Esempio n. 1
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 /** This draws the "Flush 3D Border" which is used throughout the Metal L&F */
 static void drawFlush3DBorder(Graphics g, int x, int y, int w, int h) {
   g.translate(x, y);
   g.setColor(MetalLookAndFeel.getControlDarkShadow());
   g.drawRect(0, 0, w - 2, h - 2);
   g.setColor(MetalLookAndFeel.getControlHighlight());
   g.drawRect(1, 1, w - 2, h - 2);
   g.setColor(MetalLookAndFeel.getControl());
   g.drawLine(0, h - 1, 1, h - 2);
   g.drawLine(w - 1, 0, w - 2, 1);
   g.translate(-x, -y);
 }
Esempio n. 2
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 static void drawDefaultButtonPressedBorder(Graphics g, int x, int y, int w, int h) {
   drawPressed3DBorder(g, x + 1, y + 1, w - 1, h - 1);
   g.translate(x, y);
   g.setColor(MetalLookAndFeel.getControlDarkShadow());
   g.drawRect(0, 0, w - 3, h - 3);
   g.drawLine(w - 2, 0, w - 2, 0);
   g.drawLine(0, h - 2, 0, h - 2);
   g.setColor(MetalLookAndFeel.getControl());
   g.drawLine(w - 1, 0, w - 1, 0);
   g.drawLine(0, h - 1, 0, h - 1);
   g.translate(-x, -y);
 }
Esempio n. 3
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  /**
   * This draws a variant "Flush 3D Border" It is used for things like active toggle buttons. This
   * is used rarely.
   */
  static void drawDark3DBorder(Graphics g, int x, int y, int w, int h) {
    g.translate(x, y);

    drawFlush3DBorder(g, 0, 0, w, h);

    g.setColor(MetalLookAndFeel.getControl());
    g.drawLine(1, 1, 1, h - 2);
    g.drawLine(1, 1, w - 2, 1);
    g.setColor(MetalLookAndFeel.getControlShadow());
    g.drawLine(1, h - 2, 1, h - 2);
    g.drawLine(w - 2, 1, w - 2, 1);
    g.translate(-x, -y);
  }