public static void breakWeapons(Player player, int weaponToBreakUniqueId) { Item weaponToBreak = player.getInventory().getItemByObjId(weaponToBreakUniqueId); if (weaponToBreak == null) weaponToBreak = player.getEquipment().getEquippedItemByObjId(weaponToBreakUniqueId); if (weaponToBreak == null || !(player.getTarget() instanceof Npc)) return; if (!weaponToBreak.hasFusionedItem()) { PacketSendUtility.sendPacket( player, SM_SYSTEM_MESSAGE.STR_DECOMPOUND_ERROR_NOT_AVAILABLE(weaponToBreak.getNameID())); return; } weaponToBreak.setFusionedItem(0); ItemService.removeAllFusionStone(player, weaponToBreak); DAOManager.getDAO(InventoryDAO.class).store(weaponToBreak, player.getObjectId()); PacketSendUtility.sendPacket(player, new SM_UPDATE_ITEM(weaponToBreak)); PacketSendUtility.sendPacket( player, SM_SYSTEM_MESSAGE.STR_COMPOUNDED_ITEM_DECOMPOUND_SUCCESS(weaponToBreak.getNameID())); }