// start the applet public void start() { // always start with 1st image gContext.drawImage((Image) images.elementAt(0), 0, 0, this); // create a new animation thread when user visits page if (animate == null) { animate = new Thread(new Animator2Run(this, images, imageTracker, gContext)); animate.start(); } }
// display the image in the Applet's Graphics context public void paint(Graphics g) { g.drawImage(buffer, 0, 0, this); }