/** Checks to see if a point is inside this region. */ @Override public boolean contains(Vector pt) { int targetX = pt.getBlockX(); // wide int targetY = pt.getBlockY(); // height int targetZ = pt.getBlockZ(); // depth if (targetY < minY || targetY > maxY) { return false; } // Quick and dirty check. if (targetX < min.getBlockX() || targetX > max.getBlockX() || targetZ < min.getBlockZ() || targetZ > max.getBlockZ()) { return false; } boolean inside = false; int npoints = points.size(); int xNew, zNew; int xOld, zOld; int x1, z1; int x2, z2; int i; xOld = points.get(npoints - 1).getBlockX(); zOld = points.get(npoints - 1).getBlockZ(); for (i = 0; i < npoints; i++) { xNew = points.get(i).getBlockX(); zNew = points.get(i).getBlockZ(); // Check for corner if (xNew == targetX && zNew == targetZ) { return true; } if (xNew > xOld) { x1 = xOld; x2 = xNew; z1 = zOld; z2 = zNew; } else { x1 = xNew; x2 = xOld; z1 = zNew; z2 = zOld; } if ((xNew < targetX) == (targetX <= xOld) && ((long) targetZ - (long) z1) * (long) (x2 - x1) <= ((long) z2 - (long) z1) * (long) (targetX - x1)) { inside = !inside; } xOld = xNew; zOld = zNew; } return inside; }
/** * Checks if the bounding box of a region intersects with with the bounding box of this region. * * @param region the region to check * @return whether the given region intersects */ protected boolean intersectsBoundingBox(ProtectedRegion region) { BlockVector rMaxPoint = region.getMaximumPoint(); BlockVector min = getMinimumPoint(); if (rMaxPoint.getBlockX() < min.getBlockX()) return false; if (rMaxPoint.getBlockY() < min.getBlockY()) return false; if (rMaxPoint.getBlockZ() < min.getBlockZ()) return false; BlockVector rMinPoint = region.getMinimumPoint(); BlockVector max = getMaximumPoint(); if (rMinPoint.getBlockX() > max.getBlockX()) return false; if (rMinPoint.getBlockY() > max.getBlockY()) return false; if (rMinPoint.getBlockZ() > max.getBlockZ()) return false; return true; }
public static void editPlotSign( Player player, String zone, String number, ProtectedRegion region) { String line1 = "######"; String line2 = zone + " Zone - " + number; String line3 = player.getName(); String line4 = "######"; World world = player.getWorld(); BlockVector max = region.getMaximumPoint(); BlockVector min = region.getMinimumPoint(); int minx = Math.min(max.getBlockX() + 1, min.getBlockX() - 1), miny = Math.min(max.getBlockY() + 1, min.getBlockY() - 1), minz = Math.min(max.getBlockZ(), min.getBlockZ()), maxx = Math.max(max.getBlockX() + 1, min.getBlockX() - 1), maxy = Math.max(max.getBlockY() + 1, min.getBlockY() - 1), maxz = Math.max(max.getBlockZ(), min.getBlockZ()); int a = 0; for (int x = minx; x <= maxx; x++) { for (int y = miny; y <= maxy; y++) { for (int z = minz; z <= maxz; z++) { a++; Block b = world.getBlockAt(x, y, z); if (b.getType().equals(Material.SIGN_POST) || b.getType().equals(Material.WALL_SIGN) || b.getType().equals(Material.SIGN)) { Sign sign = (Sign) b.getState(); if (sign.getLine(0).contains("#")) { sign.setLine(0, line1); sign.setLine(1, line2); sign.setLine(2, line3); sign.setLine(3, line4); sign.update(true); player.sendMessage("yes"); } else { player.sendMessage("no"); } break; } } } } player.sendMessage("Number: " + a); }
public void showInfo(CommandSender sender) { StringBuilder sb = new StringBuilder(); Iterator<String> ite = members.iterator(); while (ite.hasNext()) { sb.append(ite.next()); if (ite.hasNext()) { sb.append(", "); } } String pos = "(" + pos1.getBlockX() + ", " + pos1.getBlockY() + ", " + pos1.getBlockZ() + ") => " + "(" + pos2.getBlockX() + ", " + pos2.getBlockY() + ", " + pos2.getBlockZ() + ")"; sender.sendMessage( Config.getMessage( "infoWioska", akronim, nazwa, leader, sb.toString(), world, pos, getEstimated(), getExpired())); }
