Esempio n. 1
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 public static void sendToAllAround(
     short packed, int dimensionId, double x, double y, double z, double range, Tuple data) {
   NetworkManager.sendToAllAround(BetterBoat.MOD_ID, packed, dimensionId, x, y, z, range, data);
 }
Esempio n. 2
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 public static void sendToAllInDimension(short packed, int dimensionId, Tuple data) {
   NetworkManager.sendToAllInDimension(BetterBoat.MOD_ID, packed, dimensionId, data);
 }
Esempio n. 3
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 public static void sendToPlayer(short packed, EntityPlayerMP player, Tuple data) {
   NetworkManager.sendToPlayer(BetterBoat.MOD_ID, packed, player, data);
 }
Esempio n. 4
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 public static void sendToAll(short packed, Tuple data) {
   NetworkManager.sendToAll(BetterBoat.MOD_ID, packed, data);
 }
Esempio n. 5
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 public static void sendToServer(short packet, Tuple data) {
   NetworkManager.sendToServer(BetterBoat.MOD_ID, packet, data);
 }
Esempio n. 6
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  public static void initialize() {
    NetworkManager.registerModHandler(BetterBoat.MOD_ID, BetterBoat.MOD_CHANNEL);

    NetworkManager.registerModPacketCls(BetterBoat.MOD_ID, BOAT_SYNC, PacketSendBoatPos.class);
  }