Esempio n. 1
0
 public void disconnect(String name, I_InfoPlayer player) {
   try {
     Naming.unbind("rmi://" + serverInfo.getIpAddr() + ":1099/I_InfoGame");
     Naming.unbind("rmi://" + serverInfo.getIpAddr() + ":1099/" + name);
   } catch (Exception e) {
     System.out.println("Failed unbind");
     System.exit(128);
   }
   System.out.println("Disconnected");
   ServerTimer timer = new ServerTimer(5);
   Thread thread = new Thread(timer);
   thread.start();
   while (!timer.finished()) ;
   timer.shutDown();
   timer = null;
   System.gc();
   try {
     Naming.rebind("rmi://" + serverAddress + ":1099/I_InfoGame", game);
     Naming.rebind("rmi://" + serverAddress + ":1099/" + name, player);
   } catch (Exception e) {
     System.out.println("Failed rebind");
     System.exit(128);
   }
   System.out.println("Reconnected");
 }
Esempio n. 2
0
 private static void serverRunning() {
   System.out.println("Server Running");
   ServerTimer timer = new ServerTimer(60);
   Thread thread = new Thread(timer);
   thread.start();
   // System.out.println("Waiting for timer");
   while (!timer.finished()) ;
   timer.shutDown();
   // System.out.println("Migration !");
   timer = null;
   System.gc();
   try {
     game.setMoving(true);
     serverCall();
   } catch (RemoteException e) {
     System.out.println("Failed to modify game");
     System.exit(1);
   } catch (Exception ex) {
     System.out.println("Failed to call");
   }
 }