/** This draws the "Flush 3D Border" which is used throughout the Metal L&F */ static void drawFlush3DBorder(Graphics g, int x, int y, int w, int h) { g.translate(x, y); g.setColor(MetalLookAndFeel.getControlDarkShadow()); g.drawRect(0, 0, w - 2, h - 2); g.setColor(MetalLookAndFeel.getControlHighlight()); g.drawRect(1, 1, w - 2, h - 2); g.setColor(MetalLookAndFeel.getControl()); g.drawLine(0, h - 1, 1, h - 2); g.drawLine(w - 1, 0, w - 2, 1); g.translate(-x, -y); }
static void drawDefaultButtonPressedBorder(Graphics g, int x, int y, int w, int h) { drawPressed3DBorder(g, x + 1, y + 1, w - 1, h - 1); g.translate(x, y); g.setColor(MetalLookAndFeel.getControlDarkShadow()); g.drawRect(0, 0, w - 3, h - 3); g.drawLine(w - 2, 0, w - 2, 0); g.drawLine(0, h - 2, 0, h - 2); g.setColor(MetalLookAndFeel.getControl()); g.drawLine(w - 1, 0, w - 1, 0); g.drawLine(0, h - 1, 0, h - 1); g.translate(-x, -y); }
/** * This draws a variant "Flush 3D Border" It is used for things like active toggle buttons. This * is used rarely. */ static void drawDark3DBorder(Graphics g, int x, int y, int w, int h) { g.translate(x, y); drawFlush3DBorder(g, 0, 0, w, h); g.setColor(MetalLookAndFeel.getControl()); g.drawLine(1, 1, 1, h - 2); g.drawLine(1, 1, w - 2, 1); g.setColor(MetalLookAndFeel.getControlShadow()); g.drawLine(1, h - 2, 1, h - 2); g.drawLine(w - 2, 1, w - 2, 1); g.translate(-x, -y); }
public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) { g.translate(x, y); if (MetalLookAndFeel.usingOcean()) { g.setColor(MetalLookAndFeel.getControlDarkShadow()); g.drawRect(0, 0, w, h - 1); g.setColor(MetalLookAndFeel.getControlShadow()); g.drawRect(1, 1, w - 2, h - 3); } else { g.setColor(MetalLookAndFeel.getControlDarkShadow()); g.drawLine(0, 0, w - 1, 0); g.drawLine(0, 0, 0, h - 2); g.drawLine(0, h - 2, w - 1, h - 2); g.setColor(MetalLookAndFeel.getControlHighlight()); g.drawLine(1, 1, w - 1, 1); g.drawLine(1, 1, 1, h - 1); g.drawLine(1, h - 1, w - 1, h - 1); g.setColor(MetalLookAndFeel.getControl()); g.drawLine(1, h - 2, 1, h - 2); } g.translate(-x, -y); }
/** * Class that manages a JLF title bar * * @author Steve Wilson * @author Brian Beck * @since 1.3 */ public class MetalInternalFrameTitlePane extends BasicInternalFrameTitlePane { protected boolean isPalette = false; protected Icon paletteCloseIcon; protected int paletteTitleHeight; private static final Border handyEmptyBorder = new EmptyBorder(0, 0, 0, 0); /** * Key used to lookup Color from UIManager. If this is null, <code>getWindowTitleBackground</code> * is used. */ private String selectedBackgroundKey; /** * Key used to lookup Color from UIManager. If this is null, <code>getWindowTitleForeground</code> * is used. */ private String selectedForegroundKey; /** * Key used to lookup shadow color from UIManager. If this is null, <code> * getPrimaryControlDarkShadow</code> is used. */ private String selectedShadowKey; /** * Boolean indicating the state of the <code>JInternalFrame</code>s closable property at <code> * updateUI</code> time. */ private boolean wasClosable; int buttonsWidth = 0; MetalBumps activeBumps = new MetalBumps( 0, 0, MetalLookAndFeel.getPrimaryControlHighlight(), MetalLookAndFeel.getPrimaryControlDarkShadow(), (UIManager.get("InternalFrame.activeTitleGradient") != null) ? null : MetalLookAndFeel.getPrimaryControl()); MetalBumps inactiveBumps = new MetalBumps( 0, 0, MetalLookAndFeel.getControlHighlight(), MetalLookAndFeel.getControlDarkShadow(), (UIManager.get("InternalFrame.inactiveTitleGradient") != null) ? null : MetalLookAndFeel.getControl()); MetalBumps paletteBumps; private Color activeBumpsHighlight = MetalLookAndFeel.getPrimaryControlHighlight(); private Color