Esempio n. 1
0
  /**
   * @param remote Indicates who "generated" <code>code</code>.<br>
   *     <code>true</code> means that this endpoint received the <code>code</code> from the other
   *     endpoint.<br>
   *     false means this endpoint decided to send the given code,<br>
   *     <code>remote</code> may also be true if this endpoint started the closing handshake since
   *     the other endpoint may not simply echo the <code>code</code> but close the connection the
   *     same time this endpoint does do but with an other <code>code</code>. <br>
   */
  protected synchronized void closeConnection(int code, String message, boolean remote) {
    if (readystate == READYSTATE.CLOSED) {
      return;
    }

    if (key != null) {
      // key.attach( null ); //see issue #114
      key.cancel();
    }
    if (channel != null) {
      try {
        channel.close();
      } catch (IOException e) {
        wsl.onWebsocketError(this, e);
      }
    }
    try {
      this.wsl.onWebsocketClose(this, code, message, remote);
    } catch (RuntimeException e) {
      wsl.onWebsocketError(this, e);
    }
    if (draft != null) draft.reset();
    handshakerequest = null;

    readystate = READYSTATE.CLOSED;
    this.outQueue.clear();
  }
Esempio n. 2
0
  protected synchronized void flushAndClose(int code, String message, boolean remote) {
    if (flushandclosestate) {
      return;
    }
    closecode = code;
    closemessage = message;
    closedremotely = remote;

    flushandclosestate = true;

    wsl.onWriteDemand(
        this); // ensures that all outgoing frames are flushed before closing the connection
    try {
      wsl.onWebsocketClosing(this, code, message, remote);
    } catch (RuntimeException e) {
      wsl.onWebsocketError(this, e);
    }
    if (draft != null) draft.reset();
    handshakerequest = null;
  }