Esempio n. 1
0
  // Create the GUI and show it.
  private static void createAndShowGUI() {

    // Create and set up the window.
    frame = new JFrame("Capture Replay");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    // Create and set up the content pane.
    JComponent newContentPane = new CaptureReplay();
    newContentPane.setOpaque(true); // content panes must be opaque
    frame.setContentPane(newContentPane);
    frame.setPreferredSize(new Dimension(400, 400));

    // Display the window.
    frame.pack();
    frame.setVisible(true);
  }
Esempio n. 2
0
  public static void main(String[] args) throws IOException {
    ServerSocket s = new ServerSocket(PORT);
    System.out.println("Started: " + s);
    frame.setPreferredSize(new Dimension(400, 400));
    frame.addWindowListener(
        new WindowAdapter() {
          public void windowClosing(WindowEvent e) {
            System.exit(0);
          }
        });
    JMenuBar one = new JMenuBar();
    JMenu second = new JMenu("OPTIONS");
    //	JMenuItem third = new JMenuItem("NEW GAME");
    JMenuItem fourth = new JMenuItem("EXIT");
    fourth.addActionListener(
        new ActionListener() {
          public void actionPerformed(ActionEvent evt) {
            try {
              exit(evt);
            } catch (IOException e) {
            }
          }
        });
    // second.add(third);
    second.add(fourth);
    one.add(second);
    frame.setJMenuBar(one);
    frame.setLayout(new java.awt.GridLayout(3, 3));
    button = new JButton[10];
    for (int i = 1; i < 10; i++) {
      button[i] = new JButton();
      button[i].setBackground(Color.lightGray);
      button[i].setActionCommand(Integer.toString(i));
      button[i].addActionListener(
          new ActionListener() {
            public void actionPerformed(ActionEvent evt) {
              print(evt.getActionCommand());
              try {
                func(socket, evt.getActionCommand());
                String check = win();
                finalresult(check);
                if (check != "") {
                  func(socket, check);
                } else {
                  func(socket, evt.getActionCommand());
                }
                ;
              } catch (IOException e) {
              }
            }
          });
      frame.add(button[i]);
    }

    try {
      socket = s.accept();
      frame.pack();
      frame.setVisible(true);
      try {
        System.out.println("Connection accepted: " + socket);
        BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
        /*  while(true)
        {
        String str=in.readLine();
        print2(str);
        }*/
        while (true) {
          String str = in.readLine();
          if (str.equals("exit")) {
            System.exit(0);
          }
          if (str.equals("tie")) {
            JOptionPane.showMessageDialog(null, "It is a tie between the two");
            System.exit(0);
          } else {

            if (str.equals("winserver")) {
              System.out.println("server has won");
              JOptionPane.showMessageDialog(null, "the server has won the game");
              System.exit(0);
            } else {
              if (str.equals("winclient")) {
                JOptionPane.showMessageDialog(null, "the client has won the game");
                System.exit(0);
              } else {
                System.out.println(str);
                print2(str);
              }
            }
          }
        }
      } catch (Exception e) {
      } // finally {socket.close();
      // }
    } catch (Exception e) {
    } // finally {s.close();
    // }
  }