public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { if (commands != null) commands.removeElementAt(0); if ((commands == null) || (commands.size() == 0)) { if (!CMLib.flags().isSleeping(mob)) mob.tell("You aren't sleeping!?"); else { CMMsg msg = CMClass.getMsg(mob, null, null, CMMsg.MSG_STAND, "<S-NAME> awake(s) and stand(s) up."); if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg); } } else { String whom = CMParms.combine(commands, 0); MOB M = mob.location().fetchInhabitant(whom); if ((M == null) || (!CMLib.flags().canBeSeenBy(M, mob))) { mob.tell("You don't see '" + whom + "' here."); return false; } if (!CMLib.flags().isSleeping(M)) { mob.tell(M.name() + " is awake!"); return false; } CMMsg msg = CMClass.getMsg( mob, M, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> attempt(s) to wake <T-NAME> up."); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); execute(M, null, metaFlags | Command.METAFLAG_ORDER); } } return false; }
public boolean processFollow(MOB mob, MOB tofollow, boolean quiet) { if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if (tofollow != null) { if (tofollow == mob) { return nofollow(mob, true, false); } if (mob.getGroupMembers(new HashSet<MOB>()).contains(tofollow)) { if (!quiet) mob.tell("You are already a member of " + tofollow.name() + "'s group!"); return false; } if (nofollow(mob, false, false)) { CMMsg msg = CMClass.getMsg( mob, tofollow, null, CMMsg.MSG_FOLLOW, quiet ? null : "<S-NAME> follow(s) <T-NAMESELF>."); if (R.okMessage(mob, msg)) R.send(mob, msg); else return false; } else return false; } else return nofollow(mob, !quiet, quiet); return true; }
public void unInvoke() { // undo the affects of this spell if ((affected == null) || (!(affected instanceof MOB))) return; MOB mob = (MOB) affected; super.unInvoke(); if ((canBeUninvoked()) && (mob.location() != null)) { if ((failed) || (!CMLib.flags().isSitting(mob)) || (room == null) || (title == null) || (mob.location() != room)) mob.tell("You are no longer squatting."); else if (title.landOwner().length() > 0) { mob.tell( "Your squat has succeeded. This property no longer belongs to " + title.landOwner() + "."); title.setLandOwner(""); title.updateTitle(); title.updateLot(null); } else if (title.landOwner().length() > 0) { mob.tell("Your squat has succeeded. This property now belongs to you."); title.setLandOwner(mob.Name()); title.updateTitle(); title.updateLot(new XVector(mob.name())); } } failed = false; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { boolean quiet = false; if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if ((commands.size() > 2) && (commands.lastElement() instanceof String) && (((String) commands.lastElement()).equalsIgnoreCase("UNOBTRUSIVELY"))) { commands.removeElementAt(commands.size() - 1); quiet = true; } if ((commands.size() > 1) && (commands.elementAt(1) instanceof MOB)) return processFollow(mob, (MOB) commands.elementAt(1), quiet); if (commands.size() < 2) { mob.tell("Follow whom?"); return false; } String whomToFollow = CMParms.combine(commands, 1); if ((whomToFollow.equalsIgnoreCase("self") || whomToFollow.equalsIgnoreCase("me")) || (mob.name().toUpperCase().startsWith(whomToFollow))) { nofollow(mob, true, quiet); return false; } MOB target = R.fetchInhabitant(whomToFollow); if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("I don't see them here."); return false; } if ((target.isMonster()) && (!mob.isMonster())) { mob.tell("You cannot follow '" + target.name() + "'."); return false; } if (CMath.bset(target.getBitmap(), MOB.ATT_NOFOLLOW)) { mob.tell(target.name() + " is not accepting followers."); return false; } MOB ultiTarget = target.amUltimatelyFollowing(); if ((ultiTarget != null) && (CMath.bset(ultiTarget.getBitmap(), MOB.ATT_NOFOLLOW))) { mob.tell(ultiTarget.name() + " is not accepting followers."); return false; } processFollow(mob, target, quiet); return false; }
public void unInvoke() { // undo the affects of this spell if ((affected == null) || (!(affected instanceof MOB))) return; if (canBeUninvoked()) { if (invoker != null) { Ability A = invoker.fetchEffect(this.ID()); if (A != null) invoker.delEffect(A); invoker.tell("Your connection with '" + spy.name() + "' fades."); } } super.unInvoke(); }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = getTargetAnywhere(mob, commands, givenTarget, false, true, false); if (target == null) return false; Ability A = target.fetchEffect(ID()); if (A != null) { A.unInvoke(); mob.tell(target.Name() + " is released from his freezedness."); return true; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MOVE | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? "A frozen chill falls upon <T-NAME>!" : "^F<S-NAME> freeze(s) <T-NAMESELF>.