/* Schedule play_next_track in the threadpool of the server, * so it won't block the thread on errors or on creation. */ private void schedule_play_next_track() { if (closed) return; pop_track_thread_pool.execute( new Runnable() { @Override public void run() { play_next_track(); } }); }
{ pop_track_thread_pool = new ThreadPool(null, "pop_retry"); pop_track_thread_pool.init(5); }