public void victory() { battleWon = true; player.expGain(totalExperience); enemies.removeAll(enemies); spellsThrown.removeAll(spellsThrown); staminaTimer.stop(); }
public String[] getPropertyName() { String[] save = new String[x.getProperties().size()]; for (int i = 0; i < x.getProperties().size(); i++) { save[i] = (Game.SlotsList[x.getProperties().get(i)]).getName(); } return save; }
public void scrollEnemies() { for (Enemy i : enemyList) { i.setY(i.getY() + (int) (player1.getVelocity() * 0.3)); i.setYPos(i.getYPos() + (int) (player1.getVelocity() * 0.3)); i.setYMax(i.getYMax() + (int) (player1.getVelocity() * 0.3)); } }
public void scrollCoins() { for (Coin i : coinList) { i.setY(i.getY() + (int) (player1.getVelocity() * 0.3)); i.setYPos(i.getYPos() + (int) (player1.getVelocity() * 0.3)); i.setYMax(i.getYMax() + (int) (player1.getVelocity() * 0.3)); } }
public void checkStarCollision() { for (Star s : starList) { if (s.getOnScreen()) { // if the star is on the screen we need to check if player collides if (s.checkCollision( s.getPics().get(s.getCounter()), player1)) { // if the player collides with the star we remove it then change the // velosity to the distance that the star provides sRemove.add(s); // remove star once you collide with it player1.setVelo(s.getDist()); // changes the velocity player1.setInvi(true); // sets the player invisble for a few seconds score += s.getPoints(); // points increase by the star type if (musicOn) { starSound.play(); // playthe star sound } } } else { sRemove.add(s); // remove the star if its not on the screen } } for (Star s : sRemove) { poofList.add(new Poof(s.getX(), s.getY(), s.getNum() + 3)); // make the poof effect starList.remove(s); } sRemove = new ArrayList<Star>(); }
public void checkEnemyCollision() { for (Enemy e : enemyList) { if (e.getOnScreen()) { // can be removed later on // goes through all the enemies and checks if they collide if (e.checkCollision(e.getPics().get(e.getCounter()), player1)) { if (player1.getInvi() == false) { // If the player is not invisble then you get spiked. if (player1.getVelocity() > 0) { // if the player hits it from the bottom player1.setSpikeVelo(); loseCoins(); } else { player1.setVelo( 50); // if the player is on top instead the player bounces off the enemy if (musicOn) { bounce.play(); } } } eRemove.add(e); // once we hit, we remove the enemy } } else { eRemove.add(e); // if the enemy goes of the screen, we remove } } for (Enemy e : eRemove) { poofList.add(new Poof(e.getX(), e.getY(), 1)); // removes all the enemies enemyList.remove(e); } eRemove = new ArrayList<Enemy>(); }
@Override public void update(Observable o, Object arg) { if (arg instanceof Player) { Player player = (Player) arg; int points = player.getPoints(); System.out.println("Spieler" + player.getNum() + "an der Reihe"); if (player.getNum() == 1) { System.out.println("Spieler1 punkte++"); points1Num.setText("" + points); } else if (player.getNum() == 2) { System.out.println("Spieler2 punkte++"); points2Num.setText("" + points); } } else { GameController controller = (GameController) arg; if (controller.getPlayer().getNum() == 1) { ImageIcon image = new ImageIcon("../gfx/spieler1_play.png"); l1.setIcon(image); ImageIcon imageOld = new ImageIcon("../gfx/spieler2.png"); l2.setIcon(imageOld); System.out.println("spieler gewechselt"); } else { ImageIcon imageI = new ImageIcon("../gfx/spieler2_play.png"); l2.setIcon(imageI); ImageIcon imageOldI = new ImageIcon("../gfx/spieler1.png"); l1.setIcon(imageOldI); } } }