^?"); CMLib.color().fixSourceFightColor(msg); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> <S-IS-ARE> frozen!"); beneficialAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER); Log.sysOut("Freeze", mob.name() + " freezed " + target.name() + "."); } } else return beneficialVisualFizzle( mob, target, "<S-NAME> attempt(s) to freeze <T-NAMESELF>, but fail(s)."); return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = (!mob.isInCombat()) || proficiencyCheck(mob, 0, auto); if (success) { int AUTO = auto ? CMMsg.MASK_ALWAYS : 0; Room recalledRoom = mob.location(); Room recallRoom = mob.getStartRoom(); CMMsg msg = CMClass.getMsg( mob, recalledRoom, this, verbalCastCode(mob, recalledRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE, verbalCastCode(mob, recalledRoom, auto), auto ? "<S-NAME> disappear(s) into the Java Plane!" : "<S-NAME> recall(s) body and spirit to the Java Plane!"); CMMsg msg2 = CMClass.getMsg( mob, recallRoom, this, verbalCastCode(mob, recallRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER, verbalCastCode(mob, recallRoom, auto), null); if ((recalledRoom.okMessage(mob, msg)) && (recallRoom.okMessage(mob, msg2))) { recalledRoom.send(mob, msg); recallRoom.send(mob, msg2); if (recalledRoom.isInhabitant(mob)) recallRoom.bringMobHere(mob, false); for (int f = 0; f < mob.numFollowers(); f++) { MOB follower = mob.fetchFollower(f); msg = CMClass.getMsg( follower, recalledRoom, this, verbalCastCode(mob, recalledRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE, verbalCastCode(mob, recalledRoom, auto), auto ? "<S-NAME> disappear(s) into the Java Plane!" : "<S-NAME> <S-IS-ARE> sucked into the vortex created by " + mob.name() + "s recall."); if ((follower != null) && (follower.isMonster()) && (!follower.isPossessing()) && (follower.location() == recalledRoom) && (recalledRoom.isInhabitant(follower)) && (recalledRoom.okMessage(follower, msg))) { msg2 = CMClass.getMsg( follower, recallRoom, this, verbalCastCode(mob, recallRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER, verbalCastCode(mob, recallRoom, auto), null); if (recallRoom.okMessage(follower, msg2)) { recallRoom.send(follower, msg2); if (recalledRoom.isInhabitant(follower)) recallRoom.bringMobHere(follower, false); } } } } } else beneficialWordsFizzle( mob, null, "<S-NAME> attempt(s) to recall, but <S-HIS-HER> plea goes unheard."); // return whether it worked return success; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { commands.removeElementAt(0); MOB leader = CMLib.combat().getFollowedLeader(mob); List<MOB>[] done = CMLib.combat().getFormation(mob); if (commands.size() == 0) { StringBuffer str = new StringBuffer(""); for (int i = 0; i < done.length; i++) if (done[i] != null) { if (i == 0) str.append("^xfront - ^.^?"); else str.append("^xrow +" + i + " - ^.^?"); for (int i2 = 0; i2 < done[i].size(); i2++) str.append(((i2 > 0) ? ", " : "") + ((MOB) done[i].get(i2)).name()); str.append("\n\r"); } mob.session().colorOnlyPrintln(str.toString()); } else if (commands.size() == 1) mob.tell("Put whom in what row?"); else if (mob.numFollowers() == 0) mob.tell("Noone is following you!"); else { String row = (String) commands.lastElement(); if ("FRONT".startsWith(row.toUpperCase())) row = "0"; commands.removeElementAt(commands.size() - 1); String name = CMParms.combine(commands, 0); MOB who = null; if (CMLib.english().containsString(mob.name(), name) || CMLib.english().containsString(mob.Name(), name)) { mob.tell("You can not move your own position. You are always the leader of your party."); return false; } for (int f = 0; f < mob.numFollowers(); f++) { MOB M = mob.fetchFollower(f); if (M == null) continue; if (CMLib.english().containsString(M.name(), name) || CMLib.english().containsString(M.Name(), name)) { who = M; break; } } if (who == null) { mob.tell("There is noone following you called " + name + "."); return false; } if ((!CMath.isNumber(row)) || (CMath.s_int(row) < 0)) mob.tell( "'" + row + "' is not a valid row in which to put " + who.name() + ". Try number greater than 0."); else { int leaderRow = -1; for (int f = 0; f < done.length; f++) if ((done[f] != null) && (done[f].contains(leader))) { leaderRow = f; break; } if (leaderRow < 0) mob.tell("You do not exist."); else if (CMath.s_int(row) < leaderRow) mob.tell( "You can not place " + who.name() + " behind your own position, which is " + leaderRow + "."); else { mob.addFollower(who, CMath.s_int(row) - leaderRow); mob.tell("You have positioned " + who.name() + " to row " + CMath.s_int(row)); } } } return false; }
