@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (affected == null) return false; if (!(affected instanceof MOB)) return false; final MOB mob = (MOB) affected; if (mob.location().numInhabitants() == 1) return true; final Vector choices = new Vector(); for (final Enumeration<Ability> a = mob.effects(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); if ((A != null) && (A.canBeUninvoked()) && (!A.ID().equals(ID())) && (A.abstractQuality() == Ability.QUALITY_MALICIOUS) && (((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_PRAYER)) && (!A.isAutoInvoked())) choices.addElement(A); } if (choices.size() == 0) return true; final MOB target = mob.location().fetchRandomInhabitant(); final Ability thisOne = (Ability) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); if ((target == null) || (thisOne == null) || (target.fetchEffect(ID()) != null)) return true; if (CMLib.dice().rollPercentage() > (target.charStats().getSave(CharStats.STAT_SAVE_DISEASE))) { ((Ability) this.copyOf()).invoke(target, target, true, 0); if (target.fetchEffect(ID()) != null) ((Ability) thisOne.copyOf()).invoke(target, target, true, 0); } else spreadImmunity(target); return true; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = null; Ability reAffect = null; if (mob.isInCombat()) { if (mob.rangeToTarget() > 0) { mob.tell(L("You are too far away to touch!")); return false; } final MOB victim = mob.getVictim(); reAffect = victim.fetchEffect("Undead_WeakEnergyDrain"); if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain"); if (reAffect != null) target = victim; } if (target == null) target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); String str = null; if (success) { str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?"); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!")); if (reAffect != null) { if (reAffect instanceof Undead_EnergyDrain) ((Undead_EnergyDrain) reAffect).levelsDown++; ((StdAbility) reAffect) .setTickDownRemaining( ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level()); mob.recoverPhyStats(); mob.recoverCharStats(); mob.recoverMaxState(); } else { direction = 1; if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")) direction = -1; success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } } else return maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s).")); return success; }
public boolean tick(Tickable ticking, int tickID) { if ((affected != null) && (affected instanceof Room)) { Room R = (Room) affected; if ((R.myResource() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_VEGETATION) for (int m = 0; m < R.numInhabitants(); m++) { MOB M = R.fetchInhabitant(m); if (M != null) { Ability A = M.fetchEffect("Farming"); if (A == null) A = M.fetchEffect("Foraging"); if (A != null) A.setAbilityCode(2); } } } return super.tick(ticking, tickID); }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((tickID == Tickable.TICKID_MOB) && (affected instanceof MOB)) { final MOB mob = (MOB) affected; if (!DATA.containsKey(mob)) DATA.put(mob, new int[DATA_TOTAL]); final int[] data = DATA.get(mob); if ((mob.session() != null) && (mob.session().getPreviousCMD() != null)) { if ((lastCommand != null) && (!CMParms.combine(mob.session().getPreviousCMD(), 0).equals(lastCommand))) { data[DATA_TYPEDCOMMAND]++; List<MOB> V = null; if (mob.session().getAddress() != null) V = IPS.get(mob.session().getAddress()); if (V != null) for (int v = 0; v < V.size(); v++) { final MOB M = V.get(v); if (M == mob) continue; if (M.session() == null) continue; if (!CMLib.flags().isInTheGame(M, true)) continue; final String hisLastCmd = CMParms.combine(mob.session().getPreviousCMD(), 0); final Archon_Multiwatch A = (Archon_Multiwatch) M.fetchEffect(ID()); if (A != null) { if ((A.lastCommand != null) && (!A.lastCommand.equals(hisLastCmd))) data[DATA_SYNCHROFOUND]++; break; } } } lastCommand = CMParms.combine(mob.session().getPreviousCMD(), 0); } } return true; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = mob; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; if (target.fetchEffect(this.ID()) != null) { mob.tell(target, null, null, L("<S-NAME> <S-IS-ARE> already observing.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final CMMsg msg = CMClass.getMsg( mob, target, this, auto ? CMMsg.MSG_OK_ACTION : (CMMsg.MSG_DELICATE_HANDS_ACT | CMMsg.MASK_EYES), auto ? L("<T-NAME> become(s) observant.") : L( "<S-NAME> open(s) <S-HIS-HER> eyes and observe(s) <S-HIS-HER> surroundings carefully.")); if (!success) return beneficialVisualFizzle( mob, null, L("<S-NAME> look(s) around carefully, but become(s) distracted.")); else if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect(mob, target, asLevel, 0); } return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, null, this, CMMsg.MSG_SPEAK, auto ? "" : L("^S<S-NAME> scream(s) a mighty RALLYING CRY!!^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); final Set<MOB> h = properTargets(mob, givenTarget, auto); if (h == null) return false; for (final Object element : h) { final MOB target = (MOB) element; target.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> seem(s) rallied!")); timesTicking = 0; hpUp = mob.phyStats().level() + (2 * getXLEVELLevel(mob)); beneficialAffect(mob, target, asLevel, 0); target.recoverMaxState(); if (target.fetchEffect(ID()) != null) mob.curState().adjHitPoints(hpUp, mob.maxState()); } } } else beneficialWordsFizzle(mob, null, auto ? "" : L("<S-NAME> mumble(s) a weak rally cry.")); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 1) { mob.tell("Chant to whom?"); return false; } String mobName = CMParms.combine(commands, 0).trim().toUpperCase(); MOB target = getTarget(mob, commands, givenTarget); Room newRoom = mob.location(); if (target != null) { newRoom = target.location(); if ((!CMLib.flags().isAnimalIntelligence(target)) || (target.amFollowing() != mob)) { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } } else { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF>, invoking the a mystical connection.