getCreatureTypes()); while (!controller.choose(outcome, typeChoice, game)) { if (!controller.canRespond()) { return false; } } if (!game.isSimulation()) { game.informPlayers( mageObject.getName() + ": " + controller.getLogName() + " has chosen " + typeChoice.getChoice()); } Cards cardsToLibrary = new CardsImpl(); FilterCreatureCard filter = new FilterCreatureCard(); filter.add(new SubtypePredicate(typeChoice.getChoice())); cardsToLibrary.addAll( controller .getGraveyard() .getCards(filter, source.getSourceId(), source.getControllerId(), game)); controller.putCardsOnTopOfLibrary(cardsToLibrary, game, source, false); controller.shuffleLibrary(game); return true; } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (player != null) { Choice typeChoice = new ChoiceImpl(true); typeChoice.setMessage("Choose a creature type:"); typeChoice.setChoices(CardRepository.instance.getCreatureTypes()); while (!player.choose(outcome, typeChoice, game)) { if (!player.canRespond()) { return false; } } if (typeChoice.getChoice() != null) { game.informPlayers(sourceObject.getLogName() + " chosen type: " + typeChoice.getChoice()); } FilterCreaturePermanent filterCreaturePermanent = new FilterCreaturePermanent(); filterCreaturePermanent.add(new SubtypePredicate(typeChoice.getChoice())); for (Permanent creature : game.getBattlefield() .getActivePermanents(filterCreaturePermanent, source.getSourceId(), game)) { creature.untap(game); } return true; } return false; }
/** * @param game * @param source * @return */ @Override public boolean isInUseableZone(Game game, MageObject source, GameEvent event) { if (!this.hasSourceObjectAbility(game, source, event)) { return false; } if (zone.equals(Zone.COMMAND)) { if (this.getSourceId() == null) { // commander effects return true; } MageObject object = game.getObject(this.getSourceId()); // emblem are always actual if (object != null && object instanceof Emblem) { return true; } } UUID parameterSourceId; // for singleton abilities like Flying we can't rely on abilities' source because it's only once // in continuous effects // so will use the sourceId of the object itself that came as a parameter if it is not null if (this instanceof MageSingleton && source != null) { parameterSourceId = source.getId(); } else { parameterSourceId = getSourceId(); } // check agains shortLKI for effects that move multiple object at the same time (e.g. destroy // all) if (game.getShortLivingLKI(getSourceId(), getZone())) { return true; } // check against current state Zone test = game.getState().getZone(parameterSourceId); return test != null && zone.match(test); }
/** * Checks if there are enough {@link Permanent} or {@link Player} that can be chosen. Should only * be used for Ability targets since this checks for protection, shroud etc. * * @param sourceId - the target event source * @param sourceControllerId - controller of the target event source * @param game * @return - true if enough valid {@link Permanent} or {@link Player} exist */ @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int count = 0; MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getPlayer(sourceControllerId).getInRange()) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource, game) && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield() .getActivePermanents(new FilterCreaturePermanent(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; }
@Override public boolean apply(Game game, Ability source) { Player player = getPayingPlayer(game, source); MageObject mageObject = game.getObject(source.getSourceId()); if (player != null && mageObject != null) { String message; if (chooseUseText == null) { message = new StringBuilder(getCostText()) .append(" and ") .append(executingEffect.getText(source.getModes().getMode())) .append("?") .toString(); } else { message = chooseUseText; } message = CardUtil.replaceSourceName(message, mageObject.getName()); if (cost.canPay(source, source.getSourceId(), player.getId(), game) && player.chooseUse(executingEffect.getOutcome(), message, game)) { cost.clearPaid(); if (cost.pay(source, game, source.getSourceId(), player.getId(), false)) { executingEffect.setTargetPointer(this.targetPointer); if (executingEffect instanceof OneShotEffect) { if (!(executingEffect instanceof PostResolveEffect)) { return executingEffect.apply(game, source); } } else { game.addEffect((ContinuousEffect) executingEffect, source); } } } return true; } return false; }
