@Override public boolean checkMobParticleHit(Particle p) { if (gameController.multiplayerMode != gameController.multiplayerMode.CLIENT) { Monster monster = null; try { for (String key : monsters.keySet()) { monster = (Monster) monsters.get(key); if (monster.getPerimeter().intersects(p.getRect())) { monster.applyDamage(p.getDamage(), p.getSource(), p.isFromPlaceable(), false); return true; } } } catch (ConcurrentModificationException concEx) { // another thread was trying to modify monsters while iterating // we'll continue and the new item can be grabbed on the next update } } return false; }
public void calcFitness(LinkedList<PatternList> l) throws IOException { float fit = Particle.calcFitness(this.dimensions, l); this.fitness = fit; }