activeBumpsShadow = MetalLookAndFeel.getPrimaryControlDarkShadow(); public MetalInternalFrameTitlePane(JInternalFrame f) { super(f); } public void addNotify() { super.addNotify(); // This is done here instead of in installDefaults as I was worried // that the BasicInternalFrameUI might not be fully initialized, and // that if this resets the closable state the BasicInternalFrameUI // Listeners that get notified might be in an odd/uninitialized state. updateOptionPaneState(); } protected void installDefaults() { super.installDefaults(); setFont(UIManager.getFont("InternalFrame.titleFont")); paletteTitleHeight = UIManager.getInt("InternalFrame.paletteTitleHeight"); paletteCloseIcon = UIManager.getIcon("InternalFrame.paletteCloseIcon"); wasClosable = frame.isClosable(); selectedForegroundKey = selectedBackgroundKey = null; if (MetalLookAndFeel.usingOcean()) { setOpaque(true); } } protected void uninstallDefaults() { super.uninstallDefaults(); if (wasClosable != frame.isClosable()) { frame.setClosable(wasClosable); } } protected void createButtons() { super.createButtons(); Boolean paintActive = frame.isSelected() ? Boolean.TRUE : Boolean.FALSE; iconButton.putClientProperty("paintActive", paintActive); iconButton.setBorder(handyEmptyBorder); maxButton.putClientProperty("paintActive", paintActive); maxButton.setBorder(handyEmptyBorder); closeButton.putClientProperty("paintActive", paintActive); closeButton.setBorder(handyEmptyBorder); // The palette close icon isn't opaque while the regular close icon is. // This makes sure palette close buttons have the right background. closeButton.setBackground(MetalLookAndFeel.getPrimaryControlShadow()); if (MetalLookAndFeel.usingOcean()) { iconButton.setContentAreaFilled(false); maxButton.setContentAreaFilled(false); closeButton.setContentAreaFilled(false); } } /** Override the parent's method to do nothing. Metal frames do not have system menus. */ protected void assembleSystemMenu() {} /** Override the parent's method to do nothing. Metal frames do not have system menus. */ protected void addSystemMenuItems(JMenu systemMenu) {} /** Override the parent's method to do nothing. Metal frames do not have system menus. */ protected void showSystemMenu() {} /** * Override the parent's method avoid creating a menu bar. Metal frames do not have system menus. */ protected void addSubComponents() { add(iconButton); add(maxButton); add(closeButton); } protected PropertyChangeListener createPropertyChangeListener() { return new MetalPropertyChangeHandler(); } protected LayoutManager createLayout() { return new MetalTitlePaneLayout(); } class MetalPropertyChangeHandler extends BasicInternalFrameTitlePane.PropertyChangeHandler { public void propertyChange(PropertyChangeEvent evt) { String prop = (String) evt.getPropertyName(); if (prop.equals(JInternalFrame.IS_SELECTED_PROPERTY)) { Boolean b = (Boolean) evt.getNewValue(); iconButton.putClientProperty("paintActive", b); closeButton.putClientProperty("paintActive", b); maxButton.putClientProperty("paintActive", b); } else if ("JInternalFrame.messageType".equals(prop)) { updateOptionPaneState(); frame.repaint(); } super.propertyChange(evt); } } class MetalTitlePaneLayout extends TitlePaneLayout { public void addLayoutComponent(String name, Component c) {} public void removeLayoutComponent(Component c) {} public Dimension preferredLayoutSize(Container c) { return minimumLayoutSize(c); } public Dimension minimumLayoutSize(Container c) { // Compute width. int width = 30; if (frame.isClosable()) { width += 21; } if (frame.isMaximizable()) { width += 16 + (frame.isClosable() ? 10 : 4); } if (frame.isIconifiable()) { width += 16 + (frame.isMaximizable() ? 