public void mouseClicked(MouseEvent e) { if (scene == BATTLE) { if (!battleWon) { int target = 0; if (kickDirt.contains(mX, mY) && player.getStamina() >= 33.3 && !player.getDeath()) { spellsThrown.add( new Spell( 0, new Color(153, 76, 0), player.centerX(), player.centerY(), enemies.get(target).centerX(), enemies.get(target).centerY(), target)); player.staminaGain(-333); } if (hurlPebble.contains(mX, mY) && player.getStamina() >= 100 && !player.getDeath()) { spellsThrown.add( new Spell( 1, Color.LIGHT_GRAY, player.centerX(), player.centerY(), enemies.get(target).centerX(), enemies.get(target).centerY(), target)); player.staminaGain(-1000); } } } }
public void PlayerSelectedTarget(int x,int y) { m_TargetLoc[m_CurrentPlayer.getNumOfSelectedTargets()-1] = new Location(x,y); m_GameWindow.updateActionConsole(m_CurrentPlayer.getName() + ": Selected Target...\n\t" + m_CurrentPlayer.getName() + ": Has " + (5 - m_CurrentPlayer.getNumOfSelectedTargets()) + " Left"); System.out.println(m_CurrentPlayer.getNumOfSelectedTargets() + " num of targets"); }
public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D) g; g2d.drawImage(img, 0, 0, null); g2d.drawImage(p.getImage(), p.getX(), p.getY(), null); }
public void drawVictory(Graphics g) { g.setColor(new Color(0, 0, 0, 200)); g.fillRect(195, 220, 410, 110); g.setColor(new Color(255, 255, 255, 200)); g.fillRect(200, 225, 400, 100); g.setColor(new Color(0, 0, 0, 200)); g.setFont(new Font("Bell MT", Font.BOLD, 20)); FontMetrics metrics = g.getFontMetrics(new Font("Bell MT", Font.BOLD, 20)); int hgt = metrics.getHeight(); String initialMessage; String followupMessage; if (nextWindow) { initialMessage = "You have gotten stronger."; followupMessage = player.getName() + " is now level " + player.getLevel() + "!"; } else { initialMessage = "You survived!"; followupMessage = "You and your allies gain " + totalExperience + " experience!"; } // Hgt = 26 int adv = metrics.stringWidth(initialMessage); g.drawString(initialMessage, getWidth() / 2 - adv / 2, 234 + hgt); adv = metrics.stringWidth(followupMessage); g.drawString(followupMessage, getWidth() / 2 - adv / 2, 269 + hgt); }
public void keyReleased(KeyEvent key) { if (key.getKeyCode() == 37) { leftcheck = false; if (rightcheck) { player.ta = changet; } else { player.ta = 0; } } if (key.getKeyCode() == 39) { rightcheck = false; if (leftcheck) { player.ta = -changet; } else { player.ta = 0; } } if (key.getKeyCode() == 32) { grav = false; } }
public void keyReleased(KeyEvent evt) { keys[evt.getKeyCode()] = false; // reset the counters for for the sprite s player1.resetCounter(); if (!player1.getPower().equals("Balloon")) { player1.resetPicCounter(); } }
// paints the player, items, and rooms public void paintComponent(Graphics g) { super.paintComponent(g); Environment Layout = new Environment(); Layout.drawRoom(mapX, mapY, g); Player PlayerSprite = new Player(); PlayerSprite.drawPlayer(x, y, g); Layout.items(x, y, g, getItem); }
private void assignCards() { player.clearCards(); dealer.clearCards(); for (int i = 0; i < 3; ++i) { player.assignCard(genNewCard()); dealer.assignCard(genNewCard()); } }
/** * Update changing components. * * @see javax.swing.JComponent#paintComponent(java.awt.Graphics) */ @Override public void paintComponent(Graphics g) { money.setText(String.valueOf(player.getMoney())); record.setText(String.valueOf(bestScore)); dealerPanel.removeAll(); playerPanel.removeAll(); for (Card dealerCard : dealer.getCards()) dealerPanel.add(dealerCard); for (Card playerCard : player.getCards()) playerPanel.add(playerCard); revalidate(); }
