/** * Method dropAttackable. * * @param attackable NpcInstance * @param killer Player */ public void dropAttackable(NpcInstance attackable, Player killer) { if (killer.isInOlympiadMode() || killer.isCursedWeaponEquipped() || (_cursedWeapons.length == 0) || (killer.getReflection() != ReflectionManager.DEFAULT)) { return; } synchronized (_cursedWeapons) { CursedWeapon[] cursedWeapons = new CursedWeapon[0]; for (CursedWeapon cw : _cursedWeapons) { if (cw.isActive()) { continue; } cursedWeapons = ArrayUtils.add(cursedWeapons, cw); } if (cursedWeapons.length > 0) { CursedWeapon cw = cursedWeapons[Rnd.get(cursedWeapons.length)]; if (Rnd.get(100000000) <= cw.getDropRate()) { cw.create(attackable, killer); } } } }