^?"); CMMsg msg2 = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); if ((mob.location().okMessage(mob, msg)) && ((newRoom == mob.location()) || (newRoom.okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (newRoom != mob.location()) newRoom.send(target, msg2); spy = target; beneficialAffect(mob, spy, asLevel, 0); Ability A = spy.fetchEffect(ID()); if (A != null) { mob.addNonUninvokableEffect((Ability) A.copyOf()); A.setAffectedOne(spy); } } } else beneficialVisualFizzle( mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades."); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (mob.fetchEffect("Thief_Hide") != null) { mob.tell("You are already hiding."); return false; } if (mob.isInCombat()) { mob.tell("Not while in combat!"); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; Set<MOB> H = mob.getGroupMembers(new HashSet<MOB>()); if (!H.contains(mob)) H.add(mob); int numBesidesMe = 0; for (Iterator e = H.iterator(); e.hasNext(); ) { MOB M = (MOB) e.next(); if ((M != mob) && (mob.location().isInhabitant(M))) numBesidesMe++; } if (numBesidesMe == 0) { mob.tell("You need a group to set up an ambush!"); return false; } for (int i = 0; i < mob.location().numInhabitants(); i++) { MOB M = mob.location().fetchInhabitant(i); if ((M != null) && (M != mob) && (!H.contains(M)) && (CMLib.flags().canSee(M))) { mob.tell(M, null, null, "<S-NAME> is watching you too closely."); return false; } } boolean success = proficiencyCheck(mob, 0, auto); if (!success) beneficialVisualFizzle(mob, null, "<S-NAME> attempt(s) to set up an ambush, but fail(s)."); else { CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MSG_OK_ACTION : (CMMsg.MSG_DELICATE_HANDS_ACT | CMMsg.MASK_MOVE), "<S-NAME> set(s) up an ambush, directing everyone to hiding places."); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; Ability hide = CMClass.getAbility("Thief_Hide"); for (Iterator e = H.iterator(); e.hasNext(); ) { MOB M = (MOB) e.next(); hide.invoke(M, M, true, adjustedLevel(mob, asLevel)); } } else success = false; } return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = CMLib.players().getLoadPlayer(CMParms.combine(commands, 0)); if (target == null) target = getTargetAnywhere(mob, commands, givenTarget, false, true, false); if (target == null) return false; final Archon_Record A = (Archon_Record) target.fetchEffect(ID()); if (A != null) { target.delEffect(A); if (target.playerStats() != null) target.playerStats().setLastUpdated(0); mob.tell(L("@x1 will no longer be recorded.", target.Name())); return true; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MOVE | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), L("^F<S-NAME> begin(s) recording <T-NAMESELF>.^?")); CMLib.color().fixSourceFightColor(msg); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); final String filename = "/" + target.Name() + System.currentTimeMillis() + ".log"; final CMFile file = new CMFile(filename, null, CMFile.FLAG_LOGERRORS); if (!file.canWrite()) { if (!CMSecurity.isASysOp(mob) || (CMSecurity.isASysOp(target))) Log.sysOut("Record", mob.Name() + " failed to start recording " + target.name() + "."); } else { if (!CMSecurity.isASysOp(mob) || (CMSecurity.isASysOp(target))) Log.sysOut( "Record", mob.Name() + " started recording " + target.name() + " to /" + filename + "."); final Archon_Record A2 = (Archon_Record) copyOf(); final Session F = (Session) CMClass.getCommon("FakeSession"); F.initializeSession(null, Thread.currentThread().getThreadGroup().getName(), filename); if (target.session() == null) target.setSession(F); A2.sess = F; target.addNonUninvokableEffect(A2); mob.tell(L("Enter RECORD @x1 again to stop recording.", target.Name())); } } } else return beneficialVisualFizzle( mob, target, L("<S-NAME> attempt(s) to hush <T-NAMESELF>, but fail(s).")); return success; }
@Override @SuppressWarnings("rawtypes") public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { try { cookingID = ""; int num = 1; while (mob.fetchEffect("MasterDistilling" + cookingID) != null) cookingID = Integer.toString(++num); final List<String> noUninvokes = new Vector<String>(1); for (int i = 0; i < mob.numEffects(); i++) { final Ability A = mob.fetchEffect(i); if (((A instanceof MasterDistilling) || A.ID().equals("Distilling")) && (noUninvokes.size() < 5)) noUninvokes.add(A.ID()); } this.noUninvokes = noUninvokes; return super.invoke(mob, commands, givenTarget, auto, asLevel); } finally { cookingID = ""; } }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { MOB target = mob; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; if (target.fetchEffect(this.ID()) != null) { mob.tell(target, null, null, "<S-NAME> <S-IS-ARE> already a water walker."); return false; } // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. invoker = mob; CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF>.^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (target.location() == mob.location()) { target .location() .show(target, null, CMMsg.MSG_OK_ACTION, "<S-NAME> feel(s) a little lighter!"); success = beneficialAffect(mob, target, asLevel, 0); } } } else return beneficialWordsFizzle( mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fizzles."); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { boolean foundOne = false; for (int a = 0; a < mob.numEffects(); a++) // personal affects { Ability A = mob.fetchEffect(a); if ((A != null) && (A instanceof Play)) foundOne = true; } if (!foundOne) { mob.tell(auto ? "There is noone playing." : "You aren't playing anything."); return true; } unplayAll(mob, mob); mob.location() .show(mob, null, CMMsg.MSG_NOISE, auto ? "Silence." : "<S-NAME> stop(s) playing."); mob.location().recoverRoomStats(); return true; }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((plantsLocationR == null) || (littlePlantsI == null)) return false; if (plantsLocationR.myResource() != littlePlantsI.material()) { oldMaterial = plantsLocationR.myResource(); plantsLocationR.setResource(littlePlantsI.material()); } for (int i = 0; i < plantsLocationR.numInhabitants(); i++) { final MOB M = plantsLocationR.fetchInhabitant(i); if (M.fetchEffect("Chopping") != null) { unInvoke(); break; } } return true; }
