@Command( aliases = {"/curve"}, usage = "<block> [thickness]", desc = "Draws a spline through selected points", help = "Draws a spline through selected points.\n" + "Can only be used with convex polyhedral selections.\n" + "Flags:\n" + " -h generates only a shell", flags = "h", min = 1, max = 2) @CommandPermissions("worldedit.region.curve") @Logging(REGION) public void curve( Player player, EditSession editSession, @Selection Region region, Pattern pattern, @Optional("0") @Range(min = 0) int thickness, @Switch('h') boolean shell) throws WorldEditException { if (!(region instanceof ConvexPolyhedralRegion)) { player.printError("//curve only works with convex polyhedral selections"); return; } ConvexPolyhedralRegion cpregion = (ConvexPolyhedralRegion) region; List<Vector> vectors = new ArrayList<Vector>(cpregion.getVertices()); int blocksChanged = editSession.drawSpline(Patterns.wrap(pattern), vectors, 0, 0, 0, 10, thickness, !shell); BBC.VISITOR_BLOCK.send(player, blocksChanged); }
@Command( aliases = {"/line"}, usage = "<block> [thickness]", desc = "Draws a line segment between cuboid selection corners", help = "Draws a line segment between cuboid selection corners.\n" + "Can only be used with cuboid selections.\n" + "Flags:\n" + " -h generates only a shell", flags = "h", min = 1, max = 2) @CommandPermissions("worldedit.region.line") @Logging(REGION) public void line( Player player, EditSession editSession, @Selection Region region, Pattern pattern, @Optional("0") @Range(min = 0) int thickness, @Switch('h') boolean shell) throws WorldEditException { if (!(region instanceof CuboidRegion)) { player.printError("//line only works with cuboid selections"); return; } CuboidRegion cuboidregion = (CuboidRegion) region; Vector pos1 = cuboidregion.getPos1(); Vector pos2 = cuboidregion.getPos2(); int blocksChanged = editSession.drawLine(Patterns.wrap(pattern), pos1, pos2, thickness, !shell); BBC.VISITOR_BLOCK.send(player, blocksChanged); }
@Command( aliases = {"/deform"}, usage = "<expression>", desc = "Deforms a selected region with an expression", help = "Deforms a selected region with an expression\n" + "The expression is executed for each block and is expected\n" + "to modify the variables x, y and z to point to a new block\n" + "to fetch. See also tinyurl.com/wesyntax.", flags = "ro", min = 1, max = -1) @CommandPermissions("worldedit.region.deform") @Logging(ALL) public void deform( Player player, LocalSession session, EditSession editSession, @Selection Region region, @Text String expression, @Switch('r') boolean useRawCoords, @Switch('o') boolean offset) throws WorldEditException { final Vector zero; Vector unit; if (useRawCoords) { zero = Vector.ZERO; unit = Vector.ONE; } else if (offset) { zero = session.getPlacementPosition(player); unit = Vector.ONE; } else { final Vector min = region.getMinimumPoint(); final Vector max = region.getMaximumPoint(); zero = max.add(min).multiply(0.5); unit = max.subtract(zero); if (unit.getX() == 0) unit = unit.setX(1.0); if (unit.getY() == 0) unit = unit.setY(1.0); if (unit.getZ() == 0) unit = unit.setZ(1.0); } try { final int affected = editSession.deformRegion(region, zero, unit, expression); player.findFreePosition(); BBC.VISITOR_BLOCK.send(player, affected); } catch (ExpressionException e) { player.printError(e.getMessage()); } }
@Command( aliases = {"butcher", "kill"}, usage = "[radius]", flags = "plangbtfr", desc = "Butcher brush", help = "Kills nearby mobs within the specified radius.\n" + "Flags:\n" + " -p also kills pets.\n" + " -n also kills NPCs.\n" + " -g also kills Golems.\n" + " -a also kills animals.\n" + " -b also kills ambient mobs.\n" + " -t also kills mobs with name tags.\n" + " -f compounds all previous flags.\n" + " -r also destroys armor stands.\n" + " -l currently does nothing.", min = 0, max = 1) @CommandPermissions("worldedit.brush.butcher") public void butcherBrush( Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException { LocalConfiguration config = worldEdit.getConfiguration(); double radius = args.argsLength() > 0 ? args.getDouble(0) : 5; double maxRadius = config.maxBrushRadius; // hmmmm not horribly worried about this because -1 is still rather efficient, // the problem arises when butcherMaxRadius is some really high number but not infinite // - original idea taken from https://github.com/sk89q/worldedit/pull/198#issuecomment-6463108 if (player.hasPermission("worldedit.butcher")) { maxRadius = Math.max(config.maxBrushRadius, config.butcherMaxRadius); } if (radius > maxRadius) { player.printError("Maximum allowed brush radius: " + maxRadius); return; } CreatureButcher flags = new CreatureButcher(player); flags.fromCommand(args); BrushTool tool = session.getBrushTool(player.getItemInHand()); tool.setSize(radius); tool.setBrush(new ButcherBrush(flags), "worldedit.brush.butcher"); player.print(String.format("Butcher brush equipped (%.0f).", radius)); }
@Command( aliases = {"/stack"}, usage = "[count] [direction]", flags = "sa", desc = "Repeat the contents of the selection", help = "Repeats the contents of the selection.\n" + "Flags:\n" + " -s shifts the selection to the last stacked copy\n" + " -a skips air blocks", min = 0, max = 2) @CommandPermissions("worldedit.region.stack") @Logging(ORIENTATION_REGION) public void stack( Player player, EditSession editSession, LocalSession session, @Selection Region region, @Optional("1") @Range(min = 1) int count, @Optional(Direction.AIM) @Direction Vector direction, @Switch('s') boolean moveSelection, @Switch('a') boolean ignoreAirBlocks) throws WorldEditException { int affected = editSession.stackCuboidRegion(region, direction, count, !ignoreAirBlocks); if (moveSelection) { try { final Vector size = region.getMaximumPoint().subtract(region.getMinimumPoint()); final Vector shiftVector = direction.multiply(count * (Math.abs(direction.dot(size)) + 1)); region.shift(shiftVector); session.getRegionSelector(player.getWorld()).learnChanges(); session.getRegionSelector(player.getWorld()).explainRegionAdjust(player, session); } catch (RegionOperationException e) { player.printError(e.getMessage()); } } BBC.VISITOR_BLOCK.send(player, affected); }
@Command( aliases = {"/move"}, usage = "[count] [direction] [leave-id]", flags = "s", desc = "Move the contents of the selection", help = "Moves the contents of the selection.\n" + "The -s flag shifts the selection to the target location.\n" + "Optionally fills the old location with <leave-id>.", min = 0, max = 3) @CommandPermissions("worldedit.region.move") @Logging(ORIENTATION_REGION) public void move( Player player, EditSession editSession, LocalSession session, @Selection Region region, @Optional("1") @Range(min = 1) int count, @Optional(Direction.AIM) @Direction Vector direction, @Optional("air") BaseBlock replace, @Switch('s') boolean moveSelection) throws WorldEditException { int affected = editSession.moveRegion(region, direction, count, true, replace); if (moveSelection) { try { region.shift(direction.multiply(count)); session.getRegionSelector(player.getWorld()).learnChanges(); session.getRegionSelector(player.getWorld()).explainRegionAdjust(player, session); } catch (RegionOperationException e) { player.printError(e.getMessage()); } } BBC.VISITOR_BLOCK.send(player, affected); }