Esempio n. 1
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 private void modifyWorld(WorldServer worldServer) {
   ChunkProviderServer cubeCache = cc.getServerChunkCacheAndInitWorld(worldServer);
   worldServer.theChunkProviderServer = cubeCache;
   WorldAccess.setChunkProvider(worldServer, cubeCache);
   WorldServerAccess.setPlayerManager(worldServer, cc.getPlayerManager(worldServer));
   worldServer.getGameRules().setOrCreateGameRule("doMobSpawning", String.valueOf(false));
 }
Esempio n. 2
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 private void modifyWorld(WorldClient worldClient) {
   ChunkProviderClient cubeCache = cc.getClientChunkCacheAndInitWorld(worldClient);
   WorldClientAccess.setChunkProviderClient(worldClient, cubeCache);
   WorldAccess.setChunkProvider(worldClient, cubeCache);
 }