private void final_scores(Match m) { int numPlayers = 0; int playerTotal = 0; int gameNum = 0, maxGameNum = 0; Player p; // Create window final JFrame f = new JFrame(); JPanel titles = new JPanel(); titles.setLayout(new BorderLayout()); JLabel maintitle = new JLabel("Yahtzee World!"); maintitle.setFont(new Font("SansSerif", Font.ITALIC, 24)); JLabel instr = new JLabel("Final Scores (total of game scores)."); instr.setFont(new Font("SansSerif", Font.PLAIN, 16)); titles.add(maintitle, "North"); titles.add(instr, "South"); JPanel names = new JPanel(); JLabel l[] = new JLabel[Match.MAXPLAYERS]; final JTextField t[] = new JTextField[Match.MAXPLAYERS]; numPlayers = m.getNumPlayers(); names.setLayout(new GridLayout(numPlayers, 2)); for (int playerNum = 0; playerNum < numPlayers; playerNum++) { p = m.getPlayer(playerNum); playerTotal = 0; l[playerNum] = new JLabel(p.getName()); t[playerNum] = new JTextField(20); names.add(l[playerNum]); names.add(t[playerNum]); maxGameNum = (m.getGameNum() >= Match.MAXGAMES) ? (Match.MAXGAMES - 1) : m.getGameNum(); for (gameNum = 0; gameNum <= maxGameNum; gameNum++) { playerTotal += p.getScoreCell(gameNum, CellCodes.GRANDTOTAL); } t[playerNum].setText(String.valueOf(playerTotal)); } JButton quit = new JButton("Quit"); quit.addActionListener( new ActionListener() { // This method is called when the user clicks the JButton public void actionPerformed(ActionEvent e) { System.exit(0); } }); f.add(titles, "North"); f.add(names, "Center"); f.add(quit, "South"); f.setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); f.pack(); f.setVisible(true); f.setResizable(false); }
public void loseCoins() { int x = player1.getX(); int y = player1.getY(); double losePercentage = 0.1; for (int i = 0; i < (int) coins * losePercentage; i++) { // makes the user lose 10 percent of the coin and draws them in a circle // System.out.println(i); int xPos = x + (int) (100 * Math.cos(Math.toRadians((360 / (coins * losePercentage)) * i))); int yPos = y - (int) (100 * Math.sin(Math.toRadians((360 / (coins * losePercentage)) * i))); coinList.add(new Coin(xPos, yPos, 3)); } coins -= (int) (coins * losePercentage); }
private void movePlayers() { onePlayerAlive = false; Iterator i = players.iterator(); while (i.hasNext()) { Player p = (Player) i.next(); if (p.getLives() == 0) { p.setActive(false); } if (p.isActive()) { onePlayerAlive = true; p.move(); } } }
private void setup() { playerSetup(); deathLocation = new int[4]; Arrays.fill(deathLocation, -1); menu.setVisible(false); this.revalidate(); audioSetup(); Iterator i = players.iterator(); Player p; while (i.hasNext()) { p = (Player) i.next(); p.resetLives(3); p.setActive(true); } BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB); Cursor blank = Toolkit.getDefaultToolkit().createCustomCursor(cursorImg, new Point(0, 0), "BLANK"); this.setCursor(blank); reset(); ballN = 1; level = 1; timeLast = 0; score = 0; counterN = 10; timeCircle = 0; timeCircleSwitch = 0; programLoopCounter = 1; programSpeedAdjust = 1; onePlayerAlive = true; countdownF = true; circular = true; spawnIncrease = true; spawnCircleB = false; spawnMonsterB = false; spawnRandomersB = false; levelSetup(); countdown(); animate(); }
public void paintComponent(Graphics g) { super.paintComponent(g); if (scene == OVERWORLD) g.drawImage(background, 0, 0, this); if (scene == BATTLE) { if (battleBG == 1) g.drawImage(background, 0, -130, this); else g.drawImage(background, 0, 0, this); } int loop; for (loop = 0; loop < enemies.size(); loop++) { if (scene == OVERWORLD) { enemies.get(loop).drawEnemy(g); } if (scene == BATTLE) { if (enemies.get(loop).getActivity()) { enemies.get(loop).drawEnemy(g); } } } for (loop = 0; loop < spellsThrown.size(); loop++) { spellsThrown.get(loop).drawSpell(g); } player.drawPlayer(g); for (loop = 0; loop < enemies.size(); loop++) { enemies.get(loop).drawSpells(g); } if (scene == BATTLE) { drawMenu(g); if (battleWon) drawVictory(g); else if (battleLost) drawDefeat(g); } }
