public void removeAllMonsters() { Monster monster = null; ArrayList deadMonsters = new ArrayList(); try { for (String key : monsters.keySet()) { monster = (Monster) monsters.get(key); if (!monster.getName().equals("Pig") && !monster.getName().equals("BlueThorn") && !monster.getName().equals("VineThorn")) { deadMonsters.add(key); if (gameController.multiplayerMode == gameController.multiplayerMode.SERVER && registry.getNetworkThread() != null) { if (registry.getNetworkThread().readyForUpdates()) { UpdateMonster um = new UpdateMonster(monster.getId()); um.mapX = monster.getMapX(); um.mapY = monster.getMapY(); um.action = "Die"; registry.getNetworkThread().sendData(um); } } } } if (deadMonsters.size() > 0) { for (int i = 0; i < deadMonsters.size(); i++) { monsters.remove((String) deadMonsters.get(i)); } } } catch (ConcurrentModificationException concEx) { // another thread was trying to modify monsters while iterating // we'll continue and the new item can be grabbed on the next update } }
public void registerMonster(Monster m) { if (!monsters.containsKey(m.getId())) { monsters.put(m.getId(), m); } }