public boolean tick(Tickable ticking, int tickID) { int realLastWeather = super.lastWeather; if (!super.tick(ticking, tickID)) return false; Area A = CMLib.map().areaLocation(ticking); if (A == null) return false; Climate C = A.getClimateObj(); if (C == null) return false; lastWeather = realLastWeather; // handle freeze overs if ((coldWeather(lastWeather)) && (coldWeather(C.weatherType(null))) && (lastWeather != C.weatherType(null)) && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER) && (CMLib.dice().rollPercentage() < freezeOverChance)) { if (ticking instanceof Room) { Room R = (Room) ticking; if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance) && (R instanceof Drink) && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } else for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { Room R = (Room) e.nextElement(); if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } } if ((botherDown--) == 1) { resetBotherTicks(); switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_HAIL: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) { Room R = (Room) r.nextElement(); if (CMLib.map().hasASky(R)) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (!mob.isMonster()) && (CMLib.flags().aliveAwakeMobile(mob, true)) && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER))) mob.tell(C.getWeatherDescription(A)); } } break; } } if ((diseaseDown--) == 1) { resetDiseaseTicks(); int coldChance = 0; int fluChance = 0; int frostBiteChance = 0; int heatExhaustionChance = 0; switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: coldChance = 99; fluChance = 25; frostBiteChance = 15; break; case Climate.WEATHER_HAIL: coldChance = 50; frostBiteChance = 10; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: coldChance = 25; break; case Climate.WEATHER_WINTER_COLD: coldChance = 75; fluChance = 10; frostBiteChance = 5; break; case Climate.WEATHER_HEAT_WAVE: heatExhaustionChance = 15; break; case Climate.WEATHER_DROUGHT: heatExhaustionChance = 20; break; } for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; MOB M = S.mob(); Room R = M.location(); if ((R.domainConditions() & Room.CONDITION_COLD) > 0) { if (coldChance > 0) coldChance += 10; if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5)); } if ((R.domainConditions() & Room.CONDITION_HOT) > 0) { if (heatExhaustionChance > 0) heatExhaustionChance += 10; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) { if (coldChance > 0) coldChance += 5; if (heatExhaustionChance > 5) heatExhaustionChance -= 5; if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25)); } int save = (M.charStats().getSave(CharStats.STAT_SAVE_COLD) + M.charStats().getSave(CharStats.STAT_SAVE_WATER)) / 2; if ((CMLib.dice().rollPercentage() < (coldChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long coveredPlaces = 0; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)) coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (I.amWearingAt(ALL_COVERED_SPOTS[l])) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; } if ((coveredPlaces != ALL_COVERED_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_Cold"); if (CMLib.dice().rollPercentage() < (fluChance + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0))) COLD = CMClass.getAbility("Disease_Flu"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((CMLib.dice().rollPercentage() < (frostBiteChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long unfrostedPlaces = 0; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (I.amWearingAt(ALL_FROST_SPOTS[l])) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; } if ((unfrostedPlaces != ALL_FROST_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_FrostBite"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((heatExhaustionChance > 0) && (CMLib.dice().rollPercentage() < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_HeatExhaustion"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } } if ((rumbleDown--) == 1) { resetRumbleTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue; Room R = S.mob().location(); if (R != null) { switch (C.weatherType(null)) { case Climate.WEATHER_THUNDERSTORM: { if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) { if ((R.domainType() & Room.INDOORS) > 0) { if ((R.getArea() != null) && CMath.div( R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()], R.getArea().properSize()) < 0.90) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard outside.^?" + CMProps.msp("thunder.wav", 40)); } else S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard.^?" + CMProps.msp("thunder.wav", 40)); } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?" + CMProps.msp("thunderandrain.wav", 40)); else S.mob() .tell( "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?" + CMProps.msp("thunderandrain.wav", 40)); break; } case Climate.WEATHER_BLIZZARD: if (C.weatherType(R) == Climate.WEATHER_BLIZZARD) S.mob() .tell( "^JSwirling clouds of snow buffet you.^?" + CMProps.msp("blizzard.wav", 40)); break; case Climate.WEATHER_SNOW: if (C.weatherType(R) == Climate.WEATHER_SNOW) S.mob().tell("^JSnowflakes fall lightly on you.^?"); break; case Climate.WEATHER_DUSTSTORM: if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) S.mob() .tell( "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40)); break; case Climate.WEATHER_HAIL: if (C.weatherType(R) == Climate.WEATHER_HAIL) S.mob() .tell( "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40)); break; case Climate.WEATHER_RAIN: if (C.weatherType(R) == Climate.WEATHER_RAIN) S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40)); break; case Climate.WEATHER_SLEET: if (C.weatherType(R) == Climate.WEATHER_SLEET) S.mob() .tell( "^JCold and blistering sleet is soaking you numb!