public static void glWeightPointerARB(int size, int stride, FloatBuffer pPointer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWeightPointerARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(pPointer); if (LWJGLUtil.CHECKS) StateTracker.getReferences(caps).ARB_vertex_blend_glWeightPointerARB_pPointer = pPointer; nglWeightPointerARB( size, GL11.GL_FLOAT, stride, MemoryUtil.getAddress(pPointer), function_pointer); }
public static void glVertexAttribIPointerEXT( int index, int size, int type, int stride, ShortBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribIPointerEXT; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if (LWJGLUtil.CHECKS) StateTracker.getReferences(caps).EXT_gpu_shader4_glVertexAttribIPointerEXT_buffer = buffer; nglVertexAttribIPointerEXT( index, size, type, stride, buffer, buffer.position() << 1, function_pointer); }