2 : (frame.isClosable() ? 10 : 4)); } FontMetrics fm = frame.getFontMetrics(getFont()); String frameTitle = frame.getTitle(); int title_w = frameTitle != null ? SwingUtilities2.stringWidth(frame, fm, frameTitle) : 0; int title_length = frameTitle != null ? frameTitle.length() : 0; if (title_length > 2) { int subtitle_w = SwingUtilities2.stringWidth(frame, fm, frame.getTitle().substring(0, 2) + "..."); width += (title_w < subtitle_w) ? title_w : subtitle_w; } else { width += title_w; } // Compute height. int height = 0; if (isPalette) { height = paletteTitleHeight; } else { int fontHeight = fm.getHeight(); fontHeight += 7; Icon icon = frame.getFrameIcon(); int iconHeight = 0; if (icon != null) { // SystemMenuBar forces the icon to be 16x16 or less. iconHeight = Math.min(icon.getIconHeight(), 16); } iconHeight += 5; height = Math.max(fontHeight, iconHeight); } return new Dimension(width, height); } public void layoutContainer(Container c) { boolean leftToRight = MetalUtils.isLeftToRight(frame); int w = getWidth(); int x = leftToRight ? w : 0; int y = 2; int spacing; // assumes all buttons have the same dimensions // these dimensions include the borders int buttonHeight = closeButton.getIcon().getIconHeight(); int buttonWidth = closeButton.getIcon().getIconWidth(); if (frame.isClosable()) { if (isPalette) { spacing = 3; x += leftToRight ? -spacing - (buttonWidth + 2) : spacing; closeButton.setBounds(x, y, buttonWidth + 2, getHeight() - 4); if (!leftToRight) x += (buttonWidth + 2); } else { spacing = 4; x += leftToRight ? -spacing - buttonWidth : spacing; closeButton.setBounds(x, y, buttonWidth, buttonHeight); if (!leftToRight) x += buttonWidth; } } if (frame.isMaximizable() && !isPalette) { spacing = frame.isClosable() ? 10 : 4; x += leftToRight ? -spacing - buttonWidth : spacing; maxButton.setBounds(x, y, buttonWidth, buttonHeight); if (!leftToRight) x += buttonWidth; } if (frame.isIconifiable() && !isPalette) { spacing = frame.isMaximizable() ? 2 : (frame.isClosable() ? 10 : 4); x += leftToRight ? -spacing - buttonWidth : spacing; iconButton.setBounds(x, y, buttonWidth, buttonHeight); if (!leftToRight) x += buttonWidth; } buttonsWidth = leftToRight ? w - x : x; } } public void paintPalette(Graphics g) { boolean leftToRight = MetalUtils.isLeftToRight(frame); int width = getWidth(); int height = getHeight(); if (paletteBumps == null) { paletteBumps = new MetalBumps( 0, 0, MetalLookAndFeel.getPrimaryControlHighlight(), MetalLookAndFeel.getPrimaryControlInfo(), MetalLookAndFeel.getPrimaryControlShadow()); } Color background = MetalLookAndFeel.getPrimaryControlShadow(); Color darkShadow = MetalLookAndFeel.getPrimaryControlDarkShadow(); g.setColor(background); g.fillRect(0, 0, width, height); g.setColor(darkShadow); g.drawLine(0, height - 1, width, height - 1); int xOffset = leftToRight ? 4 : buttonsWidth + 4; int bumpLength = width - buttonsWidth - 2 * 4; int bumpHeight = getHeight() - 4; paletteBumps.setBumpArea(bumpLength, bumpHeight); paletteBumps.paintIcon(this, g, xOffset, 2); } public void paintComponent(Graphics g) { if (isPalette) { paintPalette(g); return; } boolean leftToRight = MetalUtils.isLeftToRight(frame); boolean isSelected = frame.isSelected(); int width = getWidth(); int height = getHeight(); Color background = null; Color foreground = null; Color shadow = null; MetalBumps bumps; String gradientKey; if (isSelected) { if (!MetalLookAndFeel.usingOcean()) { closeButton.setContentAreaFilled(true); maxButton.setContentAreaFilled(true); iconButton.setContentAreaFilled(true); } if (selectedBackgroundKey != null) { background = UIManager.getColor(selectedBackgroundKey); } if (background == null) { background = MetalLookAndFeel.getWindowTitleBackground(); } if (selectedForegroundKey != null) { foreground = UIManager.getColor(selectedForegroundKey); } if (selectedShadowKey != null) { shadow = UIManager.getColor(selectedShadowKey); } if (shadow == null) { shadow = MetalLookAndFeel.getPrimaryControlDarkShadow(); } if (foreground == null) { foreground = MetalLookAndFeel.getWindowTitleForeground(); } activeBumps.setBumpColors( activeBumpsHighlight, activeBumpsShadow, UIManager.get("InternalFrame.activeTitleGradient") != null ? null : background); bumps = activeBumps; gradientKey = "InternalFrame.activeTitleGradient"; } else { if (!MetalLookAndFeel.usingOcean()) { closeButton.setContentAreaFilled(false); maxButton.setContentAreaFilled(false); iconButton.setContentAreaFilled(false); } background = MetalLookAndFeel.getWindowTitleInactiveBackground(); foreground = MetalLookAndFeel.getWindowTitleInactiveForeground(); shadow = MetalLookAndFeel.getControlDarkShadow(); bumps = inactiveBumps; gradientKey = "InternalFrame.inactiveTitleGradient"; } if (!MetalUtils.drawGradient(this, g, gradientKey, 0, 0, width, height, true)) { g.setColor(background); g.fillRect(0, 0, width, height); } g.setColor(shadow); g.drawLine(0, height - 1, width, height - 1); g.drawLine(0, 0, 0, 0); g.drawLine(width - 1, 0, width - 1, 0); int titleLength = 0; int xOffset = leftToRight ? 5 : width - 5; String frameTitle = frame.getTitle(); Icon icon = frame.getFrameIcon(); if (icon != null) { if (!leftToRight) xOffset -= icon.getIconWidth(); int iconY = ((height / 2) - (icon.getIconHeight() / 2)); icon.paintIcon(frame, g, xOffset, iconY); xOffset += leftToRight ? icon.getIconWidth() + 5 : -5; } if (frameTitle != null) { Font f = getFont(); g.setFont(f); FontMetrics fm = SwingUtilities2.getFontMetrics(frame, g, f); int fHeight = fm.getHeight(); g.setColor(foreground); int yOffset = ((height - fm.getHeight()) / 2) + fm.getAscent(); Rectangle rect = new Rectangle(0, 0, 0, 0); if (frame.isIconifiable()) { rect = iconButton.getBounds(); } else if (frame.isMaximizable()) { rect = maxButton.getBounds(); } else if (frame.isClosable()) { rect = closeButton.getBounds(); } int titleW; if (leftToRight) { if (rect.x == 0) { rect.x = frame.getWidth() - frame.getInsets().right - 2; } titleW = rect.x - xOffset - 4; frameTitle = getTitle(frameTitle, fm, titleW); } else { titleW = xOffset - rect.x - rect.width - 4; frameTitle = getTitle(frameTitle, fm, titleW); xOffset -= SwingUtilities2.stringWidth(frame, fm, frameTitle); } titleLength = SwingUtilities2.stringWidth(frame, fm, frameTitle); SwingUtilities2.drawString(frame, g, frameTitle, xOffset, yOffset); xOffset += leftToRight ? titleLength + 5 : -5; } int bumpXOffset; int bumpLength; if (leftToRight) { bumpLength = width - buttonsWidth - xOffset - 5; bumpXOffset = xOffset; } else { bumpLength = xOffset - buttonsWidth - 5; bumpXOffset = buttonsWidth + 5; } int bumpYOffset = 3; int bumpHeight = getHeight() - (2 * bumpYOffset); bumps.setBumpArea(bumpLength, bumpHeight); bumps.paintIcon(this, g, bumpXOffset, bumpYOffset); } public void setPalette(boolean b) { isPalette = b; if (isPalette) { closeButton.setIcon(paletteCloseIcon); if (frame.isMaximizable()) remove(maxButton); if (frame.isIconifiable()) remove(iconButton); } else { closeButton.setIcon(closeIcon); if (frame.isMaximizable()) add(maxButton); if (frame.isIconifiable()) add(iconButton); } revalidate(); repaint(); } /** * Updates any state dependant upon the JInternalFrame being shown in a <code>JOptionPane</code>. */ private void updateOptionPaneState() { int type = -2; boolean closable = wasClosable; Object obj = frame.getClientProperty("JInternalFrame.messageType"); if (obj == null) { // Don't change the closable state unless in an JOptionPane. return; } if (obj instanceof Integer) { type = ((Integer) obj).intValue(); } switch (type) { case JOptionPane.ERROR_MESSAGE: selectedBackgroundKey = "OptionPane.errorDialog.titlePane.background"; selectedForegroundKey = "OptionPane.errorDialog.titlePane.foreground"; selectedShadowKey = "OptionPane.errorDialog.titlePane.shadow"; closable = false; break; case JOptionPane.QUESTION_MESSAGE: selectedBackgroundKey = "OptionPane.questionDialog.titlePane.background"; selectedForegroundKey = "OptionPane.questionDialog.titlePane.foreground"; selectedShadowKey = "OptionPane.questionDialog.titlePane.shadow"; closable = false; break; case JOptionPane.WARNING_MESSAGE: selectedBackgroundKey = "OptionPane.warningDialog.titlePane.background"; selectedForegroundKey = "OptionPane.warningDialog.titlePane.foreground"; selectedShadowKey = "OptionPane.warningDialog.titlePane.shadow"; closable = false; break; case JOptionPane.INFORMATION_MESSAGE: case JOptionPane.PLAIN_MESSAGE: selectedBackgroundKey = selectedForegroundKey = selectedShadowKey = null; closable = false; break; default: selectedBackgroundKey = selectedForegroundKey = selectedShadowKey = null; break; } if (closable != frame.isClosable()) { frame.setClosable(closable); } } }
/** * Metal's split pane divider * * <p><strong>Warning:</strong> Serialized objects of this class will not be compatible with future * Swing releases. The current serialization support is appropriate for short term storage or RMI * between applications running the same version of Swing. As of 1.4, support for long term storage * of all JavaBeans<sup><font size="-2">TM</font></sup> has been added to the <code>java.beans * </code> package. Please see {@link java.beans.XMLEncoder}. * * @author Steve Wilson * @author Ralph kar */ class MetalSplitPaneDivider extends BasicSplitPaneDivider { private MetalBumps bumps = new MetalBumps( 10, 10, MetalLookAndFeel.getControlHighlight(), MetalLookAndFeel.getControlDarkShadow(), MetalLookAndFeel.getControl()); private MetalBumps focusBumps = new MetalBumps( 10, 10, MetalLookAndFeel.getPrimaryControlHighlight(), MetalLookAndFeel.getPrimaryControlDarkShadow(), UIManager.getColor("SplitPane.dividerFocusColor")); private int inset = 2; private Color controlColor = MetalLookAndFeel.getControl(); private Color primaryControlColor = UIManager.getColor("SplitPane.dividerFocusColor"); public MetalSplitPaneDivider(BasicSplitPaneUI ui) { super(ui); } public void paint(Graphics g) { MetalBumps usedBumps; if (splitPane.hasFocus()) { usedBumps = focusBumps; g.setColor(primaryControlColor); } else { usedBumps = bumps; g.setColor(controlColor); } Rectangle clip = g.getClipBounds(); Insets insets = getInsets(); g.fillRect(clip.x, clip.y, clip.width, clip.height); Dimension size = getSize(); size.width -= inset * 2; size.height -= inset * 2; int drawX = inset; int drawY = inset; if (insets != null) { size.width -= (insets.left + insets.right); size.height -= (insets.top + insets.bottom); drawX += insets.left; drawY += insets.top; } usedBumps.setBumpArea(size); usedBumps.paintIcon(this, g, drawX, drawY); super.paint(g); } /** * Creates and return an instance of JButton that can be used to collapse the left component in * the metal split pane. */ protected JButton createLeftOneTouchButton() { JButton b = new JButton() { // Sprite buffer for the arrow image of the left button int[][] buffer = { {0, 0, 0, 2, 2, 0, 0, 0, 0}, {0, 0, 2, 1, 1, 1, 0, 0, 0}, {0, 2, 1, 1, 1, 1, 1, 0, 0}, {2, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 3, 3, 3, 3, 3, 3, 3, 3} }; public void setBorder(Border b) {} public void