@Override public boolean hasSourceObjectAbility(Game game, MageObject source, GameEvent event) { MageObject object = source; // for singleton abilities like Flying we can't rely on abilities' source because it's only once // in continuous effects // so will use the sourceId of the object itself that came as a parameter if it is not null if (object == null) { object = game.getPermanentEntering(getSourceId()); if (object == null) { object = game.getObject(getSourceId()); } } if (object != null) { if (object instanceof Permanent) { if (!((Permanent) object).getAbilities(game).contains(this)) { return false; } return ((Permanent) object).isPhasedIn(); } else if (!object.getAbilities().contains(this)) { // check if it's an ability that is temporary gained to a card Abilities<Ability> otherAbilities = game.getState().getAllOtherAbilities(this.getSourceId()); if (otherAbilities == null || !otherAbilities.contains(this)) { return false; } } } return true; }
@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(targetPointer.getFirst(game, source)); MageObject mageObject = game.getObject(source.getSourceId()); if (player != null && mageObject != null) { String message = userMessage; if (message == null) { message = getCostText() + " to prevent " + executingEffect.getText(source.getModes().getMode()) + "?"; } message = CardUtil.replaceSourceName(message, mageObject.getLogName()); cost.clearPaid(); if (cost.canPay(source, source.getSourceId(), player.getId(), game) && player.chooseUse(executingEffect.getOutcome(), message, source, game)) { cost.pay(source, game, source.getSourceId(), player.getId(), false, null); } if (!cost.isPaid()) { executingEffect.setTargetPointer(this.targetPointer); return executingEffect.apply(game, source); } return true; } return false; }
@Override public boolean apply(Game game, Ability source) { MageObject object = game.getObject(source.getSourceId()); if (object != null && object.hasSubtype("Myr")) { return true; } return false; }
@Override public String getInfoMessage(Ability source, GameEvent event, Game game) { MageObject mageObject = game.getObject(source.getSourceId()); if (mageObject != null) { return "You can't cast a card with that name (" + mageObject.getLogName() + " in play)."; } return null; }
@Override public void setSourceObject(MageObject sourceObject, Game game) { if (sourceObject == null) { this.sourceObject = game.getObject(sourceId); } else { this.sourceObject = sourceObject; } this.sourceObjectZoneChangeCounter = game.getState().getZoneChangeCounter(sourceId); }
@Override public boolean apply(Game game, Ability source, UUID manaProducer, Cost costToPay) { if (super.apply(game, source)) { MageObject object = game.getObject(source.getSourceId()); if (object.hasSubtype("Dragon", game) && object.getCardType().contains(CardType.CREATURE)) { return true; } } return false; }
@Override public String getInfoMessage(Ability source, GameEvent event, Game game) { MageObject sourceObject = game.getObject(source.getSourceId()); if (sourceObject != null) { return "This spell can't be countered by spells or abilities (" + sourceObject.getName() + ")."; } return null; }
private MageObject getMageObject(GameEvent event, Game game, TriggeredAbility ability) { MageObject object = game.getPermanent(ability.getSourceId()); if (object == null) { object = game.getLastKnownInformation(ability.getSourceId(), event.getZone()); if (object == null) { object = game.getObject(ability.getSourceId()); } } return object; }
@Override public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { if (source != null) { // 1. TODO: check for replacement effects // 2. We need to check both source.getId() and source.getSourceId() // first for protection from spells or abilities (e.g. protection from colored spells, // r1753) // second for protection from sources (e.g. protection from artifacts + equip ability) return permanent.canBeTargetedBy(game.getObject(source.getId()), controllerId, game) && permanent.canBeTargetedBy(game.getObject(source.getSourceId()), controllerId, game) && filter.match(permanent, source.getSourceId(), controllerId, game); } else { return filter.match(permanent, null, controllerId, game); } } return false; }
@Override public void watch(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.SPELL_CAST && game.getActivePlayerId().equals(event.getPlayerId()) && game.getOpponents(controllerId).contains(event.getPlayerId())) { Spell spell = (Spell) game.getObject(event.getTargetId()); if (spell.getCardType().contains(CardType.CREATURE)) { condition = true; } } }
@Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getType() == EventType.CAST_SPELL && game.getOpponents(source.getControllerId()).contains(event.getPlayerId())) { MageObject object = game.getObject(event.getSourceId()); if (object != null && object.getName().equals(game.getState().getValue(source.getSourceId().toString()))) { return true; } } return false; }
@Override public boolean apply(Game game, Ability source) { MageObject object = game.getObject(source.getSourceId()); if (object != null) { for (Ability ability : object.getAbilities()) { if (ability instanceof DevoidAbility) { return true; } } } return false; }
private boolean checkAbilityStillExists( Ability ability, ContinuousEffect effect, GameEvent event, Game game) { switch (effect .getDuration()) { // effects with fixed duration don't need an object with the source // ability (e.g. a silence cast with isochronic Scepter has no more a card // object case EndOfCombat: case EndOfGame: case EndOfStep: case EndOfTurn: case OneUse: case Custom: // custom duration means the effect ends itself if needed return true; } if (ability.getSourceId() == null) { // commander replacement effect return true; } MageObject object; if (event.getType().equals(EventType.ZONE_CHANGE) && ((ZoneChangeEvent) event).getFromZone().equals(Zone.BATTLEFIELD) && event.getTargetId().equals(ability.getSourceId())) { object = ((ZoneChangeEvent) event).getTarget(); } else { object = game.getObject(ability.getSourceId()); } if (object == null) { return false; } boolean exists = true; if (!object.getAbilities().contains(ability)) { exists = false; if (object instanceof PermanentCard) { PermanentCard permanent = (PermanentCard) object; if (permanent.canTransform() && event.getType() == GameEvent.EventType.TRANSFORMED) { exists = permanent.getCard().getAbilities().contains(ability); } } } else { if (object instanceof PermanentCard) { PermanentCard permanent = (PermanentCard) object; if (permanent.isFaceDown(game) && !ability.getWorksFaceDown()) { return false; } } else if (object instanceof Spell) { Spell spell = (Spell) object; if (spell.isFaceDown(game) && !ability.getWorksFaceDown()) { return false; } } } return exists; }
@Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set<UUID> possibleTargets = new HashSet<UUID>(); MageObject targetSource = game.getObject(sourceId); for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) { if (!targets.containsKey(permanent.getId()) && permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; }
@Override public boolean canTarget(UUID id, Ability source, Game game) { Player player = game.getPlayer(id); if (player != null) { if (source != null) { return player.canBeTargetedBy(game.getObject(source.getSourceId()), game) && filter.match(player, source.getSourceId(), source.getControllerId(), game); } else { return filter.match(player, game); } } return false; }
@Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { MageObject object = game.getObject(event.getSourceId()); if (object != null) { Card card = (Card) object; Ability ability = new AffinityForArtifactsAbility(); card.addAbility(ability); ability.setControllerId(source.getControllerId()); ability.setSourceId(card.getId()); game.getState().addAbility(ability, source.getSourceId(), card); } return false; }
@Override public boolean applies(GameEvent event, Ability source, Game game) { if ((event.getType() == GameEvent.EventType.CAST_SPELL) && event.getPlayerId() == source.getControllerId()) { MageObject spellObject = game.getObject(event.getSourceId()); if (spellObject != null && spellObject.getCardType().contains(CardType.CREATURE) && spellObject.getCardType().contains(CardType.ARTIFACT)) { return true; } } return false; }
@Override public void watch(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.MANA_PAYED) { MageObject object = game.getObject(event.getSourceId()); // TODO: Replace identification by name by better method that also works if ability is copied // from other land with other name if (object != null && object.getName().equals("Boseiju, Who Shelters All") && event.getFlag()) { spells.add(event.getTargetId()); } } }
