@Override public void execute(IEvent e) { if (model.isMute() || model.getVolume() == 0) { return; } service.sendData(new SocketMessage(Protocol.PlayerVolume, (int) (model.getVolume() * 0.2))); }
public void execute(IEvent e) { model.setConnectionState(e.getDataString()); if (model.getIsConnectionActive()) { service.sendData(new SocketMessage(Protocol.Player, Protocol.Request, "Android")); } else { notificationService.cancelNotification(NotificationService.NOW_PLAYING_PLACEHOLDER); } }