@Override
  public HandlerResult onItemUseEvent(final QuestCookie env, Item item) {
    final Player player = env.getPlayer();
    final QuestState qs = player.getQuestStateList().getQuestState(questId);
    final int id = item.getItemTemplate().getTemplateId();
    final int itemObjId = item.getObjectId();

    if (id != 182201783 || qs == null) return HandlerResult.UNKNOWN;

    int var = qs.getQuestVars().getQuestVars();
    if (var != 0 || qs.getStatus() != QuestStatus.START) return HandlerResult.FAILED;

    if (MathUtil.getDistance(
            1677,
            2520,
            100,
            player.getPosition().getX(),
            player.getPosition().getY(),
            player.getPosition().getZ())
        > 5) return HandlerResult.FAILED;

    int itemId1 = 110100150;
    int itemId2 = 113100144;
    boolean CheckitemId1 = false;
    boolean CheckitemId2 = false;

    List<Item> items1 = player.getEquipment().getEquippedItemsByItemId(itemId1);
    for (@SuppressWarnings("unused") Item ListeCheckitemId1 : items1) {
      CheckitemId1 = true;
    }

    List<Item> items2 = player.getEquipment().getEquippedItemsByItemId(itemId2);
    for (@SuppressWarnings("unused") Item ListeCheckitemId2 : items2) {
      CheckitemId2 = true;
    }

    if (!CheckitemId1 && CheckitemId2
        || CheckitemId1 && !CheckitemId2
        || !CheckitemId1 && !CheckitemId2) return HandlerResult.FAILED;

    PacketSendUtility.broadcastPacket(
        player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), itemObjId, id, 3000, 0, 0), true);
    ThreadPoolManager.getInstance()
        .schedule(
            new Runnable() {
              @Override
              public void run() {
                PacketSendUtility.broadcastPacket(
                    player,
                    new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), itemObjId, id, 0, 1, 0),
                    true);
                player.getInventory().removeFromBagByObjectId(itemObjId, 1);
                qs.setStatus(QuestStatus.REWARD);
                updateQuestStatus(env);
              }
            },
            3000);
    return HandlerResult.SUCCESS;
  }