public static void Setup() { Cash = STARTING_CASH; Lives = STARTING_LIVES; PlayerLevel = 1; CurrentExp = 0; TowerList = new ArrayList<Tower>(); AOEList = new CopyOnWriteArrayList<AOE>(); UnlockTowers(); }
public static void ModifyExp(int amount) { CurrentExp += amount; System.out.println("Gained " + amount + " experience!"); if (PlayerLevel < MAX_LEVEL) { if (CurrentExp >= EXP_LIST[PlayerLevel]) { PlayerLevel++; Lives++; UnlockTowers(); System.out.println("Advanced Player to Level " + PlayerLevel + "!"); } } }