Esempio n. 1
0
  private ArrayList<SoundSample> getSampleAsArrayList(Selection selection, Component c) {
    ArrayList<SoundSample> points = new ArrayList<SoundSample>();

    // System.err.println(c.getHeight());
    int sampleBeginIndex = selection.getBegin();
    int sampleEndIndex = selection.getEnd();

    if (!checkRange(sampleBeginIndex, sampleEndIndex)) {
      System.err.println(
          "The range of sample ("
              + sampleBeginIndex
              + " , "
              + sampleEndIndex
              + ") you are trying to visualize is invalid");
    } else {
      int selectionLength = sampleEndIndex - sampleBeginIndex + 1;
      float maxValue = myHelper.getMaxSampleValue();
      samplePerPixel = selectionLength * 1.0 / frameWidth;
      if (DEBUG) System.err.println("getSamples: sample per pixel " + samplePerPixel);

      if (selectionLength
          < frameWidth) { // if every sample can be displayed (i.e at least 1 pixel per sample)
        if (DEBUG) System.err.println("getSamples: Everything can be displayed " + selectionLength);
        int ratio = (int) Math.floor(frameWidth / selectionLength);
        if (DEBUG) System.err.println("getSamples: ratio " + ratio);
        int occupyPixels = ratio * selectionLength;
        selectionLength =
            selectionLength
                + (frameWidth - occupyPixels)
                    / ratio; // fill up the display space with a few more samples

        if (DEBUG) System.err.println("getSamples: selection length " + selectionLength);

        if (selectionLength + sampleBeginIndex - 1 > data.size()) {
          selectionLength -= selectionLength + sampleBeginIndex - 1 - data.size();
        }
        if (DEBUG) System.err.println("getSamples: Final selection length " + selectionLength);
        for (int i = 0; i < selectionLength; i++) {
          float sampleValue = data.get(sampleBeginIndex + i - 1);
          float y = ((float) Math.floor(c.getHeight() / 2) * (1 - sampleValue / maxValue));
          points.add(
              new SoundSample(new Point2D.Float(i * ratio, y), sampleValue, sampleBeginIndex + i));
        }
      } else if (selectionLength / 2 < frameWidth) { // we can sample at Nyquist rate
        // System.err.println("Sample begin " + sampleBeginIndex );

        int start = sampleBeginIndex;
        for (int pixel = 0; pixel < frameWidth; pixel++) {
          // System.err.println("Sample index " + (start+ samplePerPixel * pixel) );

          int sampleValue = data.get((int) Math.floor(start + samplePerPixel * pixel));
          // int sampleValue = findMax(start, end);
          float y =
              ((float) Math.floor(c.getHeight() / 2)
                  - (sampleValue * ((float) Math.floor(c.getHeight() / 2) / maxValue)));
          points.add(new SoundSample(new Point2D.Float(pixel, y), sampleValue, pixel));
        }
      } else { // show general contour
        int start = sampleBeginIndex;
        int end = (int) (sampleBeginIndex + this.samplePerPixel);
        int baseLine = c.getHeight() / 2;
        for (int pixel = 0; pixel < frameWidth; pixel++) {
          ArrayList<Integer> minMax = findMinMax(start, end);
          // System.err.println(minMax);
          float y = baseLine - (minMax.get(0) * 0.9f / maxValue * baseLine);
          points.add(new SoundSample(new Point2D.Float(pixel, y), minMax.get(0), pixel));

          y = baseLine - (minMax.get(0) * 0.7f / maxValue * baseLine);
          points.add(new SoundSample(new Point2D.Float(pixel, y), minMax.get(0) / 2, pixel));

          // System.err.print("Min y: " + y + " ");

          y = baseLine - (minMax.get(1) * 0.9f / maxValue * baseLine);
          points.add(new SoundSample(new Point2D.Float(pixel, y), minMax.get(1) / 2, pixel));
          y = baseLine - (minMax.get(1) * 0.7f / maxValue * baseLine);
          points.add(new SoundSample(new Point2D.Float(pixel, y), minMax.get(1), pixel));

          //					if (y > c.getHeight())
          //						System.err.println("not right");
          start = end + 1;
          end = (int) (end + samplePerPixel);
        }
      }
    }
    return points;
  }