paint(Graphics g) { JSplitPane splitPane = getSplitPaneFromSuper(); if (splitPane != null) { int oneTouchSize = getOneTouchSizeFromSuper(); int orientation = getOrientationFromSuper(); int blockSize = Math.min(getDividerSize(), oneTouchSize); // Initialize the color array Color[] colors = { this.getBackground(), MetalLookAndFeel.getPrimaryControlDarkShadow(), MetalLookAndFeel.getPrimaryControlInfo(), MetalLookAndFeel.getPrimaryControlHighlight() }; // Fill the background first ... g.setColor(this.getBackground()); if (isOpaque()) { g.fillRect(0, 0, this.getWidth(), this.getHeight()); } // ... then draw the arrow. if (getModel().isPressed()) { // Adjust color mapping for pressed button state colors[1] = colors[2]; } if (orientation == JSplitPane.VERTICAL_SPLIT) { // Draw the image for a vertical split for (int i = 1; i <= buffer[0].length; i++) { for (int j = 1; j < blockSize; j++) { if (buffer[j - 1][i - 1] == 0) { continue; } else { g.setColor(colors[buffer[j - 1][i - 1]]); } g.drawLine(i, j, i, j); } } } else { // Draw the image for a horizontal split // by simply swaping the i and j axis. // Except the drawLine() call this code is // identical to the code block above. This was done // in order to remove the additional orientation // check for each pixel. for (int i = 1; i <= buffer[0].length; i++) { for (int j = 1; j < blockSize; j++) { if (buffer[j - 1][i - 1] == 0) { // Nothing needs // to be drawn continue; } else { // Set the color from the // color map g.setColor(colors[buffer[j - 1][i - 1]]); } // Draw a pixel g.drawLine(j, i, j, i); } } } } } // Don't want the button to participate in focus traversable. public boolean isFocusTraversable() { return false; } }; b.setRequestFocusEnabled(false); b.setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR)); b.setFocusPainted(false); b.setBorderPainted(false); maybeMakeButtonOpaque(b); return b; } /** If necessary <code>c</code> is made opaque. */ private void maybeMakeButtonOpaque(JComponent c) { Object opaque = UIManager.get("SplitPane.oneTouchButtonsOpaque"); if (opaque != null) { c.setOpaque(((Boolean) opaque).booleanValue()); } } /** * Creates and return an instance of JButton that can be used to collapse the right component in * the metal split pane. */ protected JButton createRightOneTouchButton() { JButton b = new JButton() { // Sprite buffer for the arrow image of the right button int[][] buffer = { {2, 2, 2, 2, 2, 2, 2, 2}, {0, 1, 1, 1, 1, 1, 1, 3}, {0, 0, 1, 1, 1, 1, 3, 0}, {0, 0, 0, 1, 1, 3, 0, 0}, {0, 0, 0, 0, 3, 0, 0, 0} }; public void setBorder(Border border) {} public void paint(Graphics g) { JSplitPane splitPane = getSplitPaneFromSuper(); if (splitPane != null) { int oneTouchSize = getOneTouchSizeFromSuper(); int orientation = getOrientationFromSuper(); int blockSize = Math.min(getDividerSize(), oneTouchSize); // Initialize the color array Color[] colors = { this.getBackground(), MetalLookAndFeel.getPrimaryControlDarkShadow(), MetalLookAndFeel.getPrimaryControlInfo(), MetalLookAndFeel.getPrimaryControlHighlight() }; // Fill the background first ... g.setColor(this.getBackground()); if (isOpaque()) { g.fillRect(0, 0, this.getWidth(), this.getHeight()); } // ... then draw the arrow. if (getModel().isPressed()) { // Adjust color mapping for pressed button state colors[1] = colors[2]; } if (orientation == JSplitPane.VERTICAL_SPLIT) { // Draw the image for a vertical split for (int i = 1; i <= buffer[0].length; i++) { for (int j = 1; j < blockSize; j++) { if (buffer[j - 1][i - 1] == 0) { continue; } else { g.setColor(colors[buffer[j - 1][i - 1]]); } g.drawLine(i, j, i, j); } } } else { // Draw the image for a horizontal split // by simply swaping