Esempio n. 1
0
  @Command(
      aliases = {"/faces", "/outline"},
      usage = "<block>",
      desc = "Build the walls, ceiling, and floor of a selection",
      min = 1,
      max = 1)
  @CommandPermissions("worldedit.region.faces")
  @Logging(REGION)
  public static void faces(
      CommandContext args,
      WorldEdit we,
      LocalSession session,
      LocalPlayer player,
      EditSession editSession)
      throws WorldEditException {

    Pattern pattern = we.getBlockPattern(player, args.getString(0));
    int affected;
    if (pattern instanceof SingleBlockPattern) {
      affected =
          editSession.makeCuboidFaces(
              session.getSelection(player.getWorld()), ((SingleBlockPattern) pattern).getBlock());
    } else {
      affected = editSession.makeCuboidFaces(session.getSelection(player.getWorld()), pattern);
    }

    player.print(affected + " block(s) have been changed.");
  }
Esempio n. 2
0
  @Command(
      aliases = {"/set"},
      usage = "<block>",
      desc = "Set all the blocks inside the selection to a block",
      min = 1,
      max = 1)
  @CommandPermissions("worldedit.region.set")
  @Logging(REGION)
  public static void set(
      CommandContext args,
      WorldEdit we,
      LocalSession session,
      LocalPlayer player,
      EditSession editSession)
      throws WorldEditException {

    Pattern pattern = we.getBlockPattern(player, args.getString(0));

    int affected;

    if (pattern instanceof SingleBlockPattern) {
      affected =
          editSession.setBlocks(
              session.getSelection(player.getWorld()), ((SingleBlockPattern) pattern).getBlock());
    } else {
      affected = editSession.setBlocks(session.getSelection(player.getWorld()), pattern);
    }

    player.print(affected + " block(s) have been changed.");
  }
Esempio n. 3
0
  @Command(
      aliases = {"/overlay"},
      usage = "<block>",
      desc = "Set a block on top of blocks in the region",
      min = 1,
      max = 1)
  @CommandPermissions("worldedit.region.overlay")
  @Logging(REGION)
  public static void overlay(
      CommandContext args,
      WorldEdit we,
      LocalSession session,
      LocalPlayer player,
      EditSession editSession)
      throws WorldEditException {

    Pattern pat = we.getBlockPattern(player, args.getString(0));

    Region region = session.getSelection(player.getWorld());
    int affected = 0;
    if (pat instanceof SingleBlockPattern) {
      affected = editSession.overlayCuboidBlocks(region, ((SingleBlockPattern) pat).getBlock());
    } else {
      affected = editSession.overlayCuboidBlocks(region, pat);
    }
    player.print(affected + " block(s) have been overlayed.");
  }
Esempio n. 4
0
  @Command(
      aliases = {"/replace"},
      usage = "[from-block] <to-block>",
      desc = "Replace all blocks in the selection with another",
      flags = "f",
      min = 1,
      max = 2)
  @CommandPermissions("worldedit.region.replace")
  @Logging(REGION)
  public static void replace(
      CommandContext args,
      WorldEdit we,
      LocalSession session,
      LocalPlayer player,
      EditSession editSession)
      throws WorldEditException {

    Set<BaseBlock> from;
    Pattern to;
    if (args.argsLength() == 1) {
      from = null;
      to = we.getBlockPattern(player, args.getString(0));
    } else {
      from = we.getBlocks(player, args.getString(0), true, !args.hasFlag('f'));
      to = we.getBlockPattern(player, args.getString(1));
    }

    int affected = 0;
    if (to instanceof SingleBlockPattern) {
      affected =
          editSession.replaceBlocks(
              session.getSelection(player.getWorld()), from, ((SingleBlockPattern) to).getBlock());
    } else {
      affected = editSession.replaceBlocks(session.getSelection(player.getWorld()), from, to);
    }

    player.print(affected + " block(s) have been replaced.");
  }