@Override public boolean resolve(Game game) { boolean result = true; // 20100716 - 117.12 if (checkIfClause(game)) { for (Effect effect : getEffects()) { if (effect instanceof OneShotEffect) { boolean effectResult = effect.apply(game, this); result &= effectResult; if (logger.isDebugEnabled()) { if (!this.getAbilityType().equals(AbilityType.MANA)) { if (!effectResult) { if (this.getSourceId() != null) { MageObject mageObject = game.getObject(this.getSourceId()); if (mageObject != null) { logger.debug("AbilityImpl.resolve: object: " + mageObject.getName()); } } logger.debug( "AbilityImpl.resolve: effect returned false -" + effect.getText(this.getModes().getMode())); } } } } else { game.addEffect((ContinuousEffect) effect, this); } /** * All restrained trigger events are fired now. To restrain the events is mainly neccessary * because of the movement of multiple object at once. If the event is fired directly as one * object moved, other objects are not already in the correct zone to check for their * effects. (e.g. Valakut, the Molten Pinnacle) */ game.getState().handleSimultaneousEvent(game); game.resetShortLivingLKI(); /** * game.applyEffects() has to be done at least for every effect that moves cards/permanent * between zones, or changes control of objects so Static effects work as intened if * dependant from the moved objects zone it is in Otherwise for example were static * abilities with replacement effects deactivated too late Example: {@link * org.mage.test.cards.replacement.DryadMilitantTest#testDiesByDestroy testDiesByDestroy} */ if (effect.applyEffectsAfter()) { game.applyEffects(); game.getState().getTriggers().checkStateTriggers(game); } } } return result; }
@Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set<UUID> possibleTargets = new HashSet<UUID>(); MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getPlayer(sourceControllerId).getInRange()) { Player player = game.getPlayer(playerId); if (player != null && !player.hasLeft() && filter.match(player, sourceId, sourceControllerId, game)) { if (player.canBeTargetedBy(targetSource, game)) possibleTargets.add(playerId); } } return possibleTargets; }
@Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (controller != null && sourceObject != null) { Card card = game.getCard(event.getTargetId()); if (card != null) { Cards cards = new CardsImpl(card); controller.revealCards(sourceObject.getIdName(), cards, game); controller.putCardsOnBottomOfLibrary(cards, game, source, false); return true; } } return false; }
@Override public MageObject getSourceObjectIfItStillExists(Game game) { MageObject currentObject = game.getObject(getSourceId()); if (currentObject != null) { if (sourceObject == null) { setSourceObject(currentObject, game); } MageObjectReference mor = new MageObjectReference(currentObject, game); if (mor.getZoneChangeCounter() == getSourceObjectZoneChangeCounter()) { // source object has meanwhile not changed zone return currentObject; } } return null; }
/** * Checks if there are enough {@link Player} that can be chosen. Should only be used for Ability * targets since this checks for protection, shroud etc. * * @param sourceId - the target event source * @param sourceControllerId - controller of the target event source * @param game * @return - true if enough valid {@link Player} exist */ @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int count = 0; MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getPlayer(sourceControllerId).getInRange()) { Player player = game.getPlayer(playerId); if (player != null && !player.hasLeft() && filter.match(player, sourceId, sourceControllerId, game)) { if (player.canBeTargetedBy(targetSource, game)) { count++; if (count >= this.minNumberOfTargets) return true; } } } return false; }
@Override public String getGameLogMessage(Game game) { if (game.isSimulation()) { return ""; } MageObject object = game.getObject(this.sourceId); if (object == null) { // e.g. sacrificed token logger.warn("Could get no object: " + this.toString()); } return new StringBuilder(" activates: ") .append( object != null ? this.formatRule(getModes().getText(), object.getLogName()) : getModes().getText()) .append(" from ") .append(getMessageText(game)) .toString(); }
@Override public boolean apply(Game game, Ability source) { Card sourceCard = game.getCard(source.getSourceId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (sourceCard != null) { Player player = game.getPlayer(sourceCard.getOwnerId()); if (player != null) { Zone fromZone = game.getState().getZone(sourceCard.getId()); Cards cards = new CardsImpl(); cards.add(sourceCard); player.revealCards(sourceObject.getLogName(), cards, game); player.moveCardToLibraryWithInfo( sourceCard, source.getSourceId(), game, fromZone, true, true); player.shuffleLibrary(game); return true; } } return false; }