@Override public boolean execute(MOB mob, List<String> commands, int metaFlags) throws java.io.IOException { final String str = L("Prop_WizInvis"); final Ability A = mob.fetchEffect(str); boolean didSomething = false; if (A != null) { final Command C = CMClass.getCommand("WizInv"); if ((C != null) && (C.securityCheck(mob))) { didSomething = true; C.execute(mob, new XVector<String>("WIZINV", "OFF"), metaFlags); } } final java.util.List<Ability> V = returnOffensiveAffects(mob); if (V.size() == 0) { if (!didSomething) mob.tell(L("You are not invisible or hidden!")); } else for (int v = 0; v < V.size(); v++) V.get(v).unInvoke(); mob.location().recoverRoomStats(); mob.location().recoverRoomStats(); return false; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (target.fetchEffect(ID()) != null) { mob.tell(L("You already healed by fire.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> @x1 for flaming healing.^?", prayWord(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("An aura surrounds <S-NAME>.")); beneficialAffect(mob, target, asLevel, 0); } } else return beneficialWordsFizzle( mob, target, L( "<S-NAME> @x1 for flaming healing, but <S-HIS-HER> plea is not answered.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = mob; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; if (target.fetchEffect(ID()) != null) { mob.tell(target, null, null, L("<S-NAME> already <S-HAS-HAVE> protection from curses.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> attain(s) a blessed mind and body.") : L("^S<S-NAME> @x1 for protection from curses.^?", prayWord(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect(mob, target, asLevel, 0); } } else return beneficialWordsFizzle( mob, target, L("<S-NAME> @x1 for protection from curses, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> cast(s) a spell on <T-NAMESELF>.^?")); if (R.okMessage(mob, msg)) { R.send(mob, msg); if (msg.value() <= 0) { R.show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> slow(s) down!")); final Ability A = target.fetchEffect("Spell_MassSlow"); if (A != null) A.unInvoke(); success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but the spell fizzles.")); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = getTargetAnywhere(mob, commands, givenTarget, false, true, false); if (target == null) return false; Ability A = target.fetchEffect(ID()); if (A != null) { A.unInvoke(); mob.tell(target.Name() + " is released from his freezedness."); return true; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MOVE | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? "A frozen chill falls upon <T-NAME>!" : "^F<S-NAME> freeze(s) <T-NAMESELF>.^?"); CMLib.color().fixSourceFightColor(msg); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> <S-IS-ARE> frozen!"); beneficialAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER); Log.sysOut("Freeze", mob.name() + " freezed " + target.name() + "."); } } else return beneficialVisualFizzle( mob, target, "<S-NAME> attempt(s) to freeze <T-NAMESELF>, but fail(s)."); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = getTargetAnywhere(mob, commands, givenTarget, false, true, false); if (target == null) return false; final Ability A = target.fetchEffect(ID()); if (A != null) { A.unInvoke(); mob.tell(L("@x1 is released from his hushing.", target.Name())); return true; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MOVE | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? L("Silence falls upon <T-NAME>!") : L("^F<S-NAME> hush(es) <T-NAMESELF>.^?")); CMLib.color().fixSourceFightColor(msg); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> hushed!")); beneficialAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER); Log.sysOut("Banish", mob.Name() + " hushed " + target.name() + "."); } } else return beneficialVisualFizzle( mob, target, L("<S-NAME> attempt(s) to hush <T-NAMESELF>, but fail(s).")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = mob; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; if (target.fetchEffect(this.ID()) != null) { mob.tell(target, null, null, L("<S-NAME> <S-IS-ARE> already detecting invisibility.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> open(s) <S-HIS-HER> softly glowing eyes.") : L("^S<S-NAME> incant(s) softly, and open(s) <S-HIS-HER> glowing eyes.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect(mob, target, asLevel, 0); } } else beneficialVisualFizzle( mob, null, L("<S-NAME> incant(s) and open(s) <S-HIS-HER> eyes softly, but the spell fizzles.")); return success; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { if ((mob.fetchEffect(ID()) != null) || (mob.fetchEffect("Chant_Grapevine") != null)) { mob.tell("You are already listening through a grapevine."); return false; } MOB tapped = null; for (int i = 0; i < mob.location().numItems(); i++) { Item I = mob.location().fetchItem(i); if ((I != null) && (isPlant(I) != null)) { Ability A = isPlant(I); if ((A != null) && (A.invoker() != mob)) tapped = A.invoker(); } } Vector myRooms = (tapped == null) ? null : Druid_MyPlants.myPlantRooms(tapped); if ((myRooms == null) || (myRooms.size() == 0)) { mob.tell("There doesn't appear to be any plants around here to listen through."); return false; } Item myPlant = Druid_MyPlants.myPlant(mob.location(), tapped, 0); if ((!auto) && (myPlant == null)) { mob.tell("You must be in the same room as someone elses plants to initiate this chant."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, myPlant, this, verbalCastCode(mob, myPlant, auto), auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF> and listen(s) carefully to <T-HIM-HER>!^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); myChants = new Vector(); beneficialAffect(mob, mob, asLevel, 0); Chant_TapGrapevine C = (Chant_TapGrapevine) mob.fetchEffect(ID()); if (C == null) return false; for (int i = 0; i < myRooms.size(); i++) { Room R = (Room) myRooms.elementAt(i); int ii = 0; myPlant = Druid_MyPlants.myPlant(R, tapped, ii); while (myPlant != null) { Ability A = myPlant.fetchEffect(ID()); if (A != null) myPlant.delEffect(A); myPlant.addNonUninvokableEffect((Ability) C.copyOf()); A = myPlant.fetchEffect(ID()); if (A != null) myChants.addElement(A); ii++; myPlant = Druid_MyPlants.myPlant(R, tapped, ii); } } C.myChants = (Vector) myChants.clone(); myChants = new Vector(); } } else beneficialVisualFizzle( mob, myPlant, "<S-NAME> chant(s) to <T-NAMESELF>, but nothing happens."); // return whether it worked return success; }
