@Override
  public void disconnected(boolean onError) {
    final XMPPConnection connection = myFacade.getConnection();

    LOG.info("Jabber disconnected: " + connection.getUser());
    connection.removePacketListener(mySubscribeListener);
    mySubscribeListener = null;
    connection.removePacketListener(myMessageListener);
    myMessageListener = null;

    final Roster roster = connection.getRoster();
    if (roster != null) {
      roster.removeRosterListener(myRosterListener);
    }
    myRosterListener = null;

    myIDEtalkUsers.clear();
    myUser2Presence.clear();
    myUser2Thread.clear();

    if (onError && reconnectEnabledAndNotStarted()) {
      LOG.warn(getMsg("jabber.server.was.disconnected", myReconnectTimeout / 1000));
      myReconnectProcess = myIdeFacade.runOnPooledThread(new MyReconnectRunnable());
    }
  }
Esempio n. 2
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  /**
   * Constructor.
   *
   * @param connection The current active XMPPConnection.
   * @param remoteId The ID of the user to chat with. (May have a resource, but this will be used
   *     only as a hint for sending replies.)
   * @exception XMPPException If an error occurs joining the room.
   */
  public ChatWindow(XMPPConnection connection, String remoteId) throws XMPPException {
    mConnection = connection;
    mRemoteIdFull = remoteId;
    mRemoteIdBare = StringUtils.parseBareAddress(remoteId);

    if (!mRemoteIdFull.equals(mRemoteIdBare)) setLastKnownResource(mRemoteIdFull);

    mChatObject = new BetterChat(mConnection, mRemoteIdFull);

    // Get nickname for remote user and use for window title
    RosterEntry entry = mConnection.getRoster().getEntry(mRemoteIdBare);

    if (entry != null) {
      mRemoteNick = entry.getName();
    }

    if (mRemoteNick == null || mRemoteNick.equals("")) {
      mRemoteNick = mRemoteIdBare;
    }

    String val = JavolinApp.resources.getString("ChatWindow_WindowTitle");
    setTitle(JavolinApp.getAppName() + ": " + val + " " + mRemoteNick);

    // Get local user ID and chat color
    mLocalId = StringUtils.parseBareAddress(mConnection.getUser());
    mColorMap = new UserColorMap();
    mColorMap.getUserNameColor(mLocalId); // Give user first color

    // Set up UI
    buildUI();

    setSize(500, 400);
    mSizePosSaver = new SizeAndPositionSaver(this, NODENAME);
    restoreWindowState();

    // Send message when user presses Enter while editing input text
    mSendMessageAction =
        new AbstractAction() {
          public void actionPerformed(ActionEvent e) {
            doSendMessage();
          }
        };

    mInputText.getInputMap().put(KeyStroke.getKeyStroke(KeyEvent.VK_ENTER, 0), mSendMessageAction);

    // Handle window events
    setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

    addWindowListener(
        new WindowAdapter() {
          public void windowClosed(WindowEvent we) {
            saveWindowState();
            if (mLog != null) {
              mLog.dispose();
            }
            mColorMap.dispose();
          }

          public void windowOpened(WindowEvent we) {
            // Give focus to input text area when the window is created
            mInputText.requestFocusInWindow();
          }
        });

    /* We do *not* register as a message listener. The Smack Chat object is
     * kind of a crock; there's no documented way to turn off its packet
     * interception when we close this window. And the main JavolinApp
     * listener is already grabbing all CHAT and NORMAL message packets, so
     * there's no need for us to listen -- in fact, it leads to double
     * printing in some cases. */
  }