Esempio n. 1
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    super.tick(ticking, tickID);
    if ((canAct(ticking, tickID)) && (ticking instanceof MOB)) {
      if (DoneEquipping) return true;

      final MOB mob = (MOB) ticking;
      final Room thisRoom = mob.location();
      if (thisRoom.numItems() == 0) return true;

      DoneEquipping = true;
      final Vector<Item> stuffIHad = new Vector<Item>();
      for (int i = 0; i < mob.numItems(); i++) stuffIHad.addElement(mob.getItem(i));
      mob.enqueCommand(new XVector<String>("GET", "ALL"), MUDCmdProcessor.METAFLAG_FORCED, 0);
      Item I = null;
      final Vector<Item> dropThisStuff = new Vector<Item>();
      for (int i = 0; i < mob.numItems(); i++) {
        I = mob.getItem(i);
        if ((I != null) && (!stuffIHad.contains(I))) {
          if (I instanceof DeadBody) dropThisStuff.addElement(I);
          else if ((I.container() != null) && (I.container() instanceof DeadBody))
            I.setContainer(null);
        }
      }
      for (int d = 0; d < dropThisStuff.size(); d++)
        mob.enqueCommand(
            new XVector<String>("DROP", "$" + dropThisStuff.elementAt(d).Name() + "$"),
            MUDCmdProcessor.METAFLAG_FORCED,
            0);
      mob.enqueCommand(new XVector<String>("WEAR", "ALL"), MUDCmdProcessor.METAFLAG_FORCED, 0);
    }
    return true;
  }
 public String correctItem(MOB mob) {
   for (int i = 0; i < mob.numItems(); i++) {
     final Item I = mob.getItem(i);
     if ((I != null)
         && (CMLib.flags().canBeSeenBy(I, mob))
         && (I.amWearingAt(Wearable.IN_INVENTORY))
         && (!((((I instanceof Armor) && (I.basePhyStats().armor() > 1))
             || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1)))))) return I.Name();
   }
   return null;
 }
 public Item targetItem(MOB target) {
   final Vector<Item> V = new Vector<Item>();
   for (int i = 0; i < target.numItems(); i++) {
     final Item I2 = target.getItem(i);
     if ((!I2.amWearingAt(Wearable.IN_INVENTORY))
         && (((I2 instanceof Weapon) && (I2.basePhyStats().damage() > 1))
             || ((I2 instanceof Armor) && (I2.basePhyStats().armor() > 1)))
         && (I2.container() == null)) V.addElement(I2);
   }
   if (V.size() > 0) return V.elementAt(CMLib.dice().roll(1, V.size(), -1));
   return null;
 }
Esempio n. 4
0
 private Item getItem(MOB mobTarget) {
   final Vector goodPossibilities = new Vector();
   final Vector possibilities = new Vector();
   for (int i = 0; i < mobTarget.numItems(); i++) {
     final Item item = mobTarget.getItem(i);
     if (item != null) {
       if (item.amWearingAt(Wearable.IN_INVENTORY)) possibilities.addElement(item);
       else goodPossibilities.addElement(item);
     }
   }
   if (goodPossibilities.size() > 0)
     return (Item) goodPossibilities.elementAt(CMLib.dice().roll(1, goodPossibilities.size(), -1));
   else if (possibilities.size() > 0)
     return (Item) possibilities.elementAt(CMLib.dice().roll(1, possibilities.size(), -1));
   return null;
 }
Esempio n. 5
0
 public Item getPossibility(MOB mobTarget) {
   if (mobTarget != null) {
     final Vector goodPossibilities = new Vector();
     final Vector possibilities = new Vector();
     for (int i = 0; i < mobTarget.numItems(); i++) {
       final Item item = mobTarget.getItem(i);
       if ((item != null)
           && ((item.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_WOODEN)
           && (item.subjectToWearAndTear())) {
         if (item.amWearingAt(Wearable.IN_INVENTORY)) possibilities.addElement(item);
         else goodPossibilities.addElement(item);
       }
       if (goodPossibilities.size() > 0)
         return (Item)
             goodPossibilities.elementAt(CMLib.dice().roll(1, goodPossibilities.size(), -1));
       else if (possibilities.size() > 0)
         return (Item) possibilities.elementAt(CMLib.dice().roll(1, possibilities.size(), -1));