public boolean resurrect(MOB tellMob, Room corpseRoom, DeadBody body, int XPLevel) { MOB rejuvedMOB = CMLib.players().getPlayer(((DeadBody) body).mobName()); if (rejuvedMOB != null) { rejuvedMOB.tell("You are being resurrected."); if (rejuvedMOB.location() != corpseRoom) { rejuvedMOB .location() .showOthers(rejuvedMOB, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> disappears!"); corpseRoom.bringMobHere(rejuvedMOB, false); } Ability A = rejuvedMOB.fetchAbility("Prop_AstralSpirit"); if (A != null) rejuvedMOB.delAbility(A); A = rejuvedMOB.fetchEffect("Prop_AstralSpirit"); if (A != null) rejuvedMOB.delEffect(A); int it = 0; while (it < rejuvedMOB.location().numItems()) { Item item = rejuvedMOB.location().fetchItem(it); if ((item != null) && (item.container() == body)) { CMMsg msg2 = CMClass.getMsg(rejuvedMOB, body, item, CMMsg.MSG_GET, null); rejuvedMOB.location().send(rejuvedMOB, msg2); CMMsg msg3 = CMClass.getMsg(rejuvedMOB, item, null, CMMsg.MSG_GET, null); rejuvedMOB.location().send(rejuvedMOB, msg3); it = 0; } else it++; } body.delEffect(body.fetchEffect("Age")); // so misskids doesn't record it body.destroy(); rejuvedMOB .baseEnvStats() .setDisposition( CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING)); rejuvedMOB .envStats() .setDisposition( CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING)); rejuvedMOB.location().show(rejuvedMOB, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> get(s) up!"); corpseRoom.recoverRoomStats(); Vector whatsToDo = CMParms.parse(CMProps.getVar(CMProps.SYSTEM_PLAYERDEATH)); for (int w = 0; w < whatsToDo.size(); w++) { String whatToDo = (String) whatsToDo.elementAt(w); if (whatToDo.startsWith("UNL")) CMLib.leveler().level(rejuvedMOB); else if (whatToDo.startsWith("ASTR")) { } else if (whatToDo.startsWith("PUR")) { } else if ((whatToDo.trim().equals("0")) || (CMath.s_int(whatToDo) > 0)) { if (XPLevel >= 0) { int expLost = (CMath.s_int(whatToDo) + (2 * XPLevel)) / 2; rejuvedMOB.tell("^*You regain " + expLost + " experience points.^?^."); CMLib.leveler().postExperience(rejuvedMOB, null, null, expLost, false); } } else if (whatToDo.length() < 3) continue; else if (XPLevel >= 0) { double lvl = (double) body.envStats().level(); for (int l = body.envStats().level(); l < rejuvedMOB.envStats().level(); l++) lvl = lvl / 2.0; int expRestored = (int) Math.round(((100.0 + (2.0 * ((double) XPLevel))) * lvl) / 2.0); rejuvedMOB.tell("^*You regain " + expRestored + " experience points.^?^."); CMLib.leveler().postExperience(rejuvedMOB, null, null, expRestored, false); } } return true; } else corpseRoom.show( tellMob, body, CMMsg.MSG_OK_VISUAL, "<T-NAME> twitch(es) for a moment, but the spirit is too far gone."); return false; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : (mob == target) ? "^S<S-NAME> close(s) <T-HIS-HER> eyes and peer(s) into <T-HIS-HER> own nostrils.^?" : "^S<S-NAME> peer(s) into the nostrils of <T-NAMESELF>.^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); Ability A = target.fetchEffect("Allergies"); if (A == null) mob.tell( mob, target, null, "<T-NAME> seem(s) like <T-HE-SHE> is not allergic to anything."); else { Vector allergies = new Vector(); Vector V = CMParms.parse(A.text().toUpperCase().trim()); for (int i = 0; i < V.size(); i++) { if (CMParms.contains(RawMaterial.RESOURCE_DESCS, (String) V.elementAt(i))) allergies.addElement(((String) V.elementAt(i)).toLowerCase()); else { Race R = CMClass.getRace((String) V.elementAt(i)); if (R != null) allergies.addElement(R.name()); } } mob.tell( mob, target, null, "<T-NAME> seem(s) like <T-HE-SHE> is allergic to " + CMParms.toStringList(V) + "."); } } } else if (mob == target) beneficialWordsFizzle( mob, target, auto ? "" : "<S-NAME> close(s) <T-HIS-HER> eyes and peer(s) into <T-HIS-HER> own nostrils, but then blink(s)."); else beneficialWordsFizzle( mob, target, auto ? "" : "<S-NAME> peer(s) into the nostrils of <T-NAMESELF>, but then blink(s)."); // return whether it worked return success; }
public boolean tick(Tickable ticking, int tickID) { int realLastWeather = super.lastWeather; if (!super.tick(ticking, tickID)) return false; Area A = CMLib.map().areaLocation(ticking); if (A == null) return false; Climate C = A.getClimateObj(); if (C == null) return false; lastWeather = realLastWeather; // handle freeze overs if ((coldWeather(lastWeather)) && (coldWeather(C.weatherType(null))) && (lastWeather != C.weatherType(null)) && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER) && (CMLib.dice().rollPercentage() < freezeOverChance)) { if (ticking instanceof Room) { Room R = (Room) ticking; if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance) && (R instanceof Drink) && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } else for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { Room R = (Room) e.nextElement(); if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } } if ((botherDown--) == 1) { resetBotherTicks(); switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_HAIL: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) { Room R = (Room) r.nextElement(); if (CMLib.map().hasASky(R)) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (!mob.isMonster()) && (CMLib.flags().aliveAwakeMobile(mob, true)) && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER))) mob.tell(C.getWeatherDescription(A)); } } break; } } if ((diseaseDown--) == 1) { resetDiseaseTicks(); int coldChance = 0; int fluChance = 0; int frostBiteChance = 0; int heatExhaustionChance = 0; switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: coldChance = 99; fluChance = 25; frostBiteChance = 15; break; case Climate.WEATHER_HAIL: coldChance = 50; frostBiteChance = 10; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: coldChance = 25; break; case Climate.WEATHER_WINTER_COLD: coldChance = 75; fluChance = 10; frostBiteChance = 5; break; case Climate.WEATHER_HEAT_WAVE: heatExhaustionChance = 15; break; case Climate.WEATHER_DROUGHT: heatExhaustionChance = 20; break; } for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; MOB M = S.mob(); Room R = M.location(); if ((R.domainConditions() & Room.CONDITION_COLD) > 0) { if (coldChance > 0) coldChance += 10; if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5)); } if ((R.domainConditions() & Room.CONDITION_HOT) > 0) { if (heatExhaustionChance > 0) heatExhaustionChance += 10; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) { if (coldChance > 0) coldChance += 5; if (heatExhaustionChance > 5) heatExhaustionChance -= 5; if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25)); } int save = (M.charStats().getSave(CharStats.STAT_SAVE_COLD) + M.charStats().getSave(CharStats.STAT_SAVE_WATER)) / 2; if ((CMLib.dice().rollPercentage() < (coldChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long coveredPlaces = 0; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)) coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (I.amWearingAt(ALL_COVERED_SPOTS[l])) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; } if ((coveredPlaces != ALL_COVERED_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_Cold"); if (CMLib.dice().rollPercentage() < (fluChance + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0))) COLD = CMClass.getAbility("Disease_Flu"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((CMLib.dice().rollPercentage() < (frostBiteChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long unfrostedPlaces = 0; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (I.amWearingAt(ALL_FROST_SPOTS[l])) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; } if ((unfrostedPlaces != ALL_FROST_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_FrostBite"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((heatExhaustionChance > 0) && (CMLib.dice().rollPercentage() < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_HeatExhaustion"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } } if ((rumbleDown--) == 1) { resetRumbleTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue; Room R = S.mob().location(); if (R != null) { switch (C.weatherType(null)) { case Climate.WEATHER_THUNDERSTORM: { if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) { if ((R.domainType() & Room.INDOORS) > 0) { if ((R.getArea() != null) && CMath.div( R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()], R.getArea().properSize()) < 0.90) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard outside.^?" + CMProps.msp("thunder.wav", 40)); } else S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard.^?" + CMProps.msp("thunder.wav", 40)); } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?" + CMProps.msp("thunderandrain.wav", 40)); else S.mob() .tell( "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?" + CMProps.msp("thunderandrain.wav", 40)); break; } case Climate.WEATHER_BLIZZARD: if (C.weatherType(R) == Climate.WEATHER_BLIZZARD) S.mob() .tell( "^JSwirling clouds of snow buffet you.^?" + CMProps.msp("blizzard.wav", 40)); break; case Climate.WEATHER_SNOW: if (C.weatherType(R) == Climate.WEATHER_SNOW) S.mob().tell("^JSnowflakes fall lightly on you.^?"); break; case Climate.WEATHER_DUSTSTORM: if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) S.mob() .tell( "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40)); break; case Climate.WEATHER_HAIL: if (C.weatherType(R) == Climate.WEATHER_HAIL) S.mob() .tell( "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40)); break; case Climate.WEATHER_RAIN: if (C.weatherType(R) == Climate.WEATHER_RAIN) S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40)); break; case Climate.WEATHER_SLEET: if (C.weatherType(R) == Climate.WEATHER_SLEET) S.mob() .tell( "^JCold and blistering sleet is soaking you numb!^?" + CMProps.msp("rain.wav", 40)); break; case Climate.WEATHER_WINDY: if (C.weatherType(R) == Climate.WEATHER_WINDY) S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40)); break; } } } } if ((lightningDown--) == 1) { resetLightningTicks(); if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonLightning"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard outside.^?" + CMProps.msp("thunder2.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard.^?" + CMProps.msp("thunder2.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?" + CMProps.msp("thunder3.wav", 40)); } } } } if ((tornadoDown--) == 1) { resetTornadoTicks(); if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) || (C.weatherType(null) == Climate.WEATHER_WINDY)) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonTornado"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, null, true, 0); mob.destroy(); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard outside.^?" + CMProps.msp("tornado.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard.^?" + CMProps.msp("tornado.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA huge and terrible tornado touches down somewhere near by.^?" + CMProps.msp("tornado.wav", 40)); } } } } if ((dustDown--) == 1) { resetDustTicks(); if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); if ((M != null) && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) && (!CMLib.flags().isSleeping(M))) { Ability A2 = CMClass.getAbility("Skill_Dirt"); if (A2 != null) A2.invoke(M, M, true, 0); } } } } if ((hailDown--) == 1) { resetHailTicks(); if (C.weatherType(null) == Climate.WEATHER_HAIL) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); Ability A2 = CMClass.getAbility("Chant_SummonHail"); if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } } } if ((C.weatherType(null) == Climate.WEATHER_DROUGHT) && (CMLib.dice().rollPercentage() < droughtFireChance)) { Room R = CMLib.map().roomLocation((Environmental) ticking); if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom(); if ((R != null) && ((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && ((R.domainConditions() & Room.CONDITION_WET) == 0)) { Item I = R.getRandomItem(); if ((I != null) && (CMLib.flags().isGettable(I))) switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { Ability A2 = CMClass.getAbility("Burning"); MOB mob = CMLib.map().getFactoryMOB(R); R.showHappens( CMMsg.MSG_OK_VISUAL, I.Name() + " spontaneously combusts in the seering heat!" + CMProps.msp("fire.wav", 40)); A2.invoke(mob, I, true, 0); mob.destroy(); } break; } } } if ((gustDown--) == 1) { resetGustTicks(); if ((C.weatherType(null) == Climate.WEATHER_WINDY) || (C.weatherType(null) == Climate.WEATHER_BLIZZARD) || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY) && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD) && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = CMLib.map().getFactoryMOB(R); Ability A2 = CMClass.getAbility("Chant_WindGust"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } M.destroy(); } } } if ((rustDown--) == 1) { resetRustTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; int rustChance = 0; switch (C.weatherType(S.mob().location())) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: rustChance = 5; break; case Climate.WEATHER_HAIL: rustChance = 5; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: rustChance = 5; break; } MOB M = S.mob(); Room R = M.location(); switch (R.domainType()) { case Room.DOMAIN_INDOORS_UNDERWATER: case Room.DOMAIN_INDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_UNDERWATER: rustChance += 5; break; default: break; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2; if (CMLib.dice().rollPercentage() < rustChance) { int weatherType = C.weatherType(R); Vector rustThese = new Vector(); for (int i = 0; i < M.numItems(); i++) { Item I = M.getItem(i); if (I == null) continue; if ((!I.amWearingAt(Wearable.IN_INVENTORY)) && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL)) && (I.subjectToWearAndTear()) && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25))) rustThese.addElement(I); else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) { rustThese.clear(); break; } } if (R != null) for (int i = 0; i < rustThese.size(); i++) { Item I = (Item) rustThese.elementAt(i); CMMsg msg = CMClass.getMsg( M, I, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER, (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.", CMMsg.TYP_WATER, null, CMMsg.NO_EFFECT, null); if (R.okMessage(M, msg)) { R.send(M, msg); if (msg.value() <= 0) { I.setUsesRemaining(I.usesRemaining() - 1); if (I.usesRemaining() <= 0) { msg = CMClass.getMsg( M, null, null, CMMsg.MSG_OK_VISUAL, I.name() + " is destroyed!", null, I.name() + " carried by " + M.name() + " is destroyed!"); if (R.okMessage(M, msg)) R.send(M, msg); I.destroy(); } } } } } } } if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking); else lastWeather = C.weatherType(null); return true; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { Set<MOB> h = properTargets(mob, givenTarget, auto); if ((h == null) || (h.size() == 0)) { mob.tell("There doesn't appear to be anyone here worth repelling."); return false; } // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { if (mob.location() .show( mob, null, this, somanticCastCode(mob, null, auto), auto ? "" : "^S<S-NAME> wave(s) <S-HIS-HER> arms and cast(s) a spell.^?")) for (Iterator f = h.iterator(); f.hasNext(); ) { MOB target = (MOB) f.next(); // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); if ((mob.location().okMessage(mob, msg)) && (target.fetchEffect(this.ID()) == null)) { mob.location().send(mob, msg); if (msg.value() <= 0) { amountRemaining = 130; if (target.location() == mob.location()) { success = maliciousAffect( mob, target, asLevel, ((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) * 10), -1); int level = 2; if ((CMLib.ableMapper().qualifyingClassLevel(mob, this) > 0) && ((adjustedLevel(mob, asLevel) - CMLib.ableMapper().qualifyingClassLevel(mob, this)) > 10)) level += ((adjustedLevel(mob, asLevel) - CMLib.ableMapper().qualifyingClassLevel(mob, this)) - 10) / 10; if (level < 2) level = 2; target .location() .show(target, null, CMMsg.MSG_OK_ACTION, "<S-NAME> become(s) repelled!"); if ((target.getVictim() != null) && (target.rangeToTarget() > 0)) target.setAtRange(target.rangeToTarget()); else if (target.location().maxRange() < level) target.setAtRange(target.location().maxRange()); else target.setAtRange(level); if (target.getVictim() != null) target.getVictim().setAtRange(target.rangeToTarget()); if (mob.getVictim() == null) mob.setVictim(null); // correct range if (target.getVictim() == null) target.setVictim(null); // correct range } } } } } else return maliciousFizzle( mob, null, "<S-NAME> wave(s) <S-HIS-HER> arms, but the spell fizzles."); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 1) { mob.tell(L("Pay Off Whom?")); return false; } final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if ((target.charStats().getStat(CharStats.STAT_INTELLIGENCE) < 3) || (!target.isMonster())) { mob.tell(L("You can't pay off @x1.", target.name(mob))); return false; } final LegalBehavior B = CMLib.law().getLegalBehavior(mob.location()); final Area A = (B == null) ? null : CMLib.law().getLegalObject(mob.location()); if ((A == null) || (B == null)) { mob.tell(L("There's no point in paying off @x1.", target.name(mob))); return false; } boolean isJudge = B.isJudge(A, target); if ((!isJudge) && (!B.isAnyOfficer(A, target))) { mob.tell(L("Paying off @x1 won't help you.", target.name(mob))); return false; } final List<LegalWarrant> warrants = B.getWarrantsOf(A, mob); if ((warrants == null) || (warrants.size() == 0)) { mob.tell(L("Pay off @x1? Why? You aren't in any trouble.", target.name(mob))); return false; } if (target.fetchEffect(ID()) != null) { mob.tell(L("@x1 is already paid off.", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; double amountRequired = CMLib.beanCounter().getTotalAbsoluteNativeValue(target) + ((double) ((100l - ((mob.charStats().getStat(CharStats.STAT_CHARISMA) + (2l * getXLEVELLevel(mob))) * 2))) * target.phyStats().level()); if (isJudge) amountRequired *= 2; final String currency = CMLib.beanCounter().getCurrency(target); boolean success = proficiencyCheck(mob, 0, auto); if ((!success) || (CMLib.beanCounter().getTotalAbsoluteValue(mob, currency) < amountRequired)) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSG_SPEAK, L( "^T<S-NAME> attempt(s) to pay off <T-NAMESELF> to '@x1', but no deal is reached.