Esempio n. 1
0
  public void counterAttackChecks(LivingEntity attacker, int damage) {
    if (player == null) return;

    if (!Permissions.counterAttack(player)) {
      return;
    }

    CounterAttackEventHandler eventHandler = new CounterAttackEventHandler(this, attacker, damage);

    if (eventHandler.isHoldingSword()) {
      eventHandler.calculateSkillModifier();

      int randomChance = 100;

      if (Permissions.luckySwords(player)) {
        randomChance = (int) (randomChance * 0.75);
      }

      float chance =
          (float)
              (((double) Swords.COUNTER_ATTACK_CHANCE_MAX
                      / (double) Swords.COUNTER_ATTACK_MAX_BONUS_LEVEL)
                  * skillLevel);
      if (chance > Swords.COUNTER_ATTACK_CHANCE_MAX) chance = Swords.COUNTER_ATTACK_CHANCE_MAX;

      if (chance > Misc.getRandom().nextInt(randomChance)) {
        eventHandler.dealDamage();
        eventHandler.sendAbilityMessages();
      }
    }
  }
Esempio n. 2
0
  public void counterAttackChecks(LivingEntity attacker, int damage) {
    if (!permissionsInstance.counterAttack(player)) {
      return;
    }

    CounterAttackEventHandler eventHandler = new CounterAttackEventHandler(this, attacker, damage);

    if (eventHandler.isHoldingSword()) {
      eventHandler.calculateSkillModifier();

      int randomChance = 2000;

      if (player.hasPermission("mcmmo.perks.lucky.swords")) {
        randomChance = (int) (randomChance * 0.75);
      }

      if (Swords.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
        eventHandler.dealDamage();
        eventHandler.sendAbilityMessages();
      }
    }
  }