/* * Simple check to make sure everything came across as expected. */ private static void checkTransfer(ByteBuffer a, ByteBuffer b) throws Exception { a.flip(); b.flip(); if (!a.equals(b)) { throw new Exception("Data didn't transfer cleanly"); } else { log("\tData transferred cleanly"); } a.position(a.limit()); b.position(b.limit()); a.limit(a.capacity()); b.limit(b.capacity()); }
/* * Begin the shutdown process. * <P> * Close out the SSLEngine if not already done so, then * wrap our outgoing close_notify message and try to send it on. * <P> * Return true when we're done passing the shutdown messsages. */ boolean shutdown() throws IOException { if (!shutdown) { sslEngine.closeOutbound(); shutdown = true; } if (outNetBB.hasRemaining() && tryFlush(outNetBB)) { return false; } /* * By RFC 2616, we can "fire and forget" our close_notify * message, so that's what we'll do here. */ outNetBB.clear(); SSLEngineResult result = sslEngine.wrap(hsBB, outNetBB); if (result.getStatus() != Status.CLOSED) { throw new SSLException("Improper close state"); } outNetBB.flip(); /* * We won't wait for a select here, but if this doesn't work, * we'll cycle back through on the next select. */ if (outNetBB.hasRemaining()) { tryFlush(outNetBB); } return (!outNetBB.hasRemaining() && (result.getHandshakeStatus() != HandshakeStatus.NEED_WRAP)); }
/* * Read the channel for more information, then unwrap the * (hopefully application) data we get. * <P> * If we run out of data, we'll return to our caller (possibly using * a Selector) to get notification that more is available. * <P> * Each call to this method will perform at most one underlying read(). */ int read() throws IOException { SSLEngineResult result; if (!initialHSComplete) { throw new IllegalStateException(); } int pos = requestBB.position(); if (sc.read(inNetBB) == -1) { sslEngine.closeInbound(); // probably throws exception return -1; } do { resizeRequestBB(); // expected room for unwrap inNetBB.flip(); result = sslEngine.unwrap(inNetBB, requestBB); inNetBB.compact(); /* * Could check here for a renegotation, but we're only * doing a simple read/write, and won't have enough state * transitions to do a complete handshake, so ignore that * possibility. */ switch (result.getStatus()) { case BUFFER_OVERFLOW: // Reset the application buffer size. appBBSize = sslEngine.getSession().getApplicationBufferSize(); break; case BUFFER_UNDERFLOW: // Resize buffer if needed. netBBSize = sslEngine.getSession().getPacketBufferSize(); if (netBBSize > inNetBB.capacity()) { resizeResponseBB(); break; // break, next read will support larger buffer. } case OK: if (result.getHandshakeStatus() == HandshakeStatus.NEED_TASK) { doTasks(); } break; default: throw new IOException("sslEngine error during data read: " + result.getStatus()); } } while ((inNetBB.position() != 0) && result.getStatus() != Status.BUFFER_UNDERFLOW); return (requestBB.position() - pos); }
/* * Try to flush out any existing outbound data, then try to wrap * anything new contained in the src buffer. * <P> * Return the number of bytes actually consumed from the buffer, * but the data may actually be still sitting in the output buffer, * waiting to be flushed. */ private int doWrite(ByteBuffer src) throws IOException { int retValue = 0; if (outNetBB.hasRemaining() && !tryFlush(outNetBB)) { return retValue; } /* * The data buffer is empty, we can reuse the entire buffer. */ outNetBB.clear(); SSLEngineResult result = sslEngine.wrap(src, outNetBB); retValue = result.bytesConsumed(); outNetBB.flip(); switch (result.getStatus()) { case OK: if (result.getHandshakeStatus() == HandshakeStatus.NEED_TASK) { doTasks(); } break; default: throw new IOException("sslEngine error during data write: " + result.getStatus()); } /* * Try to flush the data, regardless of whether or not * it's been selected. Odds of a write buffer being full * is less than a read buffer being empty. */ if (outNetBB.hasRemaining()) { tryFlush(outNetBB); } return retValue; }