^?", CMParms.combine(commands, 0))); if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg); if (CMLib.beanCounter().getTotalAbsoluteValue(mob, currency) < amountRequired) { final String costWords = CMLib.beanCounter().nameCurrencyShort(currency, amountRequired); mob.tell(L("@x1 requires @x2 to do this.", target.charStats().HeShe(), costWords)); } success = false; } else { final String costWords = CMLib.beanCounter().nameCurrencyShort(target, amountRequired); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSG_THIEF_ACT, L("^T<S-NAME> pay(s) off <T-NAMESELF>.^?", CMParms.combine(commands, 0), costWords)); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); CMLib.beanCounter().subtractMoney(mob, currency, amountRequired); CMLib.beanCounter().addMoney(mob, currency, amountRequired); if (isJudge) { for (LegalWarrant W : warrants) { if (W.punishment() > 0) W.setPunishment(W.punishment() - 1); } } else { clearWarrants(target, mob, mob.location(), A, B); super.beneficialAffect(mob, target, asLevel, 0); } } target.recoverPhyStats(); } return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { timeOut = 0; if (auto) return false; final Hashtable<String, String> H = getSongs(); if (commands.size() == 0) { final Song_Ode A = (Song_Ode) mob.fetchEffect(ID()); if ((A != null) && (A.whom != null) && (A.song == null)) { final String str = L("^S<S-NAME> finish(es) composing the @x1.^?", A.songOf()); final CMMsg msg = CMClass.getMsg( mob, null, this, (auto ? CMMsg.MASK_ALWAYS : 0) | CMMsg.MSG_DELICATE_SMALL_HANDS_ACT, str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.delEffect(A); getSongs().put(A.whom.name(), A.composition()); whom = null; return true; } return false; } final StringBuffer str = new StringBuffer(""); for (final Enumeration<String> e = H.keys(); e.hasMoreElements(); ) str.append(e.nextElement() + " "); mob.tell(L("Compose or sing an ode about whom?")); if (str.length() > 0) mob.tell(L("You presently have odes written about: @x1.", str.toString().trim())); return false; } String name = CMParms.combine(commands, 0); for (final Enumeration<String> e = H.keys(); e.hasMoreElements(); ) { final String key = e.nextElement(); if (CMLib.english().containsString(key, name)) { invoker = mob; originRoom = mob.location(); commonRoomSet = getInvokerScopeRoomSet(null); name = key; song = H.get(name); benefits = null; whom = mob.location().fetchInhabitant(name); if ((whom == null) || (!whom.name().equals(name))) whom = CMLib.players().getPlayer(name); if ((whom == null) || (!whom.name().equals(name))) { whom = CMClass.getMOB("StdMOB"); whom.setName(name); whom.setLocation(mob.location()); } return super.invoke(mob, commands, givenTarget, auto, asLevel); } } final MOB target = getTarget(mob, commands, givenTarget); if (target == null) return false; if (target == mob) { mob.tell(L("You may not compose an ode about yourself!")); return false; } final boolean success = proficiencyCheck(mob, 0, auto); if (success) { unsingAll(mob, mob); invoker = mob; originRoom = mob.location(); commonRoomSet = getInvokerScopeRoomSet(null); whom = target; final String str = L("^S<S-NAME> begin(s) to compose an @x1.^?", songOf()); final CMMsg msg = CMClass.getMsg( mob, null, this, (auto ? CMMsg.MASK_ALWAYS : 0) | CMMsg.MSG_DELICATE_SMALL_HANDS_ACT, str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; final Song_Ode newOne = (Song_Ode) copyOf(); newOne.whom = target; newOne.trail = new StringBuffer(""); newOne.song = null; mob.addEffect(newOne); } } else mob.location() .show(mob, null, CMMsg.MSG_NOISE, L("<S-NAME> lose(s) <S-HIS-HER> inspiration.")); return success; }
protected boolean stopFalling(MOB mob) { final Room R = mob.location(); if (reversed()) { if (!hitTheCeiling) { hitTheCeiling = true; if (R != null) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ceiling.@x1", CMLib.protocol().msp("splat.wav", 50))); CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } return true; } hitTheCeiling = false; unInvoke(); if (R != null) { if (isAirRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> stop(s) falling.@x1", CMLib.protocol().msp("splat.wav", 50))); else if (CMLib.flags().isWaterySurfaceRoom(R) || CMLib.flags().isUnderWateryRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the water.@x1", CMLib.protocol().msp("splat.wav", 50))); else { R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ground.@x1", CMLib.protocol().msp("splat.wav", 50))); if (CMath.div(damageToTake, mob.maxState().getHitPoints()) > 0.05) { LimbDamage damage = (LimbDamage) mob.fetchEffect("BrokenLimbs"); if (damage == null) { damage = (LimbDamage) CMClass.getAbility("BrokenLimbs"); damage.setAffectedOne(mob); } List<String> limbs = damage.unaffectedLimbSet(); if (limbs.size() > 0) { if (mob.fetchEffect(damage.ID()) == null) { mob.addEffect(damage); damage.makeLongLasting(); } damage.damageLimb(limbs.get(CMLib.dice().roll(1, limbs.size(), -1))); } } } CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } mob.delEffect(this); return false; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = super.getTarget(mob, commands, givenTarget); if (target == null) return false; final Race R = target.charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) { mob.tell(L("@x1 has no head!", target.name(mob))); return false; } LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target); if ((warrants.size() == 0) && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) { mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name())); return false; } final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) { mob.tell(L("You cannot behead without a weapon!")); return false; } ww = (Weapon) w; if ((!auto) && (!CMSecurity.isASysOp(mob))) { if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) { mob.tell(L("You cannot behead with a @x1!", ww.name())); return false; } if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to try that!")); return false; } if (!CMLib.flags().isBoundOrHeld(target)) { mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe())); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 3; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target); boolean success = proficiencyCheck(mob, 0, auto) && (hit); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | CMMsg.MASK_MOVE | CMMsg.MASK_SOUND | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), null); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); target.curState().setHitPoints(1); final Ability A2 = target.fetchEffect("Injury"); if (A2 != null) A2.setMiscText(mob.Name() + "/head"); CMLib.combat() .postDamage( mob, target, ww, Integer.MAX_VALUE / 2, CMMsg.MSG_WEAPONATTACK, ww.weaponClassification(), auto ? "" : L( "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1", CMLib.protocol().msp("decap.wav", 30))); mob.location().recoverRoomStats(); final Item limb = CMClass.getItem("GenLimb"); limb.setName(L("@x1`s head", target.Name())); limb.basePhyStats().setAbility(1); limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name())); limb.setSecretIdentity(target.name() + "`s bloody head."); int material = RawMaterial.RESOURCE_MEAT; for (int r = 0; r < R.myResources().size(); r++) { final Item I = R.myResources().get(r); final int mat = I.material() & RawMaterial.MATERIAL_MASK; if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) { material = I.material(); break; } } limb.setMaterial(material); limb.basePhyStats().setLevel(1); limb.basePhyStats().setWeight(5); limb.recoverPhyStats(); mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop); for (int i = 0; i < warrants.size(); i++) { final LegalWarrant W = warrants.get(i); W.setCrime("pardoned"); W.setOffenses(0); } } else success = false; if (mob.getVictim() == target) mob.makePeace(true); if (target.getVictim() == mob) target.makePeace(true); } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!")); return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (CMParms.combine(commands, 0).equalsIgnoreCase("auto")) { DATA.clear(); IPS.clear(); final Hashtable<String, List<MOB>> ipes = new Hashtable<String, List<MOB>>(); for (final Session S : CMLib.sessions().localOnlineIterable()) { if ((S.getAddress().length() > 0) && (S.mob() != null)) { List V = ipes.get(S.getAddress()); if (V == null) { V = new Vector(); ipes.put(S.getAddress(), V); } if (!V.contains(S.mob())) V.add(S.mob()); } } final StringBuffer rpt = new StringBuffer(""); for (final Enumeration e = ipes.keys(); e.hasMoreElements(); ) { final String addr = (String) e.nextElement(); final List<MOB> names = ipes.get(addr); if (names.size() > 1) { IPS.put(addr, names); rpt.append("Watch #" + (IPS.size()) + " added: "); for (int n = 0; n < names.size(); n++) { final MOB MN = names.get(n); if (MN.fetchEffect(ID()) == null) { final Ability A = (Ability) copyOf(); MN.addNonUninvokableEffect(A); A.setSavable(false); } rpt.append(MN.Name() + " "); } rpt.append("\n\r"); } } if (rpt.length() == 0) rpt.append("No users with duplicate IDs found. Try MULTIWATCH ADD name1 name2 ... "); mob.tell(rpt.toString()); return true; } else if (CMParms.combine(commands, 0).equalsIgnoreCase("stop")) { boolean foundLegacy = false; for (final Session S : CMLib.sessions().localOnlineIterable()) { if ((S != null) && (S.mob() != null) && (S.mob().fetchEffect(ID()) != null)) { foundLegacy = true; break; } } if ((DATA.size() == 0) && (IPS.size() == 0) && (!foundLegacy)) { mob.tell(L("Multiwatch is already off.")); return false; } for (final Enumeration<List<MOB>> e = IPS.elements(); e.hasMoreElements(); ) { final List<MOB> V = e.nextElement(); for (int v = 0; v < V.size(); v++) { final MOB M = V.get(v); final Ability A = M.fetchEffect(ID()); if (A != null) M.delEffect(A); } } for (final Session S : CMLib.sessions().localOnlineIterable()) { if ((S != null) && (S.mob() != null)) { final MOB M = S.mob(); final Ability A = M.fetchEffect(ID()); if (A != null) M.delEffect(A); } } mob.tell(L("Multiplay watcher is now turned off.")); DATA.clear(); IPS.clear(); return true; } else if ((commands.size() > 1) && ((String) commands.firstElement()).equalsIgnoreCase("add")) { final Vector V = new Vector(); for (int i = 1; i < commands.size(); i++) { final String name = (String) commands.elementAt(i); final MOB M = CMLib.players().getPlayer(name); if ((M.session() != null) && (CMLib.flags().isInTheGame(M, true))) V.addElement(M); else mob.tell(L("'@x1' is not online.", name)); } if (V.size() > 1) { for (int n = 0; n < V.size(); n++) { final MOB MN = (MOB) V.elementAt(n); if (MN.fetchEffect(ID()) == null) { final Ability A = (Ability) copyOf(); MN.addNonUninvokableEffect(A); A.setSavable(false); } } IPS.put("MANUAL" + (IPS.size() + 1), V); mob.tell(L("Manual Watch #@x1 added.", "" + IPS.size())); } return true; } else if ((commands.size() == 0) && (DATA.size() > 0) && (IPS.size() > 0)) { final StringBuffer report = new StringBuffer(""); for (final Enumeration<String> e = IPS.keys(); e.hasMoreElements(); ) { final String key = e.nextElement(); int sync = 0; final List<MOB> V = IPS.get(key); for (int v = 0; v < V.size(); v++) { final MOB M = V.get(v); final int data[] = DATA.get(M); if (data != null) sync += data[DATA_SYNCHROFOUND]; } report.append("^x" + key + "^?^., Syncs: " + sync + "\n\r"); report.append( CMStrings.padRight(L("Name"), 25) + CMStrings.padRight(L("Speech"), 15) + CMStrings.padRight(L("Socials"), 15) + CMStrings.padRight(L("CMD"), 10) + CMStrings.padRight(L("ORDERS"), 10) + "\n\r"); for (int v = 0; v < V.size(); v++) { final MOB M = V.get(v); int data[] = DATA.get(M); if (data == null) data = new int[DATA_TOTAL]; report.append(CMStrings.padRight(M.Name(), 25)); report.append( CMStrings.padRight( data[DATA_GOODSPEECH] + "/" + data[DATA_DIRSPEECH] + "/" + data[DATA_ANYSPEECH], 15)); report.append( CMStrings.padRight( data[DATA_GOODSOCIAL] + "/" + data[DATA_DIRSOCIAL] + "/" + data[DATA_ANYSOCIAL], 15)); report.append(CMStrings.padRight(data[DATA_TYPEDCOMMAND] + "", 10)); report.append(CMStrings.padRight(data[DATA_ORDER] + "", 10)); report.append("\n\r"); } report.append("\n\r"); } mob.tell(report.toString()); return true; } else { mob.tell(L("Try MULTIWATCH AUTO, MULTIWATCH STOP, or MULTIWATCH ADD name1 name2..")); return false; } }