the i and j axis. // Except the drawLine() call this code is // identical to the code block above. This was done // in order to remove the additional orientation // check for each pixel. for (int i = 1; i <= buffer[0].length; i++) { for (int j = 1; j < blockSize; j++) { if (buffer[j - 1][i - 1] == 0) { // Nothing needs // to be drawn continue; } else { // Set the color from the // color map g.setColor(colors[buffer[j - 1][i - 1]]); } // Draw a pixel g.drawLine(j, i, j, i); } } } } } // Don't want the button to participate in focus traversable. public boolean isFocusTraversable() { return false; } }; b.setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR)); b.setFocusPainted(false); b.setBorderPainted(false); b.setRequestFocusEnabled(false); maybeMakeButtonOpaque(b); return b; } /** * Used to layout a MetalSplitPaneDivider. Layout for the divider involves appropriately moving * the left/right buttons around. * * <p>This class should be treated as a "protected" inner class. Instantiate it only * within subclasses of MetalSplitPaneDivider. */ public class MetalDividerLayout implements LayoutManager { // NOTE NOTE NOTE NOTE NOTE // This class is no longer used, the functionality has // been rolled into BasicSplitPaneDivider.DividerLayout as a // defaults property public void layoutContainer(Container c) { JButton leftButton = getLeftButtonFromSuper(); JButton rightButton = getRightButtonFromSuper(); JSplitPane splitPane = getSplitPaneFromSuper(); int orientation = getOrientationFromSuper(); int oneTouchSize = getOneTouchSizeFromSuper(); int oneTouchOffset = getOneTouchOffsetFromSuper(); Insets insets = getInsets(); // This layout differs from the one used in BasicSplitPaneDivider. // It does not center justify the oneTouchExpadable buttons. // This was necessary in order to meet the spec of the Metal // splitpane divider. if (leftButton != null && rightButton != null && c == MetalSplitPaneDivider.this) { if (splitPane.isOneTouchExpandable()) { if (orientation == JSplitPane.VERTICAL_SPLIT) { int extraY = (insets != null) ? insets.top : 0; int blockSize = getDividerSize(); if (insets != null) { blockSize -= (insets.top + insets.bottom); } blockSize = Math.min(blockSize, oneTouchSize); leftButton.setBounds(oneTouchOffset, extraY, blockSize * 2, blockSize); rightButton.setBounds( oneTouchOffset + oneTouchSize * 2, extraY, blockSize * 2, blockSize); } else { int blockSize = getDividerSize(); int extraX = (insets != null) ? insets.left : 0; if (insets != null) { blockSize -= (insets.left + insets.right); } blockSize = Math.min(blockSize, oneTouchSize); leftButton.setBounds(extraX, oneTouchOffset, blockSize, blockSize * 2); rightButton.setBounds( extraX, oneTouchOffset + oneTouchSize * 2, blockSize, blockSize * 2); } } else { leftButton.setBounds(-5, -5, 1, 1); rightButton.setBounds(-5, -5, 1, 1); } } } public Dimension minimumLayoutSize(Container c) { return new Dimension(0, 0); } public Dimension preferredLayoutSize(Container c) { return new Dimension(0, 0); } public void removeLayoutComponent(Component c) {} public void addLayoutComponent(String string, Component c) {} } /* * The following methods only exist in order to be able to access protected * members in the superclass, because these are otherwise not available * in any inner class. */ int getOneTouchSizeFromSuper() { return super.ONE_TOUCH_SIZE; } int getOneTouchOffsetFromSuper() { return super.ONE_TOUCH_OFFSET; } int getOrientationFromSuper() { return super.orientation; } JSplitPane getSplitPaneFromSuper() { return super.splitPane; } JButton getLeftButtonFromSuper() { return super.leftButton; } JButton getRightButtonFromSuper() { return super.rightButton; } }