// ------------------------------------------------------------------------------------------------------------------------------------------------------- public String getPowerUp() { if (!player1.getPower().equals("")) { return ("P1"); } else { return "none"; } }
public void captureImage() { String savepath = this.saveDirectory + "\\cam" + this.getDateFormatNow("yyyyMMdd_HHmmss-S") + ".jpg"; System.out.println("Capturing current image to " + savepath); // Grab a frame FrameGrabbingControl fgc = (FrameGrabbingControl) player.getControl("javax.media.control.FrameGrabbingControl"); buf = fgc.grabFrame(); // Convert it to an image btoi = new BufferToImage((VideoFormat) buf.getFormat()); img = btoi.createImage(buf); // save image saveJPG(img, savepath); // show the image // imgpanel.setImage(img); // images.add(img); images.add(savepath); if (images_lastadded.size() >= lastadded_max) { // Remove last images_lastadded.remove(images_lastadded.size() - 1); } images_lastadded.add(0, images.size() - 1); images_nevershown.add(0, images.size() - 1); forceNewImage(); }
public void itemStateChanged(ItemEvent e) { if (e.getStateChange() == ItemEvent.SELECTED) { p5.add(mortgage); Slot pobject; pobject = Game.SlotsList[x.getProperties().get(propertydisplay.getSelectedIndex())]; if (pobject instanceof Property) { ((Property) (pobject)).monopolizeProperty(); pr1.setText("Buy Price:" + pobject.getBuyPrice()); pr2.setText("Rent Price:" + pobject.getRentPrice()); pr3.setText("House Price:" + pobject.getHousePrice()); pr4.setText("Hotel Price:" + pobject.getHotelPrice()); pr5.setText("Mortgaged:" + pobject.getMortgage()); } else if (pobject instanceof Railroad) { pobject.adjustRentPrice(); pr1.setText("Buy Price:" + pobject.getBuyPrice()); pr2.setText("Rent Price:" + pobject.getRentPrice()); pr3.setText(""); pr4.setText(""); pr5.setText(""); } else { pobject.adjustDiceFactor(); pr1.setText("Buy Price:" + pobject.getBuyPrice()); pr2.setText("Dice Factor:" + pobject.getDiceFactor()); pr3.setText(""); pr4.setText(""); pr5.setText(""); } } }
static int isEnd(Player player) { int i; for (i = 1; i <= 5; i++) { if (player.haveHide("End" + i)) return i; } return 0; }
private void judge() { if (player.numOfSpecialCards() > dealer.numOfSpecialCards()) { player.win(); dealer.lose(); } else if (player.numOfSpecialCards() < dealer.numOfSpecialCards()) { dealer.win(); player.lose(); } else { int playerScore = 0, dealerScore = 0; for (Card card : player.getCards()) { if (!card.isSpecial()) playerScore += card.getValue(); playerScore %= 10; } for (Card card : dealer.getCards()) { if (!card.isSpecial()) dealerScore += card.getValue(); dealerScore %= 10; } if (playerScore > dealerScore) { player.win(); dealer.lose(); } else { dealer.win(); player.lose(); } } }
protected void show_scoreSheet(Player p, int gameNum) { int score = 0; for (int g = 0; g <= gameNum; g++) { for (int but = CellCodes.ONES; but <= CellCodes.GRANDTOTAL; but++) { score = p.getScoreCell(g, but); if (score < 0) tfs[but][g].setText(""); else tfs[but][g].setText(String.valueOf(score)); } } }
public void keyPressed(KeyEvent key) { if (key.getKeyCode() == 37) { leftcheck = true; player.ta = -changet; } if (key.getKeyCode() == 39) { rightcheck = true; player.ta = changet; } if (key.getKeyCode() == 32) { grav = true; } }
public void playLoop() { if (sequence != null) { double playStartTime = (player.getSeekTime() / 100) * (playGetLength()); sequencer.setMicrosecondPosition((long) playStartTime); if (playState != PLAYING) { sequencer.start(); playState = PLAYING; } } }
public void battleEnd() { scene = OVERWORLD; ImageIcon bg = new ImageIcon("OverworldBG.jpg"); background = bg.getImage(); player.battleEnd(); totalExperience = 0; nextWindow = false; battleWon = false; enemies.add(new Stalker(175, 200)); }