@Override public void debug(FaceNode fn) { if (fn != null) { dv.addDebug(new DisplayFaceNode(fn, Color.red)); } }
@Override public void debug(Point2d pPoint2d) { dv.addDebug(new DisplayPoints(pPoint2d)); }
@Override public void debug(LineSegment2d pLineSegment2d) { dv.addDebug( new DisplayLineSegment2d(pLineSegment2d.getBegin(), pLineSegment2d.getEnd(), Color.GRAY)); }
@Override public void debug(SkeletonOutput pOutput) { dv.addDebug(new DisplaySkeletonOut(pOutput)); }
@Override public void debug(CircularList<Vertex> l) { dv.addDebug(new DisplayLav2(l, Color.ORANGE.darker().darker())); }
@Override public void debugSlav(Set<CircularList<Vertex>> slav) { dv.addDebug(new DisplaySLav(slav)); }
@Override public void debug(PriorityQueue<SkeletonEvent> queue) { dv.addDebug(new DisplayEventQueue(queue)); }
@Override public void debug(SkeletonEvent I) { dv.addDebug(new DisplayIntersectEntry(I, Color.red)); }
@Override public void debug(FaceQueue f) { dv.addDebug(new DisplayFaceNode(f, Color.pink.darker())); }
@Override public void debug(Edge edge) { dv.addDebug(new DisplayLineSegment2d(edge.getBegin(), edge.getEnd(), Color.GRAY.darker())); }
@Override public void clear() { dv.clear(); }
@Override public void debugProcessedEvents(List<SkeletonEvent> processedEvents) { dv.addDebug(new DisplayEventNames(processedEvents)); }
@Override public void debug(DisplayObject displayObject) { dv.addDebug(displayObject); }
@Override public void debugNames(List<Point2d> polygon) { dv.addDebug(new DisplayPolygonNames(polygon)); }
@Override public void debug(LineParametric2d pLineParametric2d) { dv.addDebug(new DisplayLineParametric2d(pLineParametric2d)); }