@Override public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException { int numRegions = regions.size(); int numPoints = points.size(); List<ProtectedRegion> intersectingRegions = new ArrayList<ProtectedRegion>(); int i, i2, i3; for (i = 0; i < numRegions; i++) { ProtectedRegion region = regions.get(i); BlockVector rMinPoint = region.getMinimumPoint(); BlockVector rMaxPoint = region.getMaximumPoint(); // Check whether the region is outside the min and max vector if ((rMinPoint.getBlockX() < min.getBlockX() && rMaxPoint.getBlockX() < min.getBlockX()) || (rMinPoint.getBlockX() > max.getBlockX() && rMaxPoint.getBlockX() > max.getBlockX()) && ((rMinPoint.getBlockY() < min.getBlockY() && rMaxPoint.getBlockY() < min.getBlockY()) || (rMinPoint.getBlockY() > max.getBlockY() && rMaxPoint.getBlockY() > max.getBlockY())) && ((rMinPoint.getBlockZ() < min.getBlockZ() && rMaxPoint.getBlockZ() < min.getBlockZ()) || (rMinPoint.getBlockZ() > max.getBlockZ() && rMaxPoint.getBlockZ() > max.getBlockZ()))) { intersectingRegions.add(regions.get(i)); continue; } // Check whether the regions points are inside the other region for (i2 = 0; i < numPoints; i++) { Vector pt = new Vector(points.get(i2).getBlockX(), minY, points.get(i2).getBlockZ()); Vector pt2 = new Vector(points.get(i2).getBlockX(), maxY, points.get(i2).getBlockZ()); if (region.contains(pt) || region.contains(pt2)) { intersectingRegions.add(regions.get(i)); continue; } } // Check whether the other regions points are inside the current region if (region instanceof ProtectedPolygonalRegion) { for (i2 = 0; i < ((ProtectedPolygonalRegion) region).getPoints().size(); i++) { BlockVector2D pt2Dr = ((ProtectedPolygonalRegion) region).getPoints().get(i2); int minYr = ((ProtectedPolygonalRegion) region).minY; int maxYr = ((ProtectedPolygonalRegion) region).maxY; Vector ptr = new Vector(pt2Dr.getBlockX(), minYr, pt2Dr.getBlockZ()); Vector ptr2 = new Vector(pt2Dr.getBlockX(), maxYr, pt2Dr.getBlockZ()); if (this.contains(ptr) || this.contains(ptr2)) { intersectingRegions.add(regions.get(i)); continue; } } } else if (region instanceof ProtectedCuboidRegion) { BlockVector ptcMin = region.getMinimumPoint(); BlockVector ptcMax = region.getMaximumPoint(); if (this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ())) || this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ())) || this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ())) || this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ())) || this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ())) || this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ())) || this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ())) || this.contains( new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ()))) { intersectingRegions.add(regions.get(i)); continue; } } else { throw new UnsupportedOperationException("Not supported yet."); } // Check whether the current regions edges collide with the regions edges boolean regionIsIntersecting = false; for (i2 = 0; i2 < numPoints; i2++) { boolean checkNextPoint = false; BlockVector2D currPoint = points.get(i2); BlockVector2D nextPoint; if (i2 == (numPoints - 1)) { nextPoint = points.get(0); } else { nextPoint = points.get(i2 + 1); } int currX = currPoint.getBlockX(); int currZ = currPoint.getBlockZ(); while (!checkNextPoint) { for (i3 = this.minY; i3 <= this.maxY; i3++) { if (region.contains(new Vector(currX, i3, currZ))) { intersectingRegions.add(regions.get(i)); regionIsIntersecting = true; break; } } if (currX == nextPoint.getBlockX() || currZ == nextPoint.getBlockZ() || regionIsIntersecting) { checkNextPoint = true; } if (nextPoint.getBlockX() > currPoint.getBlockX()) { currX++; } else { currX--; } if (nextPoint.getBlockZ() > currPoint.getBlockZ()) { currZ++; } else { currZ--; } } if (regionIsIntersecting) { break; } } } return intersectingRegions; }