/* * Perform a FileChannel.TransferTo on the socket channel. * <P> * We have to copy the data into an intermediary app ByteBuffer * first, then send it through the SSLEngine. * <P> * We return the number of bytes actually read out of the * filechannel. However, the data may actually be stuck * in the fileChannelBB or the outNetBB. The caller * is responsible for making sure to call dataFlush() * before shutting down. */ long transferTo(FileChannel fc, long pos, long len) throws IOException { if (!initialHSComplete) { throw new IllegalStateException(); } if (fileChannelBB == null) { fileChannelBB = ByteBuffer.allocate(appBBSize); fileChannelBB.limit(0); } fileChannelBB.compact(); int fileRead = fc.read(fileChannelBB); fileChannelBB.flip(); /* * We ignore the return value here, we return the * number of bytes actually consumed from the the file. * We'll flush the output buffer before we start shutting down. */ doWrite(fileChannelBB); return fileRead; }
/* * Run the test. * * Sit in a tight loop, both engines calling wrap/unwrap regardless * of whether data is available or not. We do this until both engines * report back they are closed. * * The main loop handles all of the I/O phases of the SSLEngine's * lifetime: * * initial handshaking * application data transfer * engine closing * * One could easily separate these phases into separate * sections of code. */ private SSLSession runTest() throws Exception { boolean dataDone = false; createSSLEngines(); createBuffers(); SSLEngineResult clientResult; // results from client's last operation SSLEngineResult serverResult; // results from server's last operation /* * Examining the SSLEngineResults could be much more involved, * and may alter the overall flow of the application. * * For example, if we received a BUFFER_OVERFLOW when trying * to write to the output pipe, we could reallocate a larger * pipe, but instead we wait for the peer to drain it. */ while (!isEngineClosed(clientEngine) || !isEngineClosed(serverEngine)) { log("================"); clientResult = clientEngine.wrap(clientOut, cTOs); log("client wrap: ", clientResult); runDelegatedTasks(clientResult, clientEngine); serverResult = serverEngine.wrap(serverOut, sTOc); log("server wrap: ", serverResult); runDelegatedTasks(serverResult, serverEngine); cTOs.flip(); sTOc.flip(); log("----"); clientResult = clientEngine.unwrap(sTOc, clientIn); log("client unwrap: ", clientResult); runDelegatedTasks(clientResult, clientEngine); serverResult = serverEngine.unwrap(cTOs, serverIn); log("server unwrap: ", serverResult); runDelegatedTasks(serverResult, serverEngine); cTOs.compact(); sTOc.compact(); /* * After we've transfered all application data between the client * and server, we close the clientEngine's outbound stream. * This generates a close_notify handshake message, which the * server engine receives and responds by closing itself. */ if (!dataDone && (clientOut.limit() == serverIn.position()) && (serverOut.limit() == clientIn.position())) { /* * A sanity check to ensure we got what was sent. */ checkTransfer(serverOut, clientIn); checkTransfer(clientOut, serverIn); log("\tClosing clientEngine's *OUTBOUND*..."); clientEngine.closeOutbound(); dataDone = true; } } return clientEngine.getSession(); }
private SSLSession runRehandshake() throws Exception { log("\n\n=============================================="); log("Staring actual test."); createSSLEngines(); createBuffers(); SSLEngineResult result; log("Client's ClientHello"); checkResult( clientEngine, clientEngine.wrap(clientOut, cTOs), HandshakeStatus.NEED_UNWRAP, false, true); cTOs.flip(); checkResult( serverEngine, serverEngine.unwrap(cTOs, serverIn), HandshakeStatus.NEED_WRAP, true, false); cTOs.compact(); log("Server's ServerHello/ServerHelloDone"); checkResult( serverEngine, serverEngine.wrap(serverOut, sTOc), HandshakeStatus.NEED_WRAP, false, true); sTOc.flip(); checkResult( clientEngine, clientEngine.unwrap(sTOc, clientIn), HandshakeStatus.NEED_UNWRAP, true, false); sTOc.compact(); log("Server's CCS"); checkResult( serverEngine, serverEngine.wrap(serverOut, sTOc), HandshakeStatus.NEED_WRAP, false, true); sTOc.flip(); checkResult( clientEngine, clientEngine.unwrap(sTOc, clientIn), HandshakeStatus.NEED_UNWRAP, true, false); sTOc.compact(); log("Server's