final Set<UUID> getPlayers() { ImmutableSet.Builder<UUID> setBuilder = ImmutableSet.builder(); if (pool != null) { try (Jedis rsc = pool.getResource()) { List<String> keys = new ArrayList<>(); for (String i : getServerIds()) { keys.add("proxy:" + i + ":usersOnline"); } if (!keys.isEmpty()) { Set<String> users = rsc.sunion(keys.toArray(new String[keys.size()])); if (users != null && !users.isEmpty()) { for (String user : users) { try { setBuilder = setBuilder.add(UUID.fromString(user)); } catch (IllegalArgumentException ignored) { } } } } } catch (JedisConnectionException e) { // Redis server has disappeared! getLogger() .log( Level.SEVERE, "Unable to get connection from pool - did your Redis server go away?", e); throw new RuntimeException("Unable to get all players online", e); } } return setBuilder.build(); }
public Set<UUID> getPlayersOnProxy(String server) { checkArgument(getServerIds().contains(server), server + " is not a valid proxy ID"); try (Jedis jedis = pool.getResource()) { Set<String> users = jedis.smembers("proxy:" + server + ":usersOnline"); ImmutableSet.Builder<UUID> builder = ImmutableSet.builder(); for (String user : users) { builder.add(UUID.fromString(user)); } return builder.build(); } }
final Set<UUID> getPlayersOnServer(@NonNull String server) { checkArgument(getProxy().getServers().containsKey(server), "server does not exist"); Collection<String> asStrings = (Collection<String>) getServerPlayersScript.eval( ImmutableList.<String>of(), ImmutableList.<String>of(server)); ImmutableSet.Builder<UUID> builder = ImmutableSet.builder(); for (String s : asStrings) { builder.add(UUID.fromString(s)); } return builder.build(); }