     }
   }
   return null;
 }
Esempio n. 6
0
 private void fillCheckDeviations(Room R, String type, Vector<Environmental> check) {
   if (type.equalsIgnoreCase("mobs") || type.equalsIgnoreCase("both")) {
     for (int m = 0; m < R.numInhabitants(); m++) {
       final MOB M = R.fetchInhabitant(m);
       if ((M != null) && (M.isSavable()) && (!alreadyDone(M, check))) check.add(M);
     }
   }
   if (type.equalsIgnoreCase("items") || type.equalsIgnoreCase("both")) {
     for (int i = 0; i < R.numItems(); i++) {
       final Item I = R.getItem(i);
       if ((I != null)
           && ((I instanceof Armor) || (I instanceof Weapon))
           && (!alreadyDone(I, check))) check.add(I);
     }
     for (int m = 0; m < R.numInhabitants(); m++) {
       final MOB M = R.fetchInhabitant(m);
       if (M != null) {
         for (int i = 0; i < M.numItems(); i++) {
           final Item I = M.getItem(i);
           if ((I != null)
               && ((I instanceof Armor) || (I instanceof Weapon))
               && (!alreadyDone(I, check))) check.add(I);
         }
         final ShopKeeper SK = CMLib.coffeeShops().getShopKeeper(M);
         if (SK != null) {
           for (final Iterator<Environmental> i = SK.getShop().getStoreInventory();
               i.hasNext(); ) {
             final Environmental E2 = i.next();
             if (E2 instanceof Item) {
               final Item I = (Item) E2;
               if (((I instanceof Armor) || (I instanceof Weapon)) && (!alreadyDone(I, check)))
                 check.add(I);
             }
           }
         }
       }
     }
   }
 }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff =
        target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob)));
    if (levelDiff < 0) levelDiff = 0;
    final boolean success = proficiencyCheck(mob, -(levelDiff * 25), auto);
    Item Bread = null;
    Item BreadContainer = null;
    for (int i = 0; i < target.numItems(); i++) {
      final Item I = target.getItem(i);
      if ((I != null) && (I instanceof Food)) {
        if (I.container() != null) {
          Bread = I;
          BreadContainer = I.container();
        } else {
          Bread = I;
          BreadContainer = null;
          break;
        }
      }
    }
    if ((Bread != null) && (BreadContainer != null))
      CMLib.commands().postGet(target, BreadContainer, Bread, false);
    if (Bread == null) {
      final ShopKeeper SK = CMLib.coffeeShops().getShopKeeper(target);
      if (SK != null) {
        for (final Iterator<Environmental> i = SK.getShop().getStoreInventory(); i.hasNext(); ) {
          final Environmental E2 = i.next();
          if ((E2 != null) && (E2 instanceof Food)) {
            Bread = (Item) E2.copyOf();
            target.addItem(Bread);
            break;
          }
        }
      }
    }
    if ((success) && (Bread != null)) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              L(
                  "^S<S-NAME> @x1 for <T-NAMESELF> to provide <S-HIS-HER> daily bread!^?",
                  prayWord(mob)));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_MIND | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) {
        mob.location().send(mob, msg);
        mob.location().send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          msg =
              CMClass.getMsg(
                  target,
                  mob,
                  Bread,
                  CMMsg.MSG_GIVE,
                  L("<S-NAME> gladly donate(s) <O-NAME> to <T-NAMESELF>."));
          if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg);
        }
      }
    } else
      maliciousFizzle(
          mob,
          target,
          auto
              ? ""
              : L(
                  "<S-NAME> @x1 for <T-NAMESELF> to provide <S-HIS-HER> daily bread, but nothing happens.",
                  prayWord(mob)));

