Esempio n. 1
0
 /**
  * Compute bounds of a geomList
  *
  * @param list
  * @param mat
  * @return
  */
 public static BoundingBox computeUnionBound(GeometryList list, Matrix4f mat) {
   BoundingBox bbox = new BoundingBox();
   BoundingVolume store = null;
   for (int i = 0; i < list.size(); i++) {
     BoundingVolume vol = list.get(i).getWorldBound();
     store = vol.clone().transform(mat, null);
     // Nehon : prevent NaN and infinity values to screw the final bounding box
     if (!Float.isNaN(store.getCenter().x) && !Float.isInfinite(store.getCenter().x)) {
       bbox.mergeLocal(store);
     }
   }
   return bbox;
 }
Esempio n. 2
0
  /**
   * @return A clone of this Spatial, the scene graph in its entirety is cloned and can be altered
   *     independently of the original scene graph.
   *     <p>Note that meshes of geometries are not cloned explicitly, they are shared if static, or
   *     specially cloned if animated.
   *     <p>All controls will be cloned using the Control.cloneForSpatial method on the clone.
   * @see Mesh#cloneForAnim()
   */
  public Spatial clone(boolean cloneMaterial) {
    try {
      Spatial clone = (Spatial) super.clone();
      if (worldBound != null) {
        clone.worldBound = worldBound.clone();
      }
      clone.worldLights = worldLights.clone();
      clone.localLights = localLights.clone();

      // Set the new owner of the light lists
      clone.localLights.setOwner(clone);
      clone.worldLights.setOwner(clone);

      // No need to force cloned to update.
      // This node already has the refresh flags
      // set below so it will have to update anyway.
      clone.worldTransform = worldTransform.clone();
      clone.localTransform = localTransform.clone();

      if (clone instanceof Node) {
        Node node = (Node) this;
        Node nodeClone = (Node) clone;
        nodeClone.children = new SafeArrayList<Spatial>(Spatial.class);
        for (Spatial child : node.children) {
          Spatial childClone = child.clone(cloneMaterial);
          childClone.parent = nodeClone;
          nodeClone.children.add(childClone);
        }
      }

      clone.parent = null;
      clone.setBoundRefresh();
      clone.setTransformRefresh();
      clone.setLightListRefresh();

      clone.controls = new SafeArrayList<Control>(Control.class);
      for (int i = 0; i < controls.size(); i++) {
        Control newControl = controls.get(i).cloneForSpatial(clone);
        newControl.setSpatial(clone);
        clone.controls.add(newControl);
      }

      if (userData != null) {
        clone.userData = (HashMap<String, Savable>) userData.clone();
      }

      return clone;
    } catch (CloneNotSupportedException ex) {
      throw new AssertionError();
    }
  }