/** * Updates the rock (and wraps the transform). * * @param delta */ @Override public void update(float delta) { Asteroids.wrapTransform(this.body); this.life = Math.max(0.f, this.life - delta); if (this.life <= 0.f) { setActive(false); } }
/** * Updates the rock (and wraps the transform). * * @param delta */ @Override public void update(float delta) { Asteroids.wrapTransform(this.body); this.life = Math.max(0.f, this.life - delta); if (this.life <= 0.f) { setActive(false); } }