@EventHandler public void preInit(FMLPreInitializationEvent event) { // init block and item data BlockData.init(); ItemData.init(); // config ConfigData.init(); ConfigHandler.init(event.getSuggestedConfigurationFile()); ConfigData.load(); // modbase init VanillaData.init(); TextureMapper.init(); BlockCollector.init(); ItemCollector.init(); EntityData.init(); // create blocks BlockCollector.createBlocks(); ItemCollector.createItems(); EntityCollector.registerEntities(); // proxy proxy.init(); proxy.registerRenderers(); proxy.registerEvents(); Recipes.registerRecipes(); }