Esempio n. 1
0
  public short attack(Monster s) {
    Player p = this.getPlayer();

    int playersPhysicalAttack = p.getPhysicalDamage();
    int playersMagicalAttack = p.getMagicalDamage();
    if (p.isCritHit()) {
      playersPhysicalAttack += (playersPhysicalAttack * p.getCritDamageBonus()) / 100;
      playersMagicalAttack += (playersMagicalAttack * p.getCritDamageBonus()) / 100;
    }

    Log.v("Attack", "player_physical_dmg:" + playersPhysicalAttack);
    Log.v("Attack", "player_magical_dmg:" + playersMagicalAttack);

    s.incomingDamage(playersPhysicalAttack, playersMagicalAttack);
    if (!s.isDead()) {
      int monstersPhysicalAttack = s.getPhysicalDamage();
      int monstersMagicalAttack = s.getMagicalDamage();

      Log.v("Attack", "monst_physical_dmg:" + monstersPhysicalAttack);
      Log.v("Attack", "monst_magical_dmg:" + monstersMagicalAttack);

      p.incomingDamage(monstersPhysicalAttack, monstersMagicalAttack);

      if (p.isDead()) return -1;
      else return 0;

    } else {

      // delete monster from list
      return 1;
    }
  }
Esempio n. 2
0
  public static void savePlayerToJSON(Player p, Context c) {
    File outputFile = new File(c.getFilesDir(), "player_stats.json");
    try {
      OutputStream os = new FileOutputStream(outputFile);

      JsonWriter writer = new JsonWriter(new OutputStreamWriter(os, "UTF-8"));
      writer.beginObject();
      writer.name("username").value(p.getName());
      writer.name("race").value(p.getPlayerRace().getName());
      writer.name("maxHealth").value(p.getPureMaxHealth());
      writer.name("level").value(p.getLevel());
      writer.name("currentExp").value(p.getExp());
      writer.name("maxExp").value(1000);
      writer.name("gold").value(p.getGold());
      writer.name("upgradePoints").value(p.getUpgradePoint());
      writer.name("floorLimit").value(p.getFloorLimit());

      Quest q = p.getQuest();
      if (q != null) writer.name("quest").value(q.getType() + " " + q.getDifficulty());
      else writer.name("quest").value("none");

      Weapon w = p.getWeapon();
      if (w != null) writer.name("weapon").value(w.getName());
      else writer.name("weapon").value("none");

      Armor a = p.getHelmet();
      if (a != null) writer.name("helmet").value(a.getName());
      else writer.name("helmet").value("none");

      a = p.getShoulder();
      if (a != null) writer.name("shoulder").value(a.getName());
      else writer.name("shoulder").value("none");

      a = p.getGloves();
      if (a != null) writer.name("gloves").value(a.getName());
      else writer.name("gloves").value("none");

      a = p.getLeggings();
      if (a != null) writer.name("leggings").value(a.getName());
      else writer.name("leggings").value("none");

      a = p.getChest();
      if (a != null) writer.name("chest").value(a.getName());
      else writer.name("chest").value("none");

      writer.name("physicalDamage").value(p.getPurePhysicalDamage());
      writer.name("physicalDefence").value(p.getPurePhysicalDefence());

      writer.name("magicalDamage").value(p.getPureMagicalDamage());
      writer.name("magicalDefence").value(p.getPureMagicalDefence());

      writer.name("critChance").value(p.getPureCritChance());
      writer.name("critDamageBonus").value(p.getPureCritDamageBonus());

      // str,int luck
      writer.name("str").value(p.getPureStr());
      writer.name("int").value(p.getPureInt());
      writer.name("luck").value(p.getPureLuck());

      writer.endObject();

      writer.close();

    } catch (FileNotFoundException e) {
      e.printStackTrace();
    } catch (IOException e) {
      e.printStackTrace();
    }
  }
Esempio n. 3
0
  public static Player loadPlayerFromJson(String jsonString) {

    Player p = null;

    try {
      JSONObject json = new JSONObject(jsonString);

      String name = json.getString("username");
      String race = json.getString("race");
      p = new Player(name, race);

      int value = json.getInt("maxHealth");
      p.setMaxHealth(value);
      p.setCurrentHealth(p.getMaxHealth());

      value = json.getInt("level");
      p.setLevel(value);

      value = json.getInt("currentExp");
      p.setExp(value);

      value = json.getInt("maxExp");
      p.setMaxExp(value);

      value = json.getInt("gold");
      p.setGold(value);

      value = json.getInt("upgradePoints");
      p.setUpgradePoint(value);

      value = json.getInt("floorLimit");
      p.setFloorLimit(value);

      value = json.getInt("physicalDamage");
      p.setPhysicalDamage(value);

      value = json.getInt("physicalDefence");
      p.setPhysicalDefence(value);

      value = json.getInt("magicalDamage");
      p.setMagicalDamage(value);

      value = json.getInt("magicalDefence");
      p.setMagicalDefence(value);

      value = json.getInt("critChance");
      p.setCritChance((short) value);

      value = json.getInt("critDamageBonus");
      p.setCritDamageBonus(value);

      value = json.getInt("str");
      p.setStrength(value);

      value = json.getInt("int");
      p.setIntelligent(value);

      value = json.getInt("luck");
      p.setLuck(value);

      // quests
      String quest = json.getString("quest");
      String[] tokens = quest.split("[ ]+");
      Quest q;
      if (tokens.length == 3) {
        q = new Quest(String.format("%s %s", tokens[0], tokens[1]), tokens[2]);
      } else {
        q = null;
      }
      p.setQuest(q);

      // armor and weapons
      String item;

      item = json.getString("weapon");
      if (!item.equals("none")) p.setWeapon(new Weapon(item));

      item = json.getString("helmet");
      if (!item.equals("none")) p.setWeapon(new Weapon(item));

      item = json.getString("shoulder");
      if (!item.equals("none")) p.setWeapon(new Weapon(item));

      item = json.getString("gloves");
      if (!item.equals("none")) p.setWeapon(new Weapon(item));

      item = json.getString("leggings");
      if (!item.equals("none")) p.setWeapon(new Weapon(item));

      item = json.getString("chest");
      if (!item.equals("none")) p.setWeapon(new Weapon(item));

    } catch (JSONException e) {
      e.printStackTrace();
    }

    return p;
  }