    // return whether it worked
    return success;
  }
Esempio n. 8
0
  public StringBuffer deviations(MOB mob, String rest) {
    final Vector<String> V = CMParms.parse(rest);
    if ((V.size() == 0)
        || ((!V.get(0).equalsIgnoreCase("mobs"))
            && (!V.get(0).equalsIgnoreCase("items"))
            && (!V.get(0).equalsIgnoreCase("both"))))
      return new StringBuffer(
          "You must specify whether you want deviations on MOBS, ITEMS, or BOTH.");

    final String type = V.get(0).toLowerCase();
    if (V.size() == 1)
      return new StringBuffer(
          "You must also specify a mob or item name, or the word room, or the word area.");

    final Room mobR = mob.location();
    Faction useFaction = null;
    for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) {
      final Faction F = e.nextElement();
      if (F.showInSpecialReported()) useFaction = F;
    }
    final String where = V.get(1).toLowerCase();
    final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY);
    final Vector<Environmental> check = new Vector<Environmental>();
    if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check);
    else if (where.equalsIgnoreCase("area")) {
      for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap();
          r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (where.equalsIgnoreCase("world")) {
      for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (E == null)
      return new StringBuffer("'" + where + "' is an unknown item or mob name.");
    else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor)))
      return new StringBuffer("'" + where + "' is not a weapon or armor item.");
    else if (type.equals("mobs") && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB.");
    else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item.");
    else check.add(E);
    final StringBuffer str = new StringBuffer("");
    str.append(L("Deviations Report:\n\r"));
    final StringBuffer itemResults = new StringBuffer();
    final StringBuffer mobResults = new StringBuffer();
    for (int c = 0; c < check.size(); c++) {
      if (check.get(c) instanceof Item) {
        final Item I = (Item) check.get(c);
        Weapon W = null;
        if (I instanceof Weapon) W = (Weapon) I;
        final Map<String, String> vals =
            CMLib.itemBuilder()
                .timsItemAdjustments(
                    I,
                    I.phyStats().level(),
                    I.material(),
                    I.rawLogicalAnd() ? 2 : 1,
                    (W == null) ? 0 : W.weaponClassification(),
                    I.maxRange(),
                    I.rawProperLocationBitmap());
        itemResults.append(CMStrings.padRight(I.name(), 20) + " ");
        itemResults.append(CMStrings.padRight(I.ID(), 10) + " ");
        itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " ");
        itemResults.append(
            CMStrings.padRight(
                    "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " ");
        itemResults.append(
            CMStrings.padRight(
                    ""
                        + ((I.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + I.phyStats().rejuv()),
                    5)
                + " ");
        if (I instanceof Weapon)
          itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4));
        else
          itemResults.append(
              CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4)
                  + " ");
        if (I instanceof Armor)
          itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4));
        else itemResults.append(CMStrings.padRight(" - ", 4) + " ");
        itemResults.append("\n\r");
      } else {
        final MOB M = (MOB) check.get(c);
        mobResults.append(CMStrings.padRight(M.name(), 20) + " ");
        mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().damage(),
                            (int)
                                Math.round(
                                    CMath.div(
                                        CMLib.leveler().getLevelMOBDamage(M),
                                        M.basePhyStats().speed()))),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + ((M.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + M.phyStats().rejuv()),
                    5)
                + " ");
        if (useFaction != null)
          mobResults.append(
              CMStrings.padRight(
                      ""
                          + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE
                              ? "N/A"
                              : "" + M.fetchFaction(useFaction.factionID())),
                      7)
                  + " ");
        double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M);
        double[] range = CMLib.leveler().getLevelMoneyRange(M);
        if (value < range[0])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " ");
        else if (value > range[1])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " ");
        else mobResults.append(CMStrings.padRight("0%", 5) + " ");
        int reallyWornCount = 0;
        for (int j = 0; j < M.numItems(); j++) {
          final Item Iw = M.getItem(j);
          if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++;
        }
        mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " ");
        mobResults.append("\n\r");
      }
    }
    if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString());
    if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString());
    return str;
  }