/** * **************************************************************************** reset() method. * * Puts the baddie into its just-constructed state. * * **************************************************************************** */ void reset() { super.reset(); m_speed = 2.0; m_targetPosSampleInterval = 0; m_targetPosSampleIntervalReset = (int) (Math.random() * PROWLER_STUPIDITY); m_deadDx = 0; m_deadDy = 0; m_frameHalf = 0; }
/** * **************************************************************************** reset() method. * * Puts the baddie into its just-constructed state. * * **************************************************************************** */ void reset() { super.reset(); m_speed = 2.0; m_targetPosSampleInterval = 0; m_targetPosSampleIntervalReset = (int) (Math.random() * GRUNT_STUPIDITY); }