Esempio n. 1
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  public void onLivingUpdate() {
    super.onLivingUpdate();

    if (this.onGround && jumpDelay-- <= 0) {
      getControllerJump().a();
      jumpDelay = (this.random.nextInt(20) + 50);
      this.makeSound(
          "entity.magmacube.jump",
          1.0F,
          ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
    }
  }
Esempio n. 2
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 public void setPathfinder() {
   super.setPathfinder();
   petPathfinderSelector.replaceGoal(
       "MeleeAttack", new MeleeAttack(this, 0.1F, 3 + (getMyPet().getSize() * 0.51), 20));
 }
Esempio n. 3
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 protected void initDatawatcher() {
   super.initDatawatcher();
   this.datawatcher.register(sizeWatcher, 1); // size
 }