^?" + CMProps.msp("rain.wav", 40)); break; case Climate.WEATHER_WINDY: if (C.weatherType(R) == Climate.WEATHER_WINDY) S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40)); break; } } } } if ((lightningDown--) == 1) { resetLightningTicks(); if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonLightning"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard outside.^?" + CMProps.msp("thunder2.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard.^?" + CMProps.msp("thunder2.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?" + CMProps.msp("thunder3.wav", 40)); } } } } if ((tornadoDown--) == 1) { resetTornadoTicks(); if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) || (C.weatherType(null) == Climate.WEATHER_WINDY)) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonTornado"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, null, true, 0); mob.destroy(); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard outside.^?" + CMProps.msp("tornado.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard.^?" + CMProps.msp("tornado.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA huge and terrible tornado touches down somewhere near by.^?" + CMProps.msp("tornado.wav", 40)); } } } } if ((dustDown--) == 1) { resetDustTicks(); if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); if ((M != null) && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) && (!CMLib.flags().isSleeping(M))) { Ability A2 = CMClass.getAbility("Skill_Dirt"); if (A2 != null) A2.invoke(M, M, true, 0); } } } } if ((hailDown--) == 1) { resetHailTicks(); if (C.weatherType(null) == Climate.WEATHER_HAIL) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); Ability A2 = CMClass.getAbility("Chant_SummonHail"); if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } } } if ((C.weatherType(null) == Climate.WEATHER_DROUGHT) && (CMLib.dice().rollPercentage() < droughtFireChance)) { Room R = CMLib.map().roomLocation((Environmental) ticking); if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom(); if ((R != null) && ((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && ((R.domainConditions() & Room.CONDITION_WET) == 0)) { Item I = R.getRandomItem(); if ((I != null) && (CMLib.flags().isGettable(I))) switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { Ability A2 = CMClass.getAbility("Burning"); MOB mob = CMLib.map().getFactoryMOB(R); R.showHappens( CMMsg.MSG_OK_VISUAL, I.Name() + " spontaneously combusts in the seering heat!" + CMProps.msp("fire.wav", 40)); A2.invoke(mob, I, true, 0); mob.destroy(); } break; } } } if ((gustDown--) == 1) { resetGustTicks(); if ((C.weatherType(null) == Climate.WEATHER_WINDY) || (C.weatherType(null) == Climate.WEATHER_BLIZZARD) || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY) && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD) && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = CMLib.map().getFactoryMOB(R); Ability A2 = CMClass.getAbility("Chant_WindGust"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } M.destroy(); } } } if ((rustDown--) == 1) { resetRustTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; int rustChance = 0; switch (C.weatherType(S.mob().location())) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: rustChance = 5; break; case Climate.WEATHER_HAIL: rustChance = 5; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: rustChance = 5; break; } MOB M = S.mob(); Room R = M.location(); switch (R.domainType()) { case Room.DOMAIN_INDOORS_UNDERWATER: case Room.DOMAIN_INDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_UNDERWATER: rustChance += 5; break; default: break; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2; if (CMLib.dice().rollPercentage() < rustChance) { int weatherType = C.weatherType(R); Vector rustThese = new Vector(); for (int i = 0; i < M.numItems(); i++) { Item I = M.getItem(i); if (I == null) continue; if ((!I.amWearingAt(Wearable.IN_INVENTORY)) && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL)) && (I.subjectToWearAndTear()) && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25))) rustThese.addElement(I); else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) { rustThese.clear(); break; } } if (R != null) for (int i = 0; i < rustThese.size(); i++) { Item I = (Item) rustThese.elementAt(i); CMMsg msg = CMClass.getMsg( M, I, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER, (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.", CMMsg.TYP_WATER, null, CMMsg.NO_EFFECT, null); if (R.okMessage(M, msg)) { R.send(M, msg); if (msg.value() <= 0) { I.setUsesRemaining(I.usesRemaining() - 1); if (I.usesRemaining() <= 0) { msg = CMClass.getMsg( M, null, null, CMMsg.MSG_OK_VISUAL, I.name() + " is destroyed!", null, I.name() + " carried by " + M.name() + " is destroyed!"); if (R.okMessage(M, msg)) R.send(M, msg); I.destroy(); } } } } } } } if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking); else lastWeather = C.weatherType(null); return true; }