FINISHED"); checkResult( serverEngine, serverEngine.wrap(serverOut, sTOc), HandshakeStatus.NEED_UNWRAP, false, true); sTOc.flip(); checkResult( clientEngine, clientEngine.unwrap(sTOc, clientIn), HandshakeStatus.NEED_WRAP, true, false); sTOc.compact(); log("Client's CCS"); checkResult( clientEngine, clientEngine.wrap(clientOut, cTOs), HandshakeStatus.NEED_WRAP, false, true); cTOs.flip(); checkResult( serverEngine, serverEngine.unwrap(cTOs, serverIn), HandshakeStatus.NEED_UNWRAP, true, false); cTOs.compact(); log("Client's FINISHED should trigger FINISHED messages all around."); checkResult( clientEngine, clientEngine.wrap(clientOut, cTOs), HandshakeStatus.FINISHED, false, true); cTOs.flip(); checkResult( serverEngine, serverEngine.unwrap(cTOs, serverIn), HandshakeStatus.FINISHED, true, false); cTOs.compact(); return clientEngine.getSession(); }
/* * Perform any handshaking processing. * <P> * If a SelectionKey is passed, register for selectable * operations. * <P> * In the blocking case, our caller will keep calling us until * we finish the handshake. Our reads/writes will block as expected. * <P> * In the non-blocking case, we just received the selection notification * that this channel is ready for whatever the operation is, so give * it a try. * <P> * return: * true when handshake is done. * false while handshake is in progress */ boolean doHandshake(SelectionKey sk) throws IOException { SSLEngineResult result; if (initialHSComplete) { return initialHSComplete; } /* * Flush out the outgoing buffer, if there's anything left in * it. */ if (outNetBB.hasRemaining()) { if (!tryFlush(outNetBB)) { return false; } // See if we need to switch from write to read mode. switch (initialHSStatus) { /* * Is this the last buffer? */ case FINISHED: initialHSComplete = true; // Fall-through to reregister need for a Read. case NEED_UNWRAP: if (sk != null) { sk.interestOps(SelectionKey.OP_READ); } break; } return initialHSComplete; } switch (initialHSStatus) { case NEED_UNWRAP: if (sc.read(inNetBB) == -1) { sslEngine.closeInbound(); return initialHSComplete; } needIO: while (initialHSStatus == HandshakeStatus.NEED_UNWRAP) { resizeRequestBB(); // expected room for unwrap inNetBB.flip(); result = sslEngine.unwrap(inNetBB, requestBB); inNetBB.compact(); initialHSStatus = result.getHandshakeStatus(); switch (result.getStatus()) { case OK: switch (initialHSStatus) { case NOT_HANDSHAKING: throw new IOException("Not handshaking during initial handshake"); case NEED_TASK: initialHSStatus = doTasks(); break; case FINISHED: initialHSComplete = true; break needIO; } break; case BUFFER_UNDERFLOW: // Resize buffer if needed. netBBSize = sslEngine.getSession().getPacketBufferSize(); if (netBBSize > inNetBB.capacity()) { resizeResponseBB(); } /* * Need to go reread the Channel for more data. */ if (sk != null) { sk.interestOps(SelectionKey.OP_READ); } break needIO; case BUFFER_OVERFLOW: // Reset the application buffer size. appBBSize = sslEngine.getSession().getApplicationBufferSize(); break; default: // CLOSED: throw new IOException("Received" + result.getStatus() + "during initial handshaking"); } } // "needIO" block. /* * Just transitioned from read to write. */ if (initialHSStatus != HandshakeStatus.NEED_WRAP) { break; } // Fall through and fill the write buffers. case NEED_WRAP: /* * The flush above guarantees the out buffer to be empty */ outNetBB.clear(); result = sslEngine.wrap(hsBB, outNetBB); outNetBB.flip(); initialHSStatus = result.getHandshakeStatus(); switch (result.getStatus()) { case OK: if (initialHSStatus == HandshakeStatus.NEED_TASK) { initialHSStatus = doTasks(); } if (sk != null) { sk.interestOps(SelectionKey.OP_WRITE); } break; default: // BUFFER_OVERFLOW/BUFFER_UNDERFLOW/CLOSED: throw new IOException("Received" + result.getStatus() + "during initial handshaking"); } break; default: // NOT_HANDSHAKING/NEED_TASK/FINISHED throw new RuntimeException("Invalid Handshaking State" + initialHSStatus); } // switch return initialHSComplete; }
/* * Adjust the inbount network buffer to an appropriate size. */ private void resizeResponseBB() { ByteBuffer bb = ByteBuffer.allocate(netBBSize); inNetBB.flip(); bb.put(inNetBB); inNetBB = bb; }