Esempio n. 1
0
 private void globaldraw() {
   GL11.glMatrixMode(GL11.GL_PROJECTION);
   GL11.glLoadIdentity();
   GL11.glOrtho(
       0, Display.getDisplayMode().getWidth(), 0, Display.getDisplayMode().getHeight(), -1, 1);
   GL11.glMatrixMode(GL11.GL_MODELVIEW);
   GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_STENCIL_BUFFER_BIT);
   for (int i = 0; i < blocks.size(); i++) blocks.get(i).onDraw(xorig);
   player.onDraw();
   